Player Matchup

Hachiman
Hachiman
KINGKALARE52
Hachiman
Level 109
God Stats
7W - 4L
1,686 SR
Queue Stats
187W - 183L
1,478 Elo+
Party 1
Hercules
Hercules
ManicDreamGirl
Hercules
Level 141
God Stats
3W - 6L
1,492 SR
Queue Stats
208W - 232L
1,436 Elo+
Party 1
Mulan
Mulan
ProtoZeroMan
Mulan
Level 142
God Stats
3W - 6L
1,523 SR
Queue Stats
52W - 75L
1,410 Elo+
Party 1
Zeus
Zeus
Ratman669
Zeus
Level 83
God Stats
2W - 2L
1,545 SR
Queue Stats
112W - 133L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
iNSaNITY427
Aphrodite
Level 102
God Stats
5W - 4L
1,686 SR
Queue Stats
74W - 84L
1,476 Elo+
Party 1
Team Averages
Level 115
1,586 SR
1,451 Elo+

VS

Team Averages
Level 138
1,640 SR
1,521 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Niburi00
Maui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Osaric71
Gilgamesh
Level 137
God Stats
20W - 6L
1,781 SR
Queue Stats
183W - 167L
1,551 Elo+
Party 2
Fenrir
Fenrir
WetBraiin
Fenrir
Level 157
God Stats
5W - 5L
1,482 SR
Queue Stats
94W - 83L
1,498 Elo+
Solo
Ix Chel
Ix Chel
xxTrAnZitxx
Ix Chel
Level 157
God Stats
4W - 1L
1,937 SR
Queue Stats
285W - 272L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KINGKALARE52
Hachiman
13
5 / 5 / 3
7,946
568
11,156
12,467
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
4 / 6 / 2
7,241
517
7,835
18,368
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
6 / 6 / 3
8,876
634
11,718
10,970
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zeus
11
0 / 11 / 5
6,285
449
4,656
10,896
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
iNSaNITY427
Aphrodite
11
1 / 5 / 5
7,295
521
5,858
10,496
7,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
9 / 3 / 4
9,857
704
10,817
12,747
5,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
12
2 / 3 / 10
7,932
567
5,425
10,206
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
Osaric71
Gilgamesh
13
4 / 3 / 3
7,823
559
6,469
12,698
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
WetBraiin
Fenrir
12
4 / 3 / 8
7,762
554
6,217
13,368
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
xxTrAnZitxx
Ix Chel
14
14 / 4 / 5
9,757
697
12,437
11,746
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
16
Kills
33
33
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
3
4
3.67
L
Hachiman
KINGKALARE52
Hachiman
5
5
3
1.3
L
Hercules
4
6
2
0.83
W
Maui
2
3
10
2.33
W
Gilgamesh
Osaric71
Gilgamesh
4
3
3
1.83
L
6
6
3
1.25
L
Zeus
0
11
5
0.23
W
Fenrir
WetBraiin
Fenrir
4
3
8
2.67
L
Aphrodite
iNSaNITY427
Aphrodite
1
5
5
0.7
W
Ix Chel
xxTrAnZitxx
Ix Chel
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
41,365
63,197
Taken
60,765
28,786
Mitigated
28,213
17,739
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,817
4,661
0
5,264
12,747
5,284
444
991
11,718
0
67,738
L
Hachiman
KINGKALARE52
Hachiman
11,156
7,974
0
4,930
12,467
4,152
0
2,903
9,564
0
54,735
L
Hercules
7,835
2,923
0
5,171
18,368
9,199
0
3,661
14,707
0
54,638
W
Maui
5,425
1,918
0
2,714
10,206
8,417
0
997
9,209
22,696
0
W
Gilgamesh
Osaric71
Gilgamesh
6,469
2,735
0
4,569
12,698
4,783
487
1,428
11,270
0
48,144
L
11,718
1,911
0
1,161
10,970
5,514
0
1,808
9,162
50
45,769
L
Zeus
4,656
1,260
0
0
10,896
2,893
0
5,585
5,311
29,262
291
W
Fenrir
WetBraiin
Fenrir
6,217
1,562
0
1,891
13,368
5,489
0
1,705
11,528
0
34,349
L
Aphrodite
iNSaNITY427
Aphrodite
5,858
1,219
2,290
4,187
10,496
7,028
0
4,287
6,209
21,907
0
W
Ix Chel
xxTrAnZitxx
Ix Chel
12,437
1,218
1,006
5,025
11,746
4,240
492
4,686
6,543
53,181
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
43,131
303
Minions Killed
352
0
Camps Cleared
0
1,375,421
Distance Traveled
1,382,419
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,857
704
107
8
0
248,514
2
L
Hachiman
7,946
568
74
5
0
247,988
3
L
Hercules
7,241
517
66
5
0
303,664
0
W
Maui
7,932
567
29
2
0
287,778
3
W
Gilgamesh
7,823
559
76
5
0
274,292
0
L
Mulan
8,876
634
75
5
0
332,941
0
L
Zeus
6,285
449
62
4
0
230,586
2
W
Fenrir
7,762
554
54
4
0
317,887
1
L
Aphrodite
7,295
521
26
2
0
260,242
5
W
Ix Chel
9,757
697
86
6
0
253,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role