Player Matchup

Zeus
Zeus
Maxsmart9986
Zeus
Level 146
God Stats
0W - 1L
1,322 SR
Queue Stats
46W - 40L
1,557 Elo+
Party 1
Apollo
Apollo
NinjaStormer807
Apollo
Level 129
God Stats
9W - 4L
1,650 SR
Queue Stats
53W - 51L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
Sirdarkmon1
Ix Chel
Level 126
God Stats
12W - 13L
1,616 SR
Queue Stats
136W - 134L
1,663 Elo+
Party 2
Chaac
Chaac
TheCholombian
Chaac
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,542 Elo+
Party 1
Thanatos
Thanatos
xSamplesx
Thanatos
Level 182
God Stats
2W - 4L
1,511 SR
Queue Stats
171W - 156L
1,643 Elo+
Party 2
Team Averages
Level 147
1,520 SR
1,592 Elo+

VS

Team Averages
Level 156
1,631 SR
1,525 Elo+
Bacchus
Bacchus
Hunter10026
Bacchus
Level 174
God Stats
25W - 29L
1,564 SR
Queue Stats
579W - 550L
1,540 Elo+
Solo
Skadi
Skadi
Scat Eating
Skadi
Level 142
God Stats
1W - 3L
1,479 SR
Queue Stats
291W - 406L
1,476 Elo+
Solo
Discordia
Discordia
llN0BLEll
Discordia
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
460W - 437L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
oxxycolton
Cu Chulainn
Level 148
God Stats
3W - 1L
1,885 SR
Queue Stats
241W - 222L
1,542 Elo+
Solo
Ravana
Ravana
the661bandit
Ravana
Level 159
God Stats
2W - 1L
1,727 SR
Queue Stats
247W - 224L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,608
461
2,550
5,102
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 2 / 1
5,473
547
2,459
5,664
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Sirdarkmon1
Ix Chel
11
2 / 2 / 3
5,904
590
3,919
6,418
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
5,732
573
3,296
8,127
8,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
xSamplesx
Thanatos
9
2 / 2 / 4
5,118
512
4,370
6,395
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hunter10026
Bacchus
10
2 / 1 / 5
6,275
628
4,253
6,012
3,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 2
6,679
668
6,806
5,210
1,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
llN0BLEll
Discordia
11
2 / 2 / 0
6,045
605
3,840
4,984
1,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
oxxycolton
Cu Chulainn
11
2 / 1 / 0
6,339
634
4,912
8,348
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
11
1 / 3 / 1
5,354
535
3,099
6,276
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
13
13
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Hunter10026
Bacchus
2
1
5
4.5
L
0
5
1
0.1
L
2
2
1
1.25
W
6
1
2
7
L
Ix Chel
Sirdarkmon1
Ix Chel
2
2
3
1.75
L
2
2
2
1.5
W
Discordia
llN0BLEll
Discordia
2
2
0
1
W
Cu Chulainn
oxxycolton
Cu Chulainn
2
1
0
2
W
Ravana
1
3
1
0.5
L
Thanatos
xSamplesx
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
22,910
31,706
Taken
30,830
13,943
Mitigated
14,096
10,584
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Hunter10026
Bacchus
4,253
257
0
2,770
6,012
3,694
0
1,237
4,775
16,033
2,451
L
2,550
85
0
182
5,102
1,153
0
1,312
3,790
23,954
0
L
2,459
1,117
0
884
5,664
1,325
0
1,221
4,443
0
21,688
W
6,806
2,488
0
1,368
5,210
1,685
378
2,049
3,161
0
45,324
L
Ix Chel
Sirdarkmon1
Ix Chel
3,919
126
814
1,508
6,418
1,868
0
4,724
1,694
34,508
0
L
3,296
644
0
2,846
8,127
8,047
0
506
7,621
835
28,662
W
Discordia
llN0BLEll
Discordia
3,840
46
0
1,733
4,984
1,116
0
2,137
2,847
42,148
49
W
Cu Chulainn
oxxycolton
Cu Chulainn
4,912
871
0
1,732
8,348
5,328
0
1,258
7,090
183
40,506
W
Ravana
3,099
702
0
1,220
6,276
2,273
0
283
5,993
0
46,894
L
Thanatos
xSamplesx
Thanatos
4,370
1,423
0
4,350
6,395
1,550
0
444
5,951
0
23,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
30,692
264
Minions Killed
338
0
Camps Cleared
0
976,433
Distance Traveled
999,848
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,275
628
22
2
0
219,575
6
L
Zeus
4,608
461
46
5
0
205,629
4
L
Apollo
5,473
547
40
4
0
218,674
2
W
Skadi
6,679
668
84
8
0
192,111
0
L
Ix Chel
5,904
590
64
6
0
187,649
2
L
Chaac
5,732
573
67
7
0
178,979
0
W
Discordia
6,045
605
88
9
0
185,035
2
W
Cu Chulainn
6,339
634
69
7
0
186,847
0
W
Ravana
5,354
535
75
8
0
216,280
2
L
Thanatos
5,118
512
47
5
0
185,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role