Player Matchup

Ares
Ares
BulemicBully
Ares
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 101L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
EPears
Ao Kuang
Level 49
God Stats
6W - 10L
1,352 SR
Queue Stats
70W - 69L
1,465 Elo+
Solo
Artemis
Artemis
Joemomma12
Artemis
Level 116
God Stats
7W - 5L
1,585 SR
Queue Stats
161W - 152L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
dontbanmeimbased
Guan Yu
Level 18
God Stats
3W - 4L
1,182 SR
Queue Stats
145W - 121L
1,578 Elo+
Party 2
Achilles
Achilles
krampus_bratEatr
Achilles
Level 59
God Stats
2W - 1L
1,625 SR
Queue Stats
17W - 27L
1,418 Elo+
Solo
Team Averages
Level 77
1,449 SR
1,506 Elo+

VS

Team Averages
Level 53
1,436 SR
1,495 Elo+
Poseidon
Poseidon
DarkShadow0319
Poseidon
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,447 Elo+
Party 3
Ymir
Ymir
Spaceworor
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Spawnofthegods
Medusa
Level 61
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
TMWockHardt
Surtr
Level 38
God Stats
3W - 4L
1,543 SR
Queue Stats
14W - 18L
1,424 Elo+
Party 3
Susano
Susano
workdoesdis
Susano
Level 46
God Stats
0W - 1L
1,305 SR
Queue Stats
15W - 8L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
6,519
593
5,054
6,888
3,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
EPears
Ao Kuang
13
6 / 0 / 3
7,477
680
5,038
10,703
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Artemis
Joemomma12
Artemis
11
0 / 1 / 2
6,309
574
2,888
5,655
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 3 / 8
6,995
636
6,333
10,147
5,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 2 / 5
6,013
547
4,717
9,553
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
4 / 6 / 0
5,961
542
4,977
7,721
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
5,211
474
3,033
7,907
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 1
5,900
536
6,651
5,435
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
6,414
583
3,934
8,248
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
11
1 / 3 / 2
5,897
536
5,410
9,574
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
8
8
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Poseidon
4
6
0
0.67
W
Ao Kuang
EPears
Ao Kuang
6
0
3
7.5
W
Artemis
Joemomma12
Artemis
0
1
2
1
L
0
4
1
0.13
L
2
2
1
1.25
L
1
1
0
1
W
4
3
8
2.67
W
5
2
5
3.75
L
Susano
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
24,005
42,946
Taken
38,885
20,733
Mitigated
14,830
13,037
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,054
1,185
0
1,592
6,888
3,018
237
1,690
5,198
31,214
0
L
Poseidon
4,977
615
0
687
7,721
1,763
0
2,796
4,844
25,900
463
W
Ao Kuang
EPears
Ao Kuang
5,038
1,718
0
5,643
10,703
3,420
550
1,356
9,306
51,397
0
W
Artemis
Joemomma12
Artemis
2,888
951
0
1,359
5,655
1,856
0
174
5,359
0
40,531
L
3,033
841
0
806
7,907
3,575
83
1,880
5,806
9,317
0
L
6,651
2,019
0
618
5,435
1,257
514
1,479
3,883
0
39,500
L
3,934
1,457
0
2,879
8,248
5,250
0
2,004
6,155
588
46,407
W
6,333
1,524
1,142
2,633
10,147
5,441
64
2,901
7,198
0
24,510
W
4,717
607
0
668
9,553
6,998
362
1,893
7,614
0
20,445
L
Susano
5,410
1,544
0
3,758
9,574
2,985
0
2,037
7,493
0
35,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
29,383
291
Minions Killed
270
0
Camps Cleared
0
1,156,749
Distance Traveled
1,076,519
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,519
593
51
5
0
233,546
4
L
Poseidon
5,961
542
58
5
0
210,987
0
W
Ao Kuang
7,477
680
94
9
0
259,030
0
W
Artemis
6,309
574
88
8
0
198,963
2
L
Ymir
5,211
474
10
1
0
198,937
0
L
Medusa
5,900
536
65
6
0
201,654
0
L
Surtr
6,414
583
75
7
0
221,014
0
W
Guan Yu
6,995
636
31
3
0
251,103
1
W
Achilles
6,013
547
27
2
0
214,107
0
L
Susano
5,897
536
62
6
0
243,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role