Player Matchup

Janus
Janus
BanBogdan
Janus
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 18L
1,472 Elo+
Party 2
Artemis
Artemis
DominusXL
Artemis
Level 91
God Stats
7W - 4L
1,633 SR
Queue Stats
206W - 193L
1,458 Elo+
Solo
Maui
Maui
Hera10
Maui
Level 32
God Stats
2W - 1L
1,523 SR
Queue Stats
27W - 27L
1,489 Elo+
Party 2
Team Averages
Level 45
1,552 SR
1,473 Elo+

VS

Team Averages
Level 42
1,675 SR
1,559 Elo+
Da Ji
Da Ji
AWILIXUWU
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,573 Elo+
Party 1
Thanatos
Thanatos
ElAmTeS
Thanatos
Level 17
God Stats
5W - 2L
1,732 SR
Queue Stats
23W - 19L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Esculeps
Aphrodite
Level 83
God Stats
2W - 2L
1,793 SR
Queue Stats
89W - 83L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BanBogdan
Janus
19
13 / 1 / 5
13,392
893
19,244
7,840
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
DominusXL
Artemis
18
5 / 3 / 10
12,177
812
12,265
9,538
3,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
Hera10
Maui
16
0 / 1 / 17
10,471
698
1,899
9,086
9,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AWILIXUWU
Da Ji
15
2 / 7 / 2
9,821
655
6,514
11,774
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ElAmTeS
Thanatos
16
1 / 6 / 3
9,809
654
4,554
12,813
4,857
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Esculeps
Aphrodite
16
1 / 5 / 3
10,364
691
6,028
15,569
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
4
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AWILIXUWU
Da Ji
2
7
2
0.43
W
Janus
BanBogdan
Janus
13
1
5
15.5
W
Artemis
DominusXL
Artemis
5
3
10
3.33
L
Thanatos
ElAmTeS
Thanatos
1
6
3
0.42
L
Aphrodite
Esculeps
Aphrodite
1
5
3
0.5
W
Maui
Hera10
Maui
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
17,096
26,464
Taken
40,156
15,690
Mitigated
16,228
5,331
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AWILIXUWU
Da Ji
6,514
2,346
0
832
11,774
5,056
0
3,968
7,566
0
30,705
W
Janus
BanBogdan
Janus
19,244
726
0
2,028
7,840
2,856
449
1,815
5,987
71,224
1,523
W
Artemis
DominusXL
Artemis
12,265
4,246
0
2,293
9,538
3,821
2,036
2,805
6,676
0
60,376
L
Thanatos
ElAmTeS
Thanatos
4,554
215
0
3,832
12,813
4,857
0
7,088
5,221
0
23,676
L
Aphrodite
Esculeps
Aphrodite
6,028
546
2,558
5,639
15,569
6,315
0
8,886
6,147
47,231
630
W
Maui
Hera10
Maui
1,899
363
0
1,010
9,086
9,013
228
1,704
6,971
14,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
29,994
224
Minions Killed
165
0
Camps Cleared
0
791,274
Distance Traveled
782,930
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,821
655
43
3
0
268,364
1
W
Janus
13,392
893
113
8
0
289,003
0
W
Artemis
12,177
812
97
6
0
254,815
0
L
Thanatos
9,809
654
34
2
0
261,991
1
L
Aphrodite
10,364
691
88
6
0
252,575
6
W
Maui
10,471
698
14
1
0
247,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role