Player Matchup

Ares
Ares
Bosdu81
Ares
Level 84
God Stats
32W - 31L
1,531 SR
Queue Stats
361W - 381L
1,488 Elo+
Party 1
Izanami
Izanami
La_Praline78
Izanami
Level 61
God Stats
5W - 7L
1,521 SR
Queue Stats
120W - 146L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
Level 66
God Stats
125W - 97L
1,521 SR
Queue Stats
154W - 156L
1,469 Elo+
Party 1
Susano
Susano
iSheytqn
Susano
Level 69
God Stats
11W - 21L
1,445 SR
Queue Stats
52W - 63L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
xSharkZer-II
Nu Wa
Level 16
God Stats
10W - 15L
1,515 SR
Queue Stats
11W - 18L
1,464 Elo+
Party 1
Team Averages
Level 59
1,507 SR
1,452 Elo+

VS

Team Averages
Level 117
1,533 SR
1,489 Elo+
Zhong Kui
Zhong Kui
Aikoaik
Zhong Kui
Level 106
God Stats
10W - 6L
1,464 SR
Queue Stats
22W - 15L
1,503 Elo+
Solo
Ullr
Ullr
GetTheDiamonds
Ullr
Level 147
God Stats
1W - 0L
1,539 SR
Queue Stats
108W - 109L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Trinity__DC
Baron Samedi
Level 140
God Stats
74W - 76L
1,535 SR
Queue Stats
76W - 86L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
elKRiMo
Ao Kuang
Level 61
God Stats
70W - 51L
1,627 SR
Queue Stats
185W - 187L
1,537 Elo+
Solo
Heimdallr
Heimdallr
iTs-PsYKoZe
Heimdallr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bosdu81
Ares
9
0 / 6 / 0
5,678
437
4,249
13,459
8,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
La_Praline78
Izanami
12
2 / 4 / 0
7,260
558
3,848
7,300
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
12
0 / 5 / 1
6,727
517
7,558
13,864
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
iSheytqn
Susano
13
1 / 2 / 1
6,535
503
5,396
9,507
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 0
7,070
544
9,200
3,585
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aikoaik
Zhong Kui
14
3 / 1 / 6
9,030
695
10,754
12,938
10,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 2
7,233
556
3,713
7,709
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Trinity__DC
Baron Samedi
12
2 / 0 / 6
6,598
508
4,138
6,043
2,505
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
elKRiMo
Ao Kuang
13
6 / 1 / 3
7,853
604
6,354
10,536
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
iTs-PsYKoZe
Heimdallr
13
6 / 2 / 1
7,548
581
8,403
8,880
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
17
17
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aikoaik
Zhong Kui
3
1
6
6
L
Ares
Bosdu81
Ares
0
6
0
0
W
0
1
2
1
L
Izanami
La_Praline78
Izanami
2
4
0
0.5
W
Baron Samedi
Trinity__DC
Baron Samedi
2
0
6
5
L
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
0
5
1
0.1
W
Ao Kuang
elKRiMo
Ao Kuang
6
1
3
7.5
L
Susano
iSheytqn
Susano
1
2
1
0.75
W
Heimdallr
iTs-PsYKoZe
Heimdallr
6
2
1
3.25
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
33,362
47,715
Taken
46,106
24,465
Mitigated
22,270
7,879
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aikoaik
Zhong Kui
10,754
2,646
0
9,834
12,938
10,756
1,563
2,426
9,395
74,619
2,178
L
Ares
Bosdu81
Ares
4,249
403
0
1,226
13,459
8,845
0
4,467
8,992
12,190
1,357
W
3,713
1,336
0
1,671
7,709
2,394
356
3,137
4,074
0
59,446
L
Izanami
La_Praline78
Izanami
3,848
2,196
0
1,147
7,300
2,090
0
837
6,463
0
49,933
W
Baron Samedi
Trinity__DC
Baron Samedi
4,138
137
860
2,678
6,043
2,505
177
2,551
3,287
27,459
0
L
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
7,558
411
0
4,066
13,864
9,047
0
10,078
3,786
5,209
43,082
W
Ao Kuang
elKRiMo
Ao Kuang
6,354
898
0
4,517
10,536
3,640
0
2,509
7,717
49,178
2,628
L
Susano
iSheytqn
Susano
5,396
551
0
500
9,507
3,417
0
3,622
5,885
0
60,111
W
Heimdallr
iTs-PsYKoZe
Heimdallr
8,403
4,291
0
3,257
8,880
2,975
246
1,899
6,824
0
54,562
L
9,200
1,189
0
940
3,585
1,066
0
1,495
2,090
49,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
38,262
415
Minions Killed
446
0
Camps Cleared
0
1,396,040
Distance Traveled
1,259,139
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,030
695
145
11
0
226,177
0
L
Ares
5,678
437
18
1
0
287,868
2
W
Ullr
7,233
556
106
8
0
237,962
0
L
Izanami
7,260
558
106
8
0
274,599
0
W
Baron Samedi
6,598
508
34
3
0
260,164
5
L
Cu Chulainn
6,727
517
93
7
0
251,798
0
W
Ao Kuang
7,853
604
78
6
0
308,834
0
L
Susano
6,535
503
93
7
0
313,099
0
W
Heimdallr
7,548
581
83
6
0
226,002
0
L
Nu Wa
7,070
544
105
8
0
268,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role