Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big B Dugg
Cthulhu
Level 157
God Stats
2W - 1L
1,727 SR
Queue Stats
211W - 222L
1,489 Elo+
Solo
Surtr
Surtr
LordHelvig
Surtr
Level 177
God Stats
2W - 1L
1,472 SR
Queue Stats
74W - 75L
1,484 Elo+
Party 1
Ganesha
Ganesha
MisterWizard543
Ganesha
Level 295
God Stats
39W - 30L
1,626 SR
Queue Stats
784W - 850L
1,450 Elo+
Solo
Raijin
Raijin
x TERMIN4TRIX x
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,483 Elo+
Party 1
Team Averages
Level 179
1,565 SR
1,481 Elo+

VS

Team Averages
Level 169
1,495 SR
1,446 Elo+
Vulcan
Vulcan
FingerFlavors
Vulcan
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
232W - 235L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HamWhammer
Ah Muzen Cab
Level 139
God Stats
1W - 2L
1,416 SR
Queue Stats
111W - 158L
1,382 Elo+
Solo
Vamana
Vamana
WeeSuck
Vamana
Level 210
God Stats
5W - 5L
1,301 SR
Queue Stats
450W - 453L
1,453 Elo+
Solo
He Bo
He Bo
huertaf86
He Bo
Level 201
God Stats
3W - 2L
1,757 SR
Queue Stats
83W - 77L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
moviemind32
Ratatoskr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 2 / 12
9,220
922
14,103
9,529
3,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Big B Dugg
Cthulhu
15
5 / 3 / 8
9,479
948
9,249
11,216
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
17
11 / 3 / 8
10,428
1,043
14,913
23,302
16,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 15
8,795
880
6,551
15,201
10,026
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 6 / 9
7,638
764
6,224
8,914
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
8,453
845
14,045
9,381
3,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
HamWhammer
Ah Muzen Cab
16
9 / 7 / 6
9,469
947
18,741
13,046
5,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
WeeSuck
Vamana
15
5 / 4 / 8
9,288
929
11,788
19,224
14,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
huertaf86
He Bo
12
0 / 3 / 4
7,011
701
5,863
6,278
2,035
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
moviemind32
Ratatoskr
12
2 / 6 / 8
7,486
749
6,543
8,711
4,265
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
23
Kills
18
18
Deaths
23
52
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
12
6
W
Cthulhu
Big B Dugg
Cthulhu
5
3
8
3
L
2
3
9
2.17
L
Ah Muzen Cab
HamWhammer
Ah Muzen Cab
9
7
6
1.71
W
Surtr
11
3
8
5
W
0
4
15
1.88
L
Vamana
WeeSuck
Vamana
5
4
8
2.25
L
He Bo
huertaf86
He Bo
0
3
4
0.67
L
Ratatoskr
moviemind32
Ratatoskr
2
6
8
1
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,040
Damage
56,980
68,162
Taken
56,640
44,576
Mitigated
30,729
26,417
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,103
9,594
1,709
4,692
9,529
3,597
1,056
3,954
5,575
0
32,307
W
Cthulhu
Big B Dugg
Cthulhu
9,249
439
875
2,067
11,216
11,539
0
3,256
7,960
18,377
1,269
L
14,045
1,201
546
2,294
9,381
3,929
0
3,894
5,487
29,126
606
L
Ah Muzen Cab
HamWhammer
Ah Muzen Cab
18,741
7,206
376
254
13,046
5,517
0
4,587
8,459
0
33,842
W
Surtr
14,913
4,783
646
7,894
23,302
16,612
18
7,360
15,942
752
23,524
W
6,551
863
1,393
5,117
15,201
10,026
342
4,874
10,327
13,931
1,265
L
Vamana
WeeSuck
Vamana
11,788
5,374
450
5,865
19,224
14,983
0
6,682
12,542
2,720
17,811
L
He Bo
huertaf86
He Bo
5,863
0
620
1,525
6,278
2,035
0
2,592
3,686
15,903
0
L
Ratatoskr
moviemind32
Ratatoskr
6,543
753
667
359
8,711
4,265
0
3,989
4,722
0
12,309
W
6,224
952
1,493
531
8,914
2,802
0
1,832
7,082
15,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
41,707
144
Minions Killed
135
0
Camps Cleared
0
927,415
Distance Traveled
987,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,220
922
53
5
0
197,520
0
W
Cthulhu
9,479
948
31
3
0
190,131
0
L
Vulcan
8,453
845
47
5
0
206,023
0
L
Ah Muzen Cab
9,469
947
33
3
0
183,598
0
W
Surtr
10,428
1,043
38
4
0
193,022
0
W
Ganesha
8,795
880
2
0
0
191,562
0
L
Vamana
9,288
929
16
2
0
197,276
0
L
He Bo
7,011
701
26
3
0
195,540
0
L
Ratatoskr
7,486
749
13
1
0
204,770
0
W
Raijin
7,638
764
20
2
0
155,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role