Player Matchup

Tsukuyomi
Tsukuyomi
DaddyKaiden
Tsukuyomi
Level 11
God Stats
6W - 1L
1,713 SR
Queue Stats
9W - 4L
1,688 Elo+
Party 1
Lancelot
Lancelot
HPGSubZero
Lancelot
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 10L
1,622 Elo+
Party 1
Atlas
Atlas
T4RN1SH
Atlas
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,769 Elo+
Solo
Chang'e
Chang'e
iiTzCynical
Chang'e
Level 116
God Stats
0W - 2L
1,308 SR
Queue Stats
154W - 144L
1,588 Elo+
Party 1
Terra
Terra
qMiyeonQ
Terra
Level 67
God Stats
7W - 4L
1,649 SR
Queue Stats
130W - 145L
1,539 Elo+
Solo
Team Averages
Level 76
1,534 SR
1,641 Elo+

VS

Team Averages
Level 105
1,604 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LoPerkz
Achilles
Level 81
God Stats
6W - 0L
1,928 SR
Queue Stats
67W - 62L
1,584 Elo+
Solo
Horus
Horus
SOJ0U
Horus
Level 50
God Stats
7W - 12L
1,648 SR
Queue Stats
62W - 58L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Saugen
Cthulhu
Level 265
God Stats
6W - 12L
1,373 SR
Queue Stats
80W - 81L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
Winecrusader
Heimdallr
Level 60
God Stats
26W - 17L
1,573 SR
Queue Stats
67W - 74L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyKaiden
Tsukuyomi
12
2 / 4 / 0
7,048
1,175
7,269
9,328
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
HPGSubZero
Lancelot
11
0 / 3 / 1
6,423
1,071
5,817
9,446
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
T4RN1SH
Atlas
11
0 / 2 / 1
6,298
1,050
6,098
9,982
7,983
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
iiTzCynical
Chang'e
11
0 / 0 / 2
6,188
1,031
1,434
1,367
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
qMiyeonQ
Terra
12
0 / 2 / 2
7,212
1,202
4,707
12,931
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

292

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 0 / 6
7,969
1,328
7,663
3,114
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LoPerkz
Achilles
13
2 / 2 / 7
7,432
1,239
6,870
7,040
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
SOJ0U
Horus
12
0 / 0 / 9
6,778
1,130
4,756
7,421
5,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Saugen
Cthulhu
13
1 / 0 / 10
7,059
1,177
12,185
8,604
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Winecrusader
Heimdallr
12
3 / 0 / 8
7,634
1,272
7,566
3,265
1,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
11
11
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
6
8
L
Tsukuyomi
DaddyKaiden
Tsukuyomi
2
4
0
0.5
L
Lancelot
HPGSubZero
Lancelot
0
3
1
0.17
W
Achilles
LoPerkz
Achilles
2
2
7
2.75
W
Horus
SOJ0U
Horus
0
0
9
4.5
W
Cthulhu
Saugen
Cthulhu
1
0
10
6
L
Atlas
T4RN1SH
Atlas
0
2
1
0.25
W
Heimdallr
Winecrusader
Heimdallr
3
0
8
7
L
Chang'e
iiTzCynical
Chang'e
0
0
2
1
L
Terra
qMiyeonQ
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
39,040
43,054
Taken
29,444
26,109
Mitigated
21,020
7,333
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,663
461
1,468
932
3,114
1,525
0
1,446
1,668
16,435
524
L
Tsukuyomi
DaddyKaiden
Tsukuyomi
7,269
1,588
0
550
9,328
3,482
0
4,437
4,718
0
17,280
L
Lancelot
HPGSubZero
Lancelot
5,817
581
0
956
9,446
4,311
0
4,343
4,884
0
18,685
W
Achilles
LoPerkz
Achilles
6,870
2,003
0
932
7,040
5,644
0
3,489
3,551
0
16,839
W
Horus
SOJ0U
Horus
4,756
1,170
1,149
3,687
7,421
5,428
0
2,643
4,778
0
11,872
W
Cthulhu
Saugen
Cthulhu
12,185
793
627
3,853
8,604
7,072
0
3,163
5,441
27,266
0
L
Atlas
T4RN1SH
Atlas
6,098
2,420
0
0
9,982
7,983
0
4,751
4,943
12,372
0
W
Heimdallr
Winecrusader
Heimdallr
7,566
3,323
0
1,189
3,265
1,351
0
1,498
1,767
0
17,847
L
Chang'e
iiTzCynical
Chang'e
1,434
75
351
953
1,367
335
0
160
1,135
7,408
0
L
Terra
qMiyeonQ
Terra
4,707
186
1,677
2,846
12,931
9,998
0
5,858
6,604
19,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
36,872
115
Minions Killed
125
3
Camps Cleared
6
616,356
Distance Traveled
661,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,969
1,328
17
3
3
132,077
0
L
Tsukuyomi
7,048
1,175
23
4
1
135,682
0
L
Lancelot
6,423
1,071
33
6
1
170,749
0
W
Achilles
7,432
1,239
26
4
2
131,703
0
W
Horus
6,778
1,130
14
2
0
132,733
0
W
Cthulhu
7,059
1,177
34
6
0
140,709
0
L
Atlas
6,298
1,050
14
2
1
130,765
0
W
Heimdallr
7,634
1,272
34
6
1
124,024
0
L
Chang'e
6,188
1,031
10
2
0
41,016
0
L
Terra
7,212
1,202
35
6
0
138,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role