Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Ceboltyz
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,406 Elo+
Solo
Xing Tian
Xing Tian
CoffeeBean12
Xing Tian
Level 112
God Stats
1W - 2L
1,242 SR
Queue Stats
31W - 35L
1,428 Elo+
Party 1
Medusa
Medusa
CowboyJo212
Medusa
Level 73
God Stats
1W - 5L
1,475 SR
Queue Stats
212W - 209L
1,530 Elo+
Solo
Set
Set
ruled-by-chaos
Set
Level 145
God Stats
0W - 5L
1,204 SR
Queue Stats
34W - 37L
1,438 Elo+
Party 1
Team Averages
Level 103
1,384 SR
1,460 Elo+

VS

Team Averages
Level 77
1,354 SR
1,416 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CheekyNanna
Sylvanus
Level 88
God Stats
10W - 8L
1,294 SR
Queue Stats
162W - 153L
1,412 Elo+
Solo
Nemesis
Nemesis
FDB559
Nemesis
Level 43
God Stats
45W - 40L
1,475 SR
Queue Stats
281W - 288L
1,359 Elo+
Solo
Medusa
Medusa
Gamer1497
Medusa
Level 48
God Stats
4W - 7L
1,209 SR
Queue Stats
117W - 121L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
PikNegative
Gilgamesh
Level 58
God Stats
2W - 5L
1,291 SR
Queue Stats
62W - 51L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 2 / 2
7,781
486
9,366
13,751
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
Ceboltyz
Ah Puch
12
3 / 5 / 0
7,347
459
6,497
8,728
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
CoffeeBean12
Xing Tian
12
1 / 0 / 4
7,134
446
7,533
17,930
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
12
2 / 6 / 3
6,943
434
7,823
12,784
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
7,345
459
6,867
13,358
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 0
9,554
597
7,874
7,590
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
CheekyNanna
Sylvanus
13
4 / 3 / 4
8,560
535
7,210
15,217
12,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
FDB559
Nemesis
14
1 / 1 / 2
7,863
491
6,246
11,731
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Gamer1497
Medusa
14
4 / 3 / 4
8,541
534
13,998
11,314
4,194
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
PikNegative
Gilgamesh
14
1 / 1 / 4
8,529
533
10,033
16,022
15,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
16
16
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
2
1.5
W
Baron Samedi
 
Baron Samedi
6
1
0
6
L
Ah Puch
Ceboltyz
Ah Puch
3
5
0
0.6
W
Sylvanus
CheekyNanna
Sylvanus
4
3
4
2
L
Xing Tian
CoffeeBean12
Xing Tian
1
0
4
3
L
Medusa
2
6
3
0.58
W
Nemesis
FDB559
Nemesis
1
1
2
2
W
Medusa
Gamer1497
Medusa
4
3
4
2
W
Gilgamesh
PikNegative
Gilgamesh
1
1
4
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,086
Damage
45,361
66,551
Taken
61,874
34,506
Mitigated
40,968
16,133
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,366
5,012
0
2,269
13,751
11,548
0
1,745
12,006
733
46,240
W
Baron Samedi
 
Baron Samedi
7,874
104
540
2,738
7,590
3,114
392
3,556
4,034
65,708
263
L
Ah Puch
Ceboltyz
Ah Puch
6,497
330
12
1,990
8,728
3,056
282
3,516
5,212
37,081
0
W
Sylvanus
CheekyNanna
Sylvanus
7,210
1,788
2,750
4,135
15,217
12,527
27
3,895
11,322
26,804
510
L
Xing Tian
CoffeeBean12
Xing Tian
7,533
474
269
7,293
17,930
9,755
0
5,265
12,665
26,504
1,677
L
Medusa
7,823
2,298
0
1,199
12,784
3,890
441
1,606
11,178
0
54,323
W
Nemesis
FDB559
Nemesis
6,246
2,020
0
792
11,731
5,607
0
1,811
9,920
0
67,597
W
Medusa
Gamer1497
Medusa
13,998
4,939
0
2,717
11,314
4,194
1,066
3,773
7,541
0
72,037
W
Gilgamesh
PikNegative
Gilgamesh
10,033
4,060
0
4,684
16,022
15,526
140
811
15,211
0
70,611
L
6,867
3,765
0
3,101
13,358
6,257
0
2,753
10,605
0
57,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
43,047
377
Minions Killed
487
0
Camps Cleared
0
1,444,309
Distance Traveled
1,523,979
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,781
486
94
6
0
284,360
0
W
Baron Samedi
9,554
597
133
8
0
295,796
0
L
Ah Puch
7,347
459
65
4
0
222,656
0
W
Sylvanus
8,560
535
36
2
0
277,490
0
L
Xing Tian
7,134
446
43
3
0
345,692
3
L
Medusa
6,943
434
75
5
0
283,151
0
W
Nemesis
7,863
491
92
6
0
366,915
0
W
Medusa
8,541
534
109
7
0
266,704
2
W
Gilgamesh
8,529
533
117
7
0
317,074
1
L
Set
7,345
459
100
6
0
308,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role