Player Matchup

Ares
Ares
Aerromac
Ares
Level 148
God Stats
1W - 5L
1,260 SR
Queue Stats
83W - 83L
1,569 Elo+
Party 2
Janus
Janus
Cjreph24
Janus
Level 40
God Stats
5W - 9L
1,478 SR
Queue Stats
84W - 76L
1,509 Elo+
Party 1
Chaac
Chaac
CrustySock8889
Chaac
Level 38
God Stats
2W - 3L
1,563 SR
Queue Stats
219W - 204L
1,471 Elo+
Party 1
Hachiman
Hachiman
ProudDemocrat
Hachiman
Level 154
God Stats
7W - 5L
1,577 SR
Queue Stats
117W - 104L
1,592 Elo+
Party 2
Mercury
Mercury
Sethhh83
Mercury
Level 68
God Stats
5W - 1L
1,942 SR
Queue Stats
179W - 125L
1,541 Elo+
Party 1
Team Averages
Level 90
1,564 SR
1,536 Elo+

VS

Team Averages
Level 146
1,495 SR
1,556 Elo+
Ares
Ares
 
Ares
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
FuzzyToucan
King Arthur
Level 153
God Stats
3W - 11L
1,351 SR
Queue Stats
143W - 142L
1,493 Elo+
Party 3
Anhur
Anhur
ImScorpius
Anhur
Level 126
God Stats
10W - 10L
1,446 SR
Queue Stats
92W - 76L
1,549 Elo+
Party 3
Loki
Loki
TSLAinvestor
Loki
Level 154
God Stats
4W - 1L
1,541 SR
Queue Stats
13W - 4L
1,658 Elo+
Solo
Sol
Sol
brunorcrdo
Sol
Level 216
God Stats
33W - 33L
1,639 SR
Queue Stats
193W - 180L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 0 / 1
7,475
498
6,230
9,510
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Cjreph24
Janus
13
0 / 4 / 0
7,367
491
8,351
7,831
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 0
8,187
546
9,299
14,497
15,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
ProudDemocrat
Hachiman
16
1 / 1 / 1
8,613
574
4,309
6,568
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Sethhh83
Mercury
11
0 / 6 / 0
6,326
422
5,300
13,177
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 2
6,517
434
2,047
6,933
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
FuzzyToucan
King Arthur
16
3 / 2 / 1
9,276
618
10,175
13,970
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
15
1 / 1 / 0
7,989
533
4,382
8,002
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 0 / 3
9,006
600
8,389
12,062
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 0 / 5
8,909
594
8,375
10,667
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
15
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
2
1
L
Ares
1
0
1
1.5
L
Janus
Cjreph24
Janus
0
4
0
0
L
2
4
0
0.5
W
King Arthur
FuzzyToucan
King Arthur
3
2
1
1.75
W
Anhur
1
1
0
1
L
Hachiman
ProudDemocrat
Hachiman
1
1
1
1.5
L
Mercury
Sethhh83
Mercury
0
6
0
0
W
8
0
3
9.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
33,368
51,583
Taken
51,634
31,624
Mitigated
25,563
14,132
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,047
197
0
795
6,933
5,175
0
2,097
4,794
11,008
1,061
L
Ares
6,230
619
0
2,032
9,510
7,363
0
2,673
6,837
31,948
5,001
L
Janus
Cjreph24
Janus
8,351
324
0
1,897
7,831
2,467
0
4,820
3,011
59,096
0
L
9,299
1,313
0
4,438
14,497
15,331
0
95
14,402
0
64,094
W
King Arthur
FuzzyToucan
King Arthur
10,175
941
0
2,220
13,970
10,536
0
372
13,598
0
70,812
W
Anhur
4,382
2,585
0
3,915
8,002
2,440
0
1,113
6,889
0
65,469
L
Hachiman
ProudDemocrat
Hachiman
4,309
2,521
0
4,154
6,568
1,846
0
137
6,431
0
84,742
L
Mercury
Sethhh83
Mercury
5,300
2,707
0
1,611
13,177
4,617
0
1,928
11,249
0
49,540
W
8,389
2,946
0
6,016
12,062
4,046
0
3,364
8,536
0
74,252
W
8,375
2,373
0
5,924
10,667
3,366
350
6,431
3,716
62,263
10,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
41,697
510
Minions Killed
512
0
Camps Cleared
0
1,612,226
Distance Traveled
1,572,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,517
434
17
1
0
339,540
0
L
Ares
7,475
498
49
3
0
346,941
2
L
Janus
7,367
491
121
8
0
305,430
0
L
Chaac
8,187
546
118
8
0
314,083
0
W
King Arthur
9,276
618
132
9
0
296,032
0
W
Anhur
7,989
533
124
8
0
291,405
3
L
Hachiman
8,613
574
144
10
0
302,619
2
L
Mercury
6,326
422
78
5
0
343,153
0
W
Loki
9,006
600
102
7
0
372,998
0
W
Sol
8,909
594
137
9
0
272,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role