Player Matchup

Guan Yu
Guan Yu
InkLoser
Guan Yu
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 26L
1,451 Elo+
Party 2
Athena
Athena
SoullessxWraith
Athena
Level 109
God Stats
4W - 8L
1,358 SR
Queue Stats
43W - 38L
1,405 Elo+
Solo
Cliodhna
Cliodhna
angelsmith747
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,628 Elo+
Solo
Sol
Sol
bob_your_uncle90
Sol
Level 58
God Stats
7W - 5L
1,484 SR
Queue Stats
43W - 41L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
strangerkid911
Danzaburou
Level 82
God Stats
16W - 10L
1,714 SR
Queue Stats
295W - 296L
1,472 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,471 Elo+

VS

Team Averages
Level 114
1,486 SR
1,391 Elo+
Nu Wa
Nu Wa
DEMONICOVALORD
Nu Wa
Level 122
God Stats
6W - 6L
1,500 SR
Queue Stats
46W - 33L
1,446 Elo+
Party 1
Artemis
Artemis
NSG_BlaxkOut
Artemis
Level 121
God Stats
2W - 1L
1,266 SR
Queue Stats
304W - 298L
1,351 Elo+
Solo
Jormungandr
Jormungandr
Optic_XM
Jormungandr
Level 63
God Stats
5W - 2L
1,647 SR
Queue Stats
92W - 111L
1,428 Elo+
Solo
Bellona
Bellona
carnage_crisp
Bellona
Level 120
God Stats
5W - 1L
1,517 SR
Queue Stats
27W - 32L
1,366 Elo+
Party 1
Kali
Kali
xNaturalTalentsx
Kali
Level 145
God Stats
15W - 10L
1,500 SR
Queue Stats
92W - 82L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
InkLoser
Guan Yu
14
3 / 5 / 0
8,305
519
8,436
17,014
15,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 4
7,362
460
9,072
17,657
12,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
angelsmith747
Cliodhna
12
2 / 6 / 1
7,291
456
7,045
15,378
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 2
8,070
504
5,873
12,502
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
strangerkid911
Danzaburou
5
0 / 2 / 1
5,417
339
2,831
4,706
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
9,593
600
16,072
7,226
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NSG_BlaxkOut
Artemis
14
2 / 3 / 6
8,200
513
6,366
10,696
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Optic_XM
Jormungandr
14
7 / 1 / 5
9,420
589
5,874
13,970
10,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
14
5 / 0 / 5
8,255
516
7,982
10,597
8,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 5
9,720
608
12,839
17,430
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
26
26
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Guan Yu
InkLoser
Guan Yu
3
5
0
0.6
W
Artemis
NSG_BlaxkOut
Artemis
2
3
6
1.67
W
Jormungandr
Optic_XM
Jormungandr
7
1
5
9.5
L
1
5
4
0.6
L
Cliodhna
angelsmith747
Cliodhna
2
6
1
0.42
L
2
8
2
0.38
W
Bellona
5
0
5
7.5
L
Danzaburou
strangerkid911
Danzaburou
0
2
1
0.25
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
49,133
67,257
Taken
59,919
36,932
Mitigated
31,898
14,144
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,072
2,495
0
451
7,226
2,420
470
4,146
3,080
55,798
803
L
Guan Yu
InkLoser
Guan Yu
8,436
1,526
94
4,398
17,014
15,722
0
1,669
15,191
0
52,123
W
Artemis
NSG_BlaxkOut
Artemis
6,366
2,317
0
2,531
10,696
3,653
1,626
2,053
8,643
0
58,837
W
Jormungandr
Optic_XM
Jormungandr
5,874
2,588
1,736
1,327
13,970
10,965
318
3,197
10,773
31,322
0
L
9,072
2,524
152
2,570
17,657
12,324
0
6,276
11,100
38,502
5,840
L
Cliodhna
angelsmith747
Cliodhna
7,045
1,077
0
4,275
15,378
5,052
0
4,222
10,769
0
44,045
L
5,873
3,058
0
1,836
12,502
2,875
0
6,187
5,840
62,605
4,157
W
Bellona
7,982
2,879
152
1,244
10,597
8,995
187
3,453
7,144
0
36,820
L
Danzaburou
strangerkid911
Danzaburou
2,831
1,358
0
819
4,706
959
0
1,970
2,504
0
15,655
W
12,839
6,922
0
8,697
17,430
5,865
521
1,564
15,866
0
64,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
45,188
351
Minions Killed
392
0
Camps Cleared
0
1,261,934
Distance Traveled
1,441,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,593
600
83
5
0
272,691
0
L
Guan Yu
8,305
519
79
5
0
285,429
2
W
Artemis
8,200
513
98
6
0
280,785
2
W
Jormungandr
9,420
589
40
3
0
286,085
0
L
Athena
7,362
460
62
4
0
312,069
0
L
Cliodhna
7,291
456
76
5
0
322,944
1
L
Sol
8,070
504
110
7
0
252,076
0
W
Bellona
8,255
516
63
4
0
346,195
0
L
Danzaburou
5,417
339
24
2
0
89,416
0
W
Kali
9,720
608
108
7
0
255,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role