Player Matchup

Charybdis
Charybdis
Koltt45
Charybdis
Level 99
God Stats
3W - 6L
1,406 SR
Queue Stats
21W - 33L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
LikeMyTendiesHot
Baron Samedi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 44L
1,646 Elo+
Solo
Serqet
Serqet
MooseKnuckle561
Serqet
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,513 Elo+
Party 2
Mulan
Mulan
ScarryTerry561
Mulan
Level 121
God Stats
13W - 9L
1,500 SR
Queue Stats
43W - 48L
1,507 Elo+
Party 2
Geb
Geb
drewpeanutss228
Geb
Level 135
God Stats
9W - 15L
1,574 SR
Queue Stats
110W - 120L
1,541 Elo+
Party 2
Team Averages
Level 114
1,496 SR
1,545 Elo+

VS

Team Averages
Level 115
1,508 SR
1,560 Elo+
Maui
Maui
Drewdaijuan
Maui
Level 154
God Stats
2W - 2L
1,057 SR
Queue Stats
51W - 30L
1,691 Elo+
Party 1
Merlin
Merlin
TezzLa666
Merlin
Level 129
God Stats
0W - 3L
1,377 SR
Queue Stats
83W - 98L
1,535 Elo+
Solo
Ravana
Ravana
WavyBoardz
Ravana
Level 140
God Stats
4W - 6L
1,554 SR
Queue Stats
351W - 315L
1,526 Elo+
Party 1
Surtr
Surtr
fatchinesewomen
Surtr
Level 93
God Stats
106W - 72L
1,644 SR
Queue Stats
142W - 109L
1,572 Elo+
Party 1
Medusa
Medusa
homemalone05
Medusa
Level 57
God Stats
1W - 1L
1,907 SR
Queue Stats
23W - 24L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Koltt45
Charybdis
11
3 / 1 / 2
6,079
608
6,166
5,428
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LikeMyTendiesHot
Baron Samedi
10
3 / 2 / 1
5,862
586
4,594
5,650
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 1
6,355
636
3,325
8,407
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 5 / 0
6,047
605
4,699
11,006
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 4
5,788
579
2,434
4,254
1,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,059
506
2,099
8,466
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
TezzLa666
Merlin
10
1 / 4 / 0
5,369
537
2,862
5,366
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
WavyBoardz
Ravana
12
5 / 3 / 0
6,940
694
9,158
8,651
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 0
5,202
520
3,596
7,340
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
1 / 2 / 0
5,009
501
3,004
4,941
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
8
8
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Charybdis
Koltt45
Charybdis
3
1
2
4
W
Baron Samedi
LikeMyTendiesHot
Baron Samedi
3
2
1
1.75
W
4
0
1
4.5
W
3
5
0
0.6
L
Merlin
TezzLa666
Merlin
1
4
0
0.25
L
Ravana
WavyBoardz
Ravana
5
3
0
1.67
W
0
0
4
2
L
1
1
0
1
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
20,719
34,745
Taken
34,764
16,160
Mitigated
16,002
12,822
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,099
581
78
2,496
8,466
4,197
0
1,298
7,168
21,208
0
W
Charybdis
Koltt45
Charybdis
6,166
3,973
0
1,456
5,428
1,649
0
1,348
4,080
0
44,496
W
Baron Samedi
LikeMyTendiesHot
Baron Samedi
4,594
60
0
1,508
5,650
2,716
0
2,716
2,934
26,924
861
W
3,325
356
0
5,142
8,407
2,737
0
351
7,918
0
43,725
W
4,699
1,187
0
1,626
11,006
7,378
0
60
10,297
0
27,614
L
Merlin
TezzLa666
Merlin
2,862
132
0
250
5,366
1,485
0
2,278
2,644
33,656
0
L
Ravana
WavyBoardz
Ravana
9,158
3,361
0
1,837
8,651
6,181
0
179
8,019
0
45,461
W
2,434
129
1,169
1,921
4,254
1,680
0
798
3,456
14,408
1,294
L
3,596
1,223
0
1,545
7,340
2,939
6
1,935
5,247
1,334
36,531
L
Medusa
3,004
432
0
861
4,941
1,200
0
615
4,326
0
28,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
27,579
325
Minions Killed
285
0
Camps Cleared
0
1,027,050
Distance Traveled
1,005,141
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,059
506
34
3
0
197,506
0
W
Charybdis
6,079
608
94
9
0
192,830
0
W
Baron Samedi
5,862
586
60
6
0
166,551
0
W
Serqet
6,355
636
81
8
0
261,146
0
W
Mulan
6,047
605
67
7
0
185,667
3
L
Merlin
5,369
537
68
7
0
154,180
0
L
Ravana
6,940
694
79
8
0
188,153
1
W
Geb
5,788
579
23
2
0
220,856
0
L
Surtr
5,202
520
55
6
0
250,827
2
L
Medusa
5,009
501
49
5
0
214,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role