Player Matchup

Athena
Athena
AnimeFreak37
Athena
Level 64
God Stats
4W - 8L
1,834 SR
Queue Stats
25W - 33L
1,495 Elo+
Party 2
Thor
Thor
Ghoul4109
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 186L
1,473 Elo+
Solo
Medusa
Medusa
PetshopLover
Medusa
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 2
Raijin
Raijin
SlaterBruhthers
Raijin
Level 108
God Stats
6W - 9L
1,594 SR
Queue Stats
211W - 200L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
liurrey21
Kuzenbo
Level 154
God Stats
3W - 1L
1,889 SR
Queue Stats
123W - 116L
1,574 Elo+
Solo
Team Averages
Level 106
1,663 SR
1,520 Elo+

VS

Team Averages
Level 162
1,527 SR
1,528 Elo+
Ymir
Ymir
Faded Piccolo
Ymir
Level 122
God Stats
11W - 11L
1,599 SR
Queue Stats
196W - 177L
1,546 Elo+
Solo
Chaac
Chaac
Glistens
Chaac
Level 105
God Stats
1W - 1L
1,310 SR
Queue Stats
16W - 16L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Honorable Galax
Gilgamesh
Level 218
God Stats
29W - 12L
1,736 SR
Queue Stats
291W - 275L
1,586 Elo+
Party 1
He Bo
He Bo
Iresence
He Bo
Level 170
God Stats
2W - 3L
1,436 SR
Queue Stats
11W - 13L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 197
God Stats
82W - 66L
1,552 SR
Queue Stats
213W - 204L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 3 / 4
6,383
491
3,314
12,521
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
12
3 / 6 / 3
6,948
534
2,833
12,339
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
1 / 6 / 2
6,141
472
5,225
9,367
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
8 / 5 / 2
8,216
632
10,856
9,176
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
liurrey21
Kuzenbo
10
1 / 7 / 4
6,202
477
4,798
11,752
9,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,365
643
8,175
8,987
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chaac
Glistens
Chaac
12
1 / 3 / 9
6,838
526
7,486
9,976
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Honorable Galax
Gilgamesh
12
7 / 3 / 3
7,008
539
8,422
12,193
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Iresence
He Bo
14
10 / 3 / 2
8,294
638
8,561
6,714
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheMARTINIKID
Zhong Kui
13
4 / 4 / 4
8,119
625
8,678
10,104
7,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
27
27
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
4
1
W
5
1
3
6.5
L
Thor
3
6
3
0.75
W
Chaac
Glistens
Chaac
1
3
9
1.83
W
Gilgamesh
Honorable Galax
Gilgamesh
7
3
3
2.83
W
He Bo
Iresence
He Bo
10
3
2
3.67
L
Medusa
1
6
2
0.33
L
8
5
2
1.8
W
Zhong Kui
TheMARTINIKID
Zhong Kui
4
4
4
1.5
L
Kuzenbo
liurrey21
Kuzenbo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
41,322
55,155
Taken
47,974
27,912
Mitigated
26,875
10,242
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,314
1,217
0
2,962
12,521
9,231
0
3,422
8,514
14,540
0
W
8,175
1,819
0
2,449
8,987
5,296
0
4,797
4,190
53,830
910
L
Thor
2,833
643
0
4,320
12,339
3,710
0
4,954
7,150
0
35,756
W
Chaac
Glistens
Chaac
7,486
975
0
1,814
9,976
5,349
1
3,241
6,735
0
42,586
W
Gilgamesh
Honorable Galax
Gilgamesh
8,422
2,397
0
3,288
12,193
6,638
102
2,698
9,495
0
34,039
W
He Bo
Iresence
He Bo
8,561
192
0
2,315
6,714
1,680
0
2,207
4,507
67,215
0
L
Medusa
5,225
1,998
0
940
9,367
2,851
0
1,373
7,758
0
33,832
L
10,856
1,616
0
405
9,176
2,873
0
6,876
2,259
38,336
0
W
Zhong Kui
TheMARTINIKID
Zhong Kui
8,678
133
0
2,599
10,104
7,912
285
5,960
4,144
47,377
3,206
L
Kuzenbo
liurrey21
Kuzenbo
4,798
1,971
0
1,615
11,752
9,247
0
7,377
3,919
19,408
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
38,624
254
Minions Killed
409
0
Camps Cleared
0
1,253,340
Distance Traveled
1,268,569
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,383
491
28
2
0
274,417
4
W
Ymir
8,365
643
110
8
0
200,282
0
L
Thor
6,948
534
70
5
0
266,513
0
W
Chaac
6,838
526
64
5
0
276,509
0
W
Gilgamesh
7,008
539
45
3
0
291,046
6
W
He Bo
8,294
638
104
8
0
289,931
0
L
Medusa
6,141
472
52
4
0
255,513
2
L
Raijin
8,216
632
76
6
0
225,403
0
W
Zhong Kui
8,119
625
86
7
0
210,801
0
L
Kuzenbo
6,202
477
28
2
0
231,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role