Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
ColdBreezeOnDeez
Rama
Gold III
Level 122
God Stats
6W - 7L
1,440 SR
Queue Stats
139W - 152L
1,518 MMR
Solo
Scylla
Scylla
Platinum V
GenociMonks
Scylla
Platinum V
Level 111
God Stats
28W - 29L
1,581 SR
Queue Stats
246W - 244L
1,644 MMR
Party 3
Mulan
Mulan
Gold III
ballinhaugland2
Mulan
Gold III
Level 97
God Stats
169W - 162L
1,544 SR
Queue Stats
404W - 407L
1,363 MMR
Party 3
Terra
Terra
Gold IV
pat18899
Terra
Gold IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,473 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,513 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,528 SR
1,498 MMR
Loki
Loki
Gold III
DANIELDANGEL29
Loki
Gold III
Level 159
God Stats
29W - 25L
1,622 SR
Queue Stats
209W - 220L
1,468 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
GaspxrZ1nho
Cu Chulainn
Gold I
Level 145
God Stats
2W - 3L
1,318 SR
Queue Stats
104W - 106L
1,568 MMR
Party 1
Horus
Horus
Bronze III
HyperSex
Horus
Bronze III
Level 85
God Stats
5W - 1L
1,654 SR
Queue Stats
20W - 19L
1,465 MMR
Party 2
Charybdis
Charybdis
Silver II
SharkTeef
Charybdis
Silver II
Level 69
God Stats
1W - 2L
1,312 SR
Queue Stats
28W - 26L
1,481 MMR
Party 2
Vulcan
Vulcan
Gold II
iWiffKrakens
Vulcan
Gold II
Level 217
God Stats
2W - 1L
1,736 SR
Queue Stats
503W - 493L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 2 / 3
7,836
560
9,936
16,148
15,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
0 / 0 / 3
8,672
619
4,547
5,769
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
15
2 / 0 / 3
8,383
599
6,547
4,702
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 5
7,686
549
9,005
10,211
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
pat18899
Terra
12
3 / 0 / 5
7,840
560
3,333
10,716
6,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
AgniMedusaZhong KuiZeus

VS

Bans
AnhurAthenaLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,578
470
2,717
11,471
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GaspxrZ1nho
Cu Chulainn
14
1 / 3 / 1
8,130
581
10,455
18,380
12,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
HyperSex
Horus
10
0 / 2 / 0
6,414
458
5,024
10,518
7,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
SharkTeef
Charybdis
11
0 / 2 / 0
6,537
467
3,825
6,719
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
13
0 / 1 / 0
7,442
532
6,444
4,601
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
W
0
0
3
1.5
L
0
3
1
0.17
L
Cu Chulainn
GaspxrZ1nho
Cu Chulainn
1
3
1
0.5
W
Scylla
2
0
3
3.5
L
Horus
HyperSex
Horus
0
2
0
0
L
Charybdis
SharkTeef
Charybdis
0
2
0
0
W
4
0
5
6.5
L
Vulcan
0
1
0
0
W
Terra
pat18899
Terra
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,368
Damage
28,465
47,546
Taken
51,689
30,346
Mitigated
26,384
21,573
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,936
2,849
0
4,355
16,148
15,924
0
2,028
14,018
135
50,664
W
4,547
3,393
0
2,732
5,769
1,954
1,047
0
5,735
0
82,602
L
2,717
361
0
4,859
11,471
3,189
0
2,095
9,260
0
54,723
L
Cu Chulainn
GaspxrZ1nho
Cu Chulainn
10,455
2,095
0
8,198
18,380
12,623
0
1,416
16,031
5,678
57,153
W
Scylla
6,547
598
0
1,000
4,702
1,264
621
1,810
2,892
72,353
1,045
L
Horus
HyperSex
Horus
5,024
1,880
497
4,476
10,518
7,303
20
2,382
8,044
0
21,571
L
Charybdis
SharkTeef
Charybdis
3,825
2,597
0
2,612
6,719
1,957
0
848
5,871
0
51,485
W
9,005
1,068
0
6,768
10,211
4,398
0
2,081
8,130
0
60,655
L
Vulcan
6,444
0
0
795
4,601
1,312
0
2,345
2,028
62,191
1,126
W
Terra
pat18899
Terra
3,333
402
2,732
3,986
10,716
6,806
110
1,694
8,611
15,503
2,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
35,101
508
Minions Killed
477
0
Camps Cleared
0
1,439,109
Distance Traveled
1,525,235
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,836
560
91
7
0
261,885
2
W
Rama
8,672
619
149
11
0
269,357
3
L
Loki
6,578
470
91
7
0
347,498
1
L
Cu Chulainn
8,130
581
113
8
0
266,310
3
W
Scylla
8,383
599
153
11
0
277,722
3
L
Horus
6,414
458
27
2
0
327,863
4
L
Charybdis
6,537
467
110
8
0
282,079
2
W
Mulan
7,686
549
92
7
0
328,607
0
L
Vulcan
7,442
532
136
10
0
301,485
4
W
Terra
7,840
560
23
2
0
301,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role