Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
FaMe vinceyeboi
Chronos
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 54L
1,560 Elo+
Party 4
Da Ji
Da Ji
J2H Eros
Da Ji
Level 121
God Stats
2W - 1L
1,868 SR
Queue Stats
22W - 27L
1,483 Elo+
Party 2
Martichoras
Martichoras
Sumptuosity
Martichoras
Level 123
God Stats
6W - 2L
1,781 SR
Queue Stats
20W - 15L
1,548 Elo+
Party 4
Ares
Ares
WaryCrib17
Ares
Level 143
God Stats
2W - 3L
1,666 SR
Queue Stats
25W - 37L
1,447 Elo+
Party 2
Team Averages
Level 129
1,663 SR
1,508 Elo+

VS

Team Averages
Level 114
1,702 SR
1,494 Elo+
Chaac
Chaac
Aveqzy Hades
Chaac
Level 143
God Stats
4W - 0L
1,644 SR
Queue Stats
75W - 62L
1,410 Elo+
Party 1
Agni
Agni
Ki11er z0mb1
Agni
Level 128
God Stats
1W - 1L
1,542 SR
Queue Stats
407W - 398L
1,464 Elo+
Party 1
Medusa
Medusa
PrancinPwney
Medusa
Level 124
God Stats
25W - 17L
1,652 SR
Queue Stats
193W - 179L
1,513 Elo+
Party 3
Hera
Hera
Squidsz
Hera
Level 106
God Stats
8W - 3L
1,955 SR
Queue Stats
132W - 119L
1,557 Elo+
Solo
Mercury
Mercury
ownlyfans
Mercury
Level 69
God Stats
2W - 1L
1,718 SR
Queue Stats
17W - 22L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 0
5,111
511
5,500
7,287
5,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,305
431
900
3,876
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
J2H Eros
Da Ji
10
2 / 2 / 0
5,215
522
632
6,514
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Sumptuosity
Martichoras
10
1 / 1 / 3
5,387
539
4,588
4,745
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 2 / 2
4,891
489
1,682
6,391
4,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,098
610
4,774
7,362
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 4 / 2
4,427
443
1,186
5,150
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
0 / 0 / 0
5,359
536
4,150
4,253
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
Squidsz
Hera
12
5 / 0 / 3
7,194
719
4,490
2,596
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
ownlyfans
Mercury
11
3 / 1 / 5
6,236
624
3,783
6,854
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
1
0
2
2
L
0
3
0
0
L
Da Ji
J2H Eros
Da Ji
2
2
0
1
W
0
4
2
0.25
W
Medusa
0
0
0
0
W
Hera
Squidsz
Hera
5
0
3
6.5
L
Martichoras
Sumptuosity
Martichoras
1
1
3
2.5
L
1
2
2
1
W
Mercury
ownlyfans
Mercury
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,302
Damage
18,383
28,813
Taken
26,215
15,587
Mitigated
13,581
8,176
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,500
1,042
0
2,524
7,287
5,762
0
1,283
5,335
32,698
785
W
4,774
762
0
4,361
7,362
6,208
0
4,608
2,754
0
39,830
L
900
219
0
237
3,876
1,015
0
2,212
1,495
17,930
0
L
Da Ji
J2H Eros
Da Ji
632
54
0
3,272
6,514
2,214
0
417
5,989
0
27,054
W
1,186
71
0
1,012
5,150
2,722
0
878
4,272
9,347
624
W
Medusa
4,150
1,037
0
754
4,253
1,246
0
209
4,044
0
40,050
W
Hera
Squidsz
Hera
4,490
1,052
0
748
2,596
846
0
1,672
924
41,064
693
L
Martichoras
Sumptuosity
Martichoras
4,588
1,583
0
570
4,745
1,706
0
515
4,230
0
36,887
L
1,682
92
0
1,573
6,391
4,890
0
775
5,571
14,507
0
W
Mercury
ownlyfans
Mercury
3,783
1,291
0
482
6,854
2,559
866
699
6,155
0
42,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
29,314
241
Minions Killed
328
0
Camps Cleared
0
886,524
Distance Traveled
1,000,361
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,111
511
63
6
0
188,675
1
W
Chaac
6,098
610
73
7
0
198,838
1
L
Chronos
4,305
431
37
4
0
109,358
0
L
Da Ji
5,215
522
57
6
0
212,874
2
W
Agni
4,427
443
25
3
0
147,964
0
W
Medusa
5,359
536
69
7
0
207,969
0
W
Hera
7,194
719
93
9
0
196,765
0
L
Martichoras
5,387
539
61
6
0
183,780
4
L
Ares
4,891
489
23
2
0
191,837
0
W
Mercury
6,236
624
68
7
0
248,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role