Player Matchup

Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Able-See
Ishtar
Level 47
God Stats
14W - 27L
1,182 SR
Queue Stats
86W - 111L
1,329 Elo+
Solo
Medusa
Medusa
DownPainter181
Medusa
Level 67
God Stats
37W - 24L
1,556 SR
Queue Stats
160W - 131L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Johnyboy2nd
Nu Wa
Level 62
God Stats
69W - 47L
1,530 SR
Queue Stats
239W - 229L
1,498 Elo+
Solo
Cthulhu
Cthulhu
lukas_aksel
Cthulhu
Level 84
God Stats
95W - 58L
1,579 SR
Queue Stats
461W - 508L
1,389 Elo+
Party 1
Team Averages
Level 65
1,469 SR
1,431 Elo+

VS

Team Averages
Level 79
1,567 SR
1,408 Elo+
Jormungandr
Jormungandr
CozziBoiiTpot
Jormungandr
Level 58
God Stats
1W - 1L
1,521 SR
Queue Stats
20W - 16L
1,579 Elo+
Solo
Chernobog
Chernobog
ThatGuyBlue
Chernobog
Level 65
God Stats
1W - 1L
1,721 SR
Queue Stats
96W - 115L
1,373 Elo+
Solo
Hercules
Hercules
Undetected_Rain
Hercules
Level 63
God Stats
40W - 43L
1,485 SR
Queue Stats
153W - 153L
1,437 Elo+
Solo
Bastet
Bastet
annewu
Bastet
Level 104
God Stats
6W - 5L
1,607 SR
Queue Stats
347W - 302L
1,416 Elo+
Solo
Janus
Janus
lkiikl
Janus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 11L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 2 / 2
6,807
454
2,672
11,696
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
Able-See
Ishtar
11
1 / 7 / 2
6,704
447
5,542
11,973
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 0
9,222
615
9,031
9,214
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 4
7,896
526
10,787
6,358
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lukas_aksel
Cthulhu
11
2 / 2 / 1
7,667
511
6,128
10,517
9,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CozziBoiiTpot
Jormungandr
12
1 / 2 / 3
6,735
449
4,369
7,965
6,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
ThatGuyBlue
Chernobog
14
6 / 1 / 6
8,618
575
11,668
10,392
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
3 / 2 / 0
8,026
535
4,900
12,736
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
annewu
Bastet
14
5 / 2 / 3
8,162
544
9,547
11,946
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
lkiikl
Janus
13
0 / 1 / 2
7,695
513
1,473
5,851
1,489
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
2
0.5
L
Ishtar
Able-See
Ishtar
1
7
2
0.29
W
Jormungandr
CozziBoiiTpot
Jormungandr
1
2
3
1.25
L
4
1
0
4
L
1
3
4
1
W
Chernobog
ThatGuyBlue
Chernobog
6
1
6
9
W
Hercules
3
2
0
1.5
W
Bastet
annewu
Bastet
5
2
3
3.25
W
Janus
lkiikl
Janus
0
1
2
1
L
Cthulhu
lukas_aksel
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
31,957
49,758
Taken
48,890
23,271
Mitigated
23,898
8,751
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,672
546
27
2,085
11,696
4,664
0
1,656
10,040
0
48,242
L
Ishtar
Able-See
Ishtar
5,542
3,205
0
1,742
11,973
4,097
103
937
11,036
0
38,467
W
Jormungandr
CozziBoiiTpot
Jormungandr
4,369
1,311
108
378
7,965
6,558
0
2,504
5,461
24,903
1,681
L
9,031
2,927
0
1,573
9,214
3,378
129
0
9,214
0
66,740
L
10,787
1,938
0
1,718
6,358
1,939
85
736
5,622
60,457
628
W
Chernobog
ThatGuyBlue
Chernobog
11,668
7,107
0
4,195
10,392
3,365
809
2,231
8,161
0
48,063
W
Hercules
4,900
2,400
0
5,253
12,736
8,790
0
1,869
10,867
0
45,254
W
Bastet
annewu
Bastet
9,547
3,080
0
2,735
11,946
3,696
0
5,644
6,302
0
52,824
W
Janus
lkiikl
Janus
1,473
0
0
1,420
5,851
1,489
944
4,216
1,635
68,476
253
L
Cthulhu
lukas_aksel
Cthulhu
6,128
414
207
1,399
10,517
9,193
0
2,195
8,322
30,365
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
39,236
404
Minions Killed
388
0
Camps Cleared
0
1,438,056
Distance Traveled
1,511,665
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,807
454
85
6
0
313,700
0
L
Ishtar
6,704
447
66
4
0
229,312
0
W
Jormungandr
6,735
449
41
3
0
276,639
0
L
Medusa
9,222
615
114
8
0
307,848
2
L
Nu Wa
7,896
526
91
6
0
291,670
6
W
Chernobog
8,618
575
67
4
0
299,054
1
W
Hercules
8,026
535
93
6
0
313,520
0
W
Bastet
8,162
544
68
5
0
359,519
0
W
Janus
7,695
513
119
8
0
262,933
0
L
Cthulhu
7,667
511
48
3
0
295,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role