Player Matchup

Bacchus
Bacchus
Ouisauce09
Bacchus
Level 30
God Stats
3W - 4L
1,706 SR
Queue Stats
109W - 111L
1,467 Elo+
Solo
Surtr
Surtr
Pacxman132
Surtr
Level 46
God Stats
3W - 6L
1,450 SR
Queue Stats
33W - 37L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
WolfODOnnell12
Baba Yaga
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,118 Elo+
Party 1
Nemesis
Nemesis
warewolfdaddy
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,167 Elo+
Party 1
Nut
Nut
wolfadivonica
Nut
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 30
1,531 SR
1,342 Elo+

VS

Team Averages
Level 32
1,397 SR
1,403 Elo+
Atlas
Atlas
Gintokisakata08
Atlas
Level 33
God Stats
2W - 9L
1,030 SR
Queue Stats
15W - 31L
1,341 Elo+
Solo
Ullr
Ullr
LilKathend
Ullr
Level 48
God Stats
2W - 2L
1,469 SR
Queue Stats
135W - 151L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
Pandorable7526
Nu Wa
Level 26
God Stats
2W - 0L
1,701 SR
Queue Stats
230W - 266L
1,424 Elo+
Party 2
Ymir
Ymir
PapaSmiteSmurf
Ymir
Level 9
God Stats
2W - 2L
1,375 SR
Queue Stats
12W - 12L
1,375 Elo+
Party 2
Janus
Janus
hilddt
Janus
Level 45
God Stats
35W - 42L
1,411 SR
Queue Stats
135W - 126L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ouisauce09
Bacchus
10
0 / 1 / 0
5,646
941
307
1,121
582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
11
0 / 6 / 0
6,239
1,040
4,908
12,391
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
WolfODOnnell12
Baba Yaga
11
0 / 0 / 0
6,424
1,071
6,014
5,987
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
11
0 / 5 / 0
6,129
1,022
829
7,041
2,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 3 / 0
5,995
999
3,404
5,643
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

285

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,390
1,232
5,424
6,053
5,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 11
6,989
1,165
2,804
1,999
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 6
6,812
1,135
4,420
2,398
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 7
8,416
1,403
9,693
5,722
3,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
hilddt
Janus
13
4 / 0 / 9
8,071
1,345
7,501
2,418
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
15
15
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
1
0
11
6.5
L
Bacchus
Ouisauce09
Bacchus
0
1
0
0
L
Surtr
0
6
0
0
W
1
0
6
4
W
6
0
7
9.5
L
Baba Yaga
WolfODOnnell12
Baba Yaga
0
0
0
0
W
Janus
hilddt
Janus
4
0
9
8.5
L
Nemesis
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
29,842
32,183
Taken
18,590
12,597
Mitigated
11,244
2,271
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
1,420
0
449
6,053
5,380
0
2,561
3,306
12,141
1,642
W
2,804
446
0
95
1,999
823
0
439
1,540
0
14,795
L
Bacchus
Ouisauce09
Bacchus
307
0
0
22
1,121
582
0
933
146
414
12
L
Surtr
4,908
1,281
0
1,135
12,391
6,229
0
9,474
2,669
509
19,642
W
4,420
1,784
0
0
2,398
807
0
909
1,370
10,684
0
W
9,693
2,469
0
1,051
5,722
3,278
0
1,747
3,705
16,850
0
L
Baba Yaga
WolfODOnnell12
Baba Yaga
6,014
410
0
673
5,987
1,948
0
5,319
548
26,353
0
W
Janus
hilddt
Janus
7,501
479
0
628
2,418
956
0
824
1,547
24,095
910
L
Nemesis
829
377
0
249
7,041
2,312
0
5,518
1,415
0
10,351
L
3,404
822
0
192
5,643
1,526
0
4,795
742
0
8,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
37,678
125
Minions Killed
140
3
Camps Cleared
6
460,894
Distance Traveled
639,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,390
1,232
17
3
0
130,665
0
W
Ullr
6,989
1,165
30
5
2
133,066
0
L
Bacchus
5,646
941
0
0
0
12,008
0
L
Surtr
6,239
1,040
32
5
1
110,573
0
W
Nu Wa
6,812
1,135
21
4
2
121,108
0
W
Ymir
8,416
1,403
22
4
0
132,917
0
L
Baba Yaga
6,424
1,071
63
11
1
114,718
0
W
Janus
8,071
1,345
50
8
2
121,512
0
L
Nemesis
6,129
1,022
16
3
1
114,226
0
L
Nut
5,995
999
14
2
0
109,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role