Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
DobbyQ
Morgan Le Fay
Diamond V
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
42W - 49L
1,973 MMR
Solo
Medusa
Medusa
Platinum III
ELpoivron
Medusa
Platinum III
Level 159
God Stats
35W - 25L
1,614 SR
Queue Stats
183W - 186L
1,728 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
Elsamoussa
Jormungandr
Platinum V
Level 149
God Stats
50W - 44L
1,773 SR
Queue Stats
165W - 175L
1,682 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,699 SR
1,794 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,524 SR
1,499 MMR
Artio
Artio
Platinum I
 
Artio
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
GMGOM
Ix Chel
Bronze III
Level 60
God Stats
0W - 1L
1,571 SR
Queue Stats
2W - 3L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DobbyQ
Morgan Le Fay
16
9 / 3 / 15
10,640
967
18,529
8,302
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ELpoivron
Medusa
15
12 / 2 / 10
10,646
968
12,625
9,584
3,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Elsamoussa
Jormungandr
16
6 / 1 / 19
10,150
923
9,433
12,675
10,489
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesCthulhuGebBacchusThoth

VS

Bans
Ne ZhaVulcanMulanJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 9 / 2
9,700
882
8,140
18,135
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ullr
 
Ullr
13
2 / 7 / 3
8,354
759
5,080
13,896
3,904
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
GMGOM
Ix Chel
12
0 / 11 / 4
7,280
662
3,403
13,860
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
6
6
Deaths
27
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
9
2
0.56
L
Ullr
 
Ullr
2
7
3
0.5
W
Morgan Le Fay
DobbyQ
Morgan Le Fay
9
3
15
5.5
W
Medusa
ELpoivron
Medusa
12
2
10
8.5
W
Jormungandr
Elsamoussa
Jormungandr
6
1
19
15.5
L
Ix Chel
GMGOM
Ix Chel
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,587
Damage
16,623
30,561
Taken
45,891
17,288
Mitigated
23,370
5,582
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,140
680
1,686
4,787
18,135
15,437
0
8,566
8,354
16,712
682
L
Ullr
 
Ullr
5,080
1,483
0
916
13,896
3,904
0
8,341
4,864
0
26,313
W
Morgan Le Fay
DobbyQ
Morgan Le Fay
18,529
917
0
1,513
8,302
3,317
429
3,894
3,922
44,214
0
W
Medusa
ELpoivron
Medusa
12,625
4,947
0
1,771
9,584
3,482
1,793
3,356
5,892
0
40,913
W
Jormungandr
Elsamoussa
Jormungandr
9,433
931
0
2,298
12,675
10,489
235
2,602
9,868
29,340
2,663
L
Ix Chel
GMGOM
Ix Chel
3,403
0
183
921
13,860
4,029
0
7,651
5,230
21,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
25,334
147
Minions Killed
106
0
Camps Cleared
0
606,553
Distance Traveled
510,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,700
882
14
1
0
185,099
0
L
Ullr
8,354
759
52
5
0
169,584
0
W
Morgan Le Fay
10,640
967
49
4
0
188,907
0
W
Medusa
10,646
968
60
5
0
206,331
0
W
Jormungandr
10,150
923
38
3
0
211,315
0
L
Ix Chel
7,280
662
40
4
0
155,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role