Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hongosidoso
Cernunnos
Level 86
God Stats
5W - 7L
1,487 SR
Queue Stats
441W - 420L
1,493 Elo+
Solo
Tiamat
Tiamat
KonungLOKI
Tiamat
Level 124
God Stats
2W - 2L
1,294 SR
Queue Stats
154W - 158L
1,405 Elo+
Party 1
Geb
Geb
crazydragon
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo
Ishtar
Ishtar
e06s
Ishtar
Level 149
God Stats
3W - 8L
1,155 SR
Queue Stats
310W - 325L
1,398 Elo+
Party 1
Team Averages
Level 117
1,387 SR
1,412 Elo+

VS

Team Averages
Level 117
1,563 SR
1,512 Elo+
Shiva
Shiva
Amlo125
Shiva
Level 85
God Stats
18W - 8L
1,799 SR
Queue Stats
1,323W - 1,366L
1,484 Elo+
Solo
King Arthur
King Arthur
EpicChilly
King Arthur
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 116L
1,582 Elo+
Party 2
Vamana
Vamana
TheDon227
Vamana
Level 102
God Stats
3W - 5L
1,177 SR
Queue Stats
177W - 159L
1,493 Elo+
Party 2
Artemis
Artemis
eslabon77
Artemis
Level 149
God Stats
3W - 1L
1,720 SR
Queue Stats
31W - 49L
1,476 Elo+
Party 3
Merlin
Merlin
lucho_loco
Merlin
Level 129
God Stats
3W - 2L
1,620 SR
Queue Stats
103W - 115L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 5 / 7
9,485
593
11,640
10,538
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hongosidoso
Cernunnos
16
2 / 5 / 5
9,863
616
9,546
12,639
6,798
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
KonungLOKI
Tiamat
18
3 / 3 / 6
10,273
642
16,598
9,694
7,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 7
9,632
602
15,599
21,836
30,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
e06s
Ishtar
16
4 / 6 / 4
10,260
641
14,703
17,022
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Amlo125
Shiva
16
1 / 4 / 17
10,607
663
10,474
19,701
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
EpicChilly
King Arthur
19
11 / 1 / 10
12,701
794
13,389
19,972
19,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
TheDon227
Vamana
18
3 / 4 / 15
11,544
722
13,820
18,981
23,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
eslabon77
Artemis
19
6 / 2 / 9
12,416
776
16,816
14,135
5,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
lucho_loco
Merlin
20
3 / 0 / 13
12,598
787
12,367
13,244
5,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
10
Kills
24
24
Deaths
11
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
7
0.7
W
Shiva
Amlo125
Shiva
1
4
17
2.38
W
King Arthur
EpicChilly
King Arthur
11
1
10
16
L
Cernunnos
Hongosidoso
Cernunnos
2
5
5
0.9
L
Tiamat
KonungLOKI
Tiamat
3
3
6
2
W
Vamana
TheDon227
Vamana
3
4
15
2.63
L
1
5
7
0.9
L
Ishtar
e06s
Ishtar
4
6
4
1
W
Artemis
eslabon77
Artemis
6
2
9
5.25
W
Merlin
lucho_loco
Merlin
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,086
Damage
66,866
71,729
Taken
86,033
58,801
Mitigated
73,693
19,637
Healing
31,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,640
503
964
1,346
10,538
5,250
0
1,404
9,052
32,607
0
W
Shiva
Amlo125
Shiva
10,474
1,042
3,484
5,718
19,701
19,138
746
8,822
10,879
0
20,411
W
King Arthur
EpicChilly
King Arthur
13,389
897
2,063
1,995
19,972
19,781
348
8,026
11,946
0
20,324
L
Cernunnos
Hongosidoso
Cernunnos
9,546
4,064
1,339
1,599
12,639
6,798
0
1,597
10,835
0
27,978
L
Tiamat
KonungLOKI
Tiamat
16,598
1,528
2,392
2,263
9,694
7,554
0
1,229
8,167
26,814
0
W
Vamana
TheDon227
Vamana
13,820
5,958
3,339
2,540
18,981
23,843
1,085
8,547
10,434
0
26,554
L
15,599
1,038
1,226
2,024
21,836
30,373
0
4,445
16,444
21,695
1,534
L
Ishtar
e06s
Ishtar
14,703
8,364
1,806
4,678
17,022
8,826
0
3,601
12,771
0
40,818
W
Artemis
eslabon77
Artemis
16,816
3,406
2,737
4,038
14,135
5,476
4,157
9,073
5,062
0
44,151
W
Merlin
lucho_loco
Merlin
12,367
768
3,585
2,214
13,244
5,455
1,804
8,142
5,102
55,605
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,513
Gold Earned
59,866
171
Minions Killed
215
0
Camps Cleared
0
1,381,824
Distance Traveled
1,500,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,485
593
43
3
0
248,233
0
W
Shiva
10,607
663
16
1
0
243,875
0
W
King Arthur
12,701
794
14
1
0
320,616
0
L
Cernunnos
9,863
616
44
3
0
285,365
0
L
Tiamat
10,273
642
17
1
0
318,493
0
W
Vamana
11,544
722
28
2
0
308,407
0
L
Geb
9,632
602
17
1
0
304,653
0
L
Ishtar
10,260
641
50
3
0
225,080
0
W
Artemis
12,416
776
69
4
0
305,594
0
W
Merlin
12,598
787
88
6
0
321,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role