Player Matchup

Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
EbonyGod
Bastet
Bronze III
Level 125
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 12L
1,401 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Freudster
Danzaburou
Gold IV
Level 104
God Stats
22W - 13L
1,766 SR
Queue Stats
69W - 82L
1,360 MMR
Solo
Hercules
Hercules
Gold V
wakingthelions
Hercules
Gold V
Level 101
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 37L
1,395 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,465 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,474 SR
1,385 MMR
Rama
Rama
Silver II
Cofficer
Rama
Silver II
Level 124
God Stats
1W - 0L
1,421 SR
Queue Stats
9W - 9L
1,410 MMR
Solo
Cabrakan
Cabrakan
Gold III
Oojibwe-Zimbabwe
Cabrakan
Gold III
Level 155
God Stats
8W - 12L
1,477 SR
Queue Stats
200W - 219L
1,413 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Why Try lt
Ratatoskr
Gold IV
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 164L
1,465 MMR
Party 1
Mulan
Mulan
Gold V
batman12112Xx
Mulan
Gold V
Level 158
God Stats
5W - 7L
1,324 SR
Queue Stats
198W - 201L
1,328 MMR
Solo
Eset
Eset
Gold V
codpro1992
Eset
Gold V
Level 127
God Stats
2W - 0L
1,647 SR
Queue Stats
54W - 59L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 4 / 1
6,254
521
7,219
7,447
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
10
1 / 3 / 6
6,009
501
4,389
8,404
8,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
EbonyGod
Bastet
11
2 / 1 / 5
6,084
507
3,163
9,258
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Freudster
Danzaburou
10
0 / 6 / 2
6,005
500
5,205
7,719
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
11
3 / 4 / 1
6,250
521
4,069
9,348
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArachneBellonaAnhurPeleKukulkan

VS

Bans
MedusaDa JiKuzenboAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 2 / 5
7,790
649
5,028
9,133
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
8 / 0 / 8
7,992
666
6,838
8,771
6,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Why Try lt
Ratatoskr
13
6 / 2 / 3
7,400
617
4,988
10,020
3,294
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
6,361
530
4,240
11,765
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 7
7,134
595
7,978
7,192
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
18
18
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
1
0.88
L
Bacchus
 
Bacchus
1
3
6
1.33
W
Rama
3
2
5
2.75
L
Bastet
EbonyGod
Bastet
2
1
5
4.5
L
Danzaburou
Freudster
Danzaburou
0
6
2
0.17
W
8
0
8
12
W
Ratatoskr
Why Try lt
Ratatoskr
6
2
3
3.75
W
0
3
1
0.17
W
1
2
7
2.25
L
Hercules
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
29,072
42,176
Taken
46,881
23,125
Mitigated
20,135
10,428
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,219
0
0
942
7,447
2,328
0
3,773
3,674
26,904
0
L
Bacchus
 
Bacchus
4,389
304
0
1,919
8,404
8,041
0
3,017
5,387
19,534
0
W
Rama
5,028
4,153
0
4,445
9,133
2,844
0
1,439
7,586
0
60,041
L
Bastet
EbonyGod
Bastet
3,163
733
0
3,478
9,258
2,813
0
2,657
6,601
0
31,871
L
Danzaburou
Freudster
Danzaburou
5,205
2,352
0
2,063
7,719
2,356
0
2,026
5,693
0
48,646
W
6,838
843
0
3,302
8,771
6,964
0
2,269
6,217
24,919
0
W
Ratatoskr
Why Try lt
Ratatoskr
4,988
546
0
4,817
10,020
3,294
0
1,213
8,643
0
46,861
W
4,240
125
0
3,136
11,765
4,440
455
4,128
7,013
0
39,981
W
7,978
803
0
1,536
7,192
2,593
69
2,295
4,610
52,944
0
L
Hercules
4,069
769
0
2,026
9,348
7,587
0
3,343
6,005
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
36,677
266
Minions Killed
399
0
Camps Cleared
0
1,217,437
Distance Traveled
1,236,927
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,254
521
42
4
0
198,067
0
L
Bacchus
6,009
501
33
3
0
264,403
1
W
Rama
7,790
649
105
9
0
235,708
5
L
Bastet
6,084
507
59
5
0
281,231
0
L
Danzaburou
6,005
500
74
6
0
230,220
0
W
Cabrakan
7,992
666
28
2
0
252,736
0
W
Ratatoskr
7,400
617
85
7
0
286,575
0
W
Mulan
6,361
530
72
6
0
225,828
1
W
Eset
7,134
595
109
9
0
236,080
3
L
Hercules
6,250
521
58
5
0
243,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role