Player Matchup

Olorun
Olorun
Diamond II
ElsujetoOP
Olorun
Diamond II
Level 142
God Stats
49W - 34L
1,749 SR
Queue Stats
410W - 394L
2,060 MMR
Party 2
Awilix
Awilix
Platinum II
MalcolmX504
Awilix
Platinum II
Level 122
God Stats
4W - 1L
1,674 SR
Queue Stats
45W - 28L
1,937 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
Simplexleo
Danzaburou
Diamond III
Level 157
God Stats
77W - 66L
1,616 SR
Queue Stats
443W - 425L
1,896 MMR
Party 2
Sobek
Sobek
Platinum I
m3rpps
Sobek
Platinum I
Level 128
God Stats
4W - 2L
1,607 SR
Queue Stats
97W - 79L
1,991 MMR
Party 1
Chaac
Chaac
Diamond V
x2cmsofpp
Chaac
Diamond V
Level 148
God Stats
9W - 3L
1,751 SR
Queue Stats
40W - 28L
2,012 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,679 SR
1,979 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,594 SR
1,885 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Diamond V
NAUGHTY KARL
Fenrir
Diamond V
Level 255
God Stats
1W - 2L
1,608 SR
Queue Stats
467W - 467L
1,982 MMR
Solo
Vulcan
Vulcan
Diamond IV
ScottTheKermGuy
Vulcan
Diamond IV
Level 137
God Stats
5W - 8L
1,562 SR
Queue Stats
103W - 91L
2,153 MMR
Solo
Charybdis
Charybdis
Gold II
ToxicBanned
Charybdis
Gold II
Level 45
God Stats
2W - 3L
1,716 SR
Queue Stats
97W - 75L
1,869 MMR
Party 3
King Arthur
King Arthur
Diamond V
rug_the_rac-TTV
King Arthur
Diamond V
Level 148
God Stats
216W - 207L
1,582 SR
Queue Stats
582W - 585L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElsujetoOP
Olorun
8
3 / 1 / 2
4,418
884
3,358
3,562
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
7
4 / 1 / 3
4,032
806
3,757
2,889
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Simplexleo
Danzaburou
7
4 / 2 / 1
4,389
878
3,458
3,381
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
m3rpps
Sobek
6
1 / 2 / 5
4,103
821
1,892
4,174
2,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
x2cmsofpp
Chaac
8
0 / 0 / 0
4,277
855
891
2,260
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArtioThanatosAthenaMedusa

VS

Bans
LancelotJanusCthulhuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
2 / 2 / 3
4,116
823
3,411
6,276
2,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
1 / 4 / 0
3,280
656
1,677
4,459
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,362
672
1,065
2,229
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
ToxicBanned
Charybdis
6
3 / 4 / 3
3,971
794
3,693
4,185
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
rug_the_rac-TTV
King Arthur
5
0 / 0 / 0
3,226
645
427
2,770
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
3
1.75
W
Olorun
ElsujetoOP
Olorun
3
1
2
4
W
Awilix
4
1
3
5.5
L
Fenrir
1
4
0
0.25
L
0
2
0
0
W
Danzaburou
Simplexleo
Danzaburou
4
2
1
2.25
L
Charybdis
ToxicBanned
Charybdis
3
4
3
1.13
W
Sobek
m3rpps
Sobek
1
2
5
1.75
L
King Arthur
rug_the_rac-TTV
King Arthur
0
0
0
0
W
Chaac
x2cmsofpp
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
10,273
16,266
Taken
19,919
5,989
Mitigated
6,237
5,163
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,411
375
0
2,067
6,276
2,379
0
1,935
4,341
6,677
347
W
Olorun
ElsujetoOP
Olorun
3,358
1,710
0
1,256
3,562
907
0
1,111
2,335
27,255
1,516
W
Awilix
3,757
1,736
0
643
2,889
772
0
1,070
1,819
0
14,024
L
Fenrir
1,677
325
0
425
4,459
1,339
0
1,089
3,370
0
15,819
L
1,065
229
0
512
2,229
534
0
1,446
783
15,411
0
W
Danzaburou
Simplexleo
Danzaburou
3,458
906
0
493
3,381
734
0
829
2,552
0
17,093
L
Charybdis
ToxicBanned
Charybdis
3,693
1,557
0
1,004
4,185
932
0
748
3,437
0
15,312
W
Sobek
m3rpps
Sobek
1,892
401
0
1,576
4,174
2,338
0
1,067
3,107
5,832
0
L
King Arthur
rug_the_rac-TTV
King Arthur
427
33
0
980
2,770
1,053
0
0
2,770
0
13,682
W
Chaac
x2cmsofpp
Chaac
891
200
0
1,195
2,260
1,238
0
0
2,260
0
28,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
17,955
177
Minions Killed
129
0
Camps Cleared
0
590,823
Distance Traveled
538,603
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,116
823
6
1
0
118,479
1
W
Olorun
4,418
884
51
10
0
114,024
0
W
Awilix
4,032
806
27
5
0
136,405
0
L
Fenrir
3,280
656
30
6
0
120,924
0
L
Vulcan
3,362
672
35
7
0
103,987
0
W
Danzaburou
4,389
878
35
7
0
114,130
0
L
Charybdis
3,971
794
27
5
0
117,980
1
W
Sobek
4,103
821
8
2
0
119,290
2
L
King Arthur
3,226
645
31
6
0
77,233
0
W
Chaac
4,277
855
56
11
0
106,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role