Player Matchup

Neith
Neith
AyoSnowman
Neith
Level 119
God Stats
1W - 2L
1,221 SR
Queue Stats
24W - 26L
1,433 Elo+
Party 2
Nike
Nike
CoffeeGiantx
Nike
Level 78
God Stats
1W - 1L
1,317 SR
Queue Stats
68W - 73L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
DaddyBunzBeater
Kukulkan
Level 79
God Stats
12W - 9L
1,578 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
NickZof
Gilgamesh
Level 103
God Stats
23W - 12L
1,671 SR
Queue Stats
157W - 150L
1,510 Elo+
Party 3
Fenrir
Fenrir
Spiddleflink
Fenrir
Level 82
God Stats
18W - 24L
1,380 SR
Queue Stats
182W - 180L
1,473 Elo+
Party 3
Team Averages
Level 92
1,433 SR
1,460 Elo+

VS

Team Averages
Level 73
1,509 SR
1,414 Elo+
Medusa
Medusa
Erikson0913
Medusa
Level 59
God Stats
3W - 4L
1,515 SR
Queue Stats
104W - 170L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
JoseFer0102
Cthulhu
Level 87
God Stats
8W - 8L
1,524 SR
Queue Stats
110W - 177L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
Syfyky
Amaterasu
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
337W - 327L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
Level 68
God Stats
59W - 51L
1,522 SR
Queue Stats
360W - 321L
1,482 Elo+
Solo
Kukulkan
Kukulkan
gabriel_Lopzzz
Kukulkan
Level 86
God Stats
7W - 5L
1,483 SR
Queue Stats
149W - 212L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 0 / 1
4,002
667
4,285
3,485
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
3,572
595
1,804
4,468
2,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
8
1 / 1 / 0
4,687
781
1,352
2,401
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
NickZof
Gilgamesh
7
0 / 0 / 0
4,071
679
1,154
3,650
1,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
7
2 / 1 / 2
4,296
716
2,216
3,701
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 2 / 2
3,728
621
2,100
3,878
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
JoseFer0102
Cthulhu
6
0 / 1 / 2
3,734
622
3,108
5,955
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Syfyky
Amaterasu
4
0 / 0 / 0
3,462
577
1,274
2,624
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
TEAMBLACK5287
Tsukuyomi
8
1 / 0 / 2
4,053
676
1,458
4,087
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
8
1 / 1 / 0
4,094
682
866
1,752
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
3
4
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
1
1.5
W
0
2
0
0
W
Kukulkan
1
1
0
1
L
Medusa
1
2
2
1
L
Cthulhu
JoseFer0102
Cthulhu
0
1
2
1
W
Gilgamesh
NickZof
Gilgamesh
0
0
0
0
W
Fenrir
2
1
2
3
L
Amaterasu
Syfyky
Amaterasu
0
0
0
0
L
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
1
0
2
2
L
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,811
Damage
8,806
17,705
Taken
18,296
7,550
Mitigated
6,582
4,879
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,285
1,052
0
906
3,485
913
0
1,390
2,095
0
21,606
W
1,804
87
148
1,261
4,468
2,746
0
1,283
3,185
0
16,254
W
Kukulkan
1,352
138
0
520
2,401
702
0
758
1,643
25,590
405
L
Medusa
2,100
753
0
1,240
3,878
908
0
0
3,878
0
16,463
L
Cthulhu
JoseFer0102
Cthulhu
3,108
83
116
2,123
5,955
2,976
0
0
5,955
14,603
990
W
Gilgamesh
NickZof
Gilgamesh
1,154
287
0
1,130
3,650
1,891
0
0
3,474
0
20,985
W
Fenrir
2,216
552
0
914
3,701
1,298
7
481
3,220
0
16,727
L
Amaterasu
Syfyky
Amaterasu
1,274
487
0
1,712
2,624
1,210
0
0
2,424
0
11,149
L
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
1,458
503
0
3,282
4,087
1,031
0
517
3,570
0
20,179
L
Kukulkan
866
0
0
285
1,752
457
0
835
917
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,628
Gold Earned
19,071
180
Minions Killed
156
0
Camps Cleared
0
697,263
Distance Traveled
639,318
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,002
667
41
7
0
128,699
0
W
Nike
3,572
595
27
5
0
131,565
1
W
Kukulkan
4,687
781
42
7
0
122,241
0
L
Medusa
3,728
621
29
5
0
142,895
0
L
Cthulhu
3,734
622
23
4
0
142,753
0
W
Gilgamesh
4,071
679
35
6
0
141,285
0
W
Fenrir
4,296
716
35
6
0
173,473
0
L
Amaterasu
3,462
577
21
4
0
59,090
0
L
Tsukuyomi
4,053
676
45
8
0
159,021
0
L
Kukulkan
4,094
682
38
6
0
135,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role