Player Matchup

Scylla
Scylla
AGulpofJuice
Scylla
Level 119
God Stats
6W - 9L
1,443 SR
Queue Stats
63W - 58L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
MangoWaterIce
Heimdallr
Level 64
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Geb
Geb
allen107
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
deven347
Sun Wukong
Level 59
God Stats
1W - 0L
1,582 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Ravana
Ravana
xxDonPepexxUwU
Ravana
Level 102
God Stats
11W - 13L
1,454 SR
Queue Stats
119W - 121L
1,517 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,433 Elo+

VS

Team Averages
Level 110
1,558 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aunt Dyl
Pele
Level 122
God Stats
4W - 3L
1,474 SR
Queue Stats
219W - 226L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
Balke 304
Gilgamesh
Level 127
God Stats
6W - 3L
1,713 SR
Queue Stats
247W - 241L
1,503 Elo+
Party 1
Ymir
Ymir
OpDiggy_
Ymir
Level 118
God Stats
11W - 7L
1,650 SR
Queue Stats
192W - 171L
1,456 Elo+
Party 3
Medusa
Medusa
skittlezFyM
Medusa
Level 79
God Stats
42W - 36L
1,452 SR
Queue Stats
439W - 431L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
14 / 2 / 2
9,671
691
13,781
5,882
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MangoWaterIce
Heimdallr
12
0 / 3 / 4
6,759
483
3,993
7,488
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 8
6,839
489
3,673
10,622
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
deven347
Sun Wukong
12
0 / 3 / 2
6,844
489
4,230
11,009
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 7
7,898
564
9,014
7,094
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 8 / 1
7,675
548
3,796
12,678
4,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
2 / 4 / 1
7,985
570
5,782
12,685
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
Balke 304
Gilgamesh
14
3 / 1 / 1
9,289
664
7,975
12,869
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
9
0 / 1 / 2
6,287
449
912
5,626
2,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
14
5 / 3 / 0
8,479
606
9,787
11,020
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
11
11
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
1
0.19
W
Scylla
14
2
2
7.5
L
Pele
2
4
1
0.63
L
Gilgamesh
Balke 304
Gilgamesh
3
1
1
3.5
W
Heimdallr
MangoWaterIce
Heimdallr
0
3
4
0.67
L
Ymir
0
1
2
1
W
0
3
8
1.33
W
Sun Wukong
deven347
Sun Wukong
0
3
2
0.33
L
Medusa
5
3
0
1.67
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
28,252
42,095
Taken
54,878
19,856
Mitigated
23,180
9,556
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,796
210
0
3,770
12,678
4,605
0
6,645
5,669
42,329
1,676
W
Scylla
13,781
1,716
0
1,000
5,882
1,396
363
2,558
3,324
50,226
1,173
L
Pele
5,782
1,450
0
2,033
12,685
4,306
0
3,496
8,901
0
69,383
L
Gilgamesh
Balke 304
Gilgamesh
7,975
2,116
0
2,503
12,869
7,679
0
1,597
10,730
0
69,476
W
Heimdallr
MangoWaterIce
Heimdallr
3,993
1,719
0
2,079
7,488
2,240
780
366
7,122
0
37,328
L
Ymir
912
205
0
1,673
5,626
2,838
0
1,262
4,358
7,056
0
W
3,673
469
1,026
1,538
10,622
5,209
84
959
9,615
20,761
1,398
W
Sun Wukong
deven347
Sun Wukong
4,230
1,028
0
2,194
11,009
7,877
0
0
10,390
0
42,775
L
Medusa
9,787
4,328
0
4,186
11,020
3,752
985
3,417
7,475
0
70,123
W
9,014
3,200
0
1,719
7,094
3,134
0
627
6,420
0
63,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
39,715
380
Minions Killed
438
0
Camps Cleared
0
1,436,762
Distance Traveled
1,351,927
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,675
548
85
6
0
227,727
0
W
Scylla
9,671
691
100
7
0
283,322
4
L
Pele
7,985
570
96
7
0
303,869
0
L
Gilgamesh
9,289
664
126
9
0
290,090
0
W
Heimdallr
6,759
483
68
5
0
232,204
2
L
Ymir
6,287
449
20
1
0
175,930
2
W
Geb
6,839
489
21
2
0
280,850
0
W
Sun Wukong
6,844
489
94
7
0
281,475
0
L
Medusa
8,479
606
111
8
0
354,311
2
W
Ravana
7,898
564
97
7
0
358,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role