Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Gabrhyiell
Eset
Level 157
God Stats
6W - 2L
1,686 SR
Queue Stats
151W - 131L
1,529 Elo+
Solo
Ne Zha
Ne Zha
K1X0T
Ne Zha
Level 138
God Stats
1W - 1L
1,279 SR
Queue Stats
75W - 66L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
Phillllll
Ao Kuang
Level 192
God Stats
5W - 10L
1,205 SR
Queue Stats
642W - 696L
1,462 Elo+
Solo
Neith
Neith
WarnninG
Neith
Level 66
God Stats
5W - 3L
1,735 SR
Queue Stats
154W - 164L
1,514 Elo+
Solo
Team Averages
Level 140
1,481 SR
1,511 Elo+

VS

Team Averages
Level 157
1,437 SR
1,505 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EriNQz
Sol
Level 153
God Stats
1W - 4L
1,338 SR
Queue Stats
99W - 86L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Guipascolat
Kuzenbo
Level 152
God Stats
1W - 3L
1,346 SR
Queue Stats
302W - 337L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 10
7,431
929
10,482
6,685
3,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 5
7,553
944
6,794
7,477
2,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
K1X0T
Ne Zha
12
2 / 2 / 9
6,963
870
7,627
8,772
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Phillllll
Ao Kuang
10
1 / 3 / 6
6,165
771
2,101
5,446
3,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
WarnninG
Neith
14
4 / 3 / 7
8,002
1,000
11,589
12,051
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 2 / 5
7,534
942
10,371
11,457
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
 
Mulan
11
1 / 5 / 8
6,618
827
5,740
10,608
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
 
Eset
9
1 / 2 / 3
6,233
779
2,123
2,857
691
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sol
EriNQz
Sol
12
2 / 3 / 5
7,101
888
10,554
7,158
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Guipascolat
Kuzenbo
15
3 / 1 / 6
8,032
1,004
6,434
9,859
6,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
13
Kills
10
10
Deaths
13
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
10
6
L
Jormungandr
 
Jormungandr
3
2
5
2.75
L
Mulan
 
Mulan
1
5
8
1
L
Eset
 
Eset
1
2
3
1.25
L
Sol
EriNQz
Sol
2
3
5
1.5
W
5
2
5
3.75
L
Kuzenbo
Guipascolat
Kuzenbo
3
1
6
6
W
Ne Zha
K1X0T
Ne Zha
2
2
9
3.25
W
Ao Kuang
Phillllll
Ao Kuang
1
3
6
1.33
W
Neith
WarnninG
Neith
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
35,222
40,431
Taken
41,939
16,977
Mitigated
26,758
12,731
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,482
1,143
564
1,789
6,685
3,370
0
4,890
1,453
24,235
0
L
Jormungandr
 
Jormungandr
10,371
57
596
1,936
11,457
10,673
0
5,326
6,131
23,045
1,330
L
Mulan
 
Mulan
5,740
406
838
1,132
10,608
6,791
0
4,003
6,605
0
10,462
L
Eset
 
Eset
2,123
92
86
475
2,857
691
0
1,141
1,716
8,774
0
L
Sol
EriNQz
Sol
10,554
2,298
1,247
2,045
7,158
2,304
0
3,395
3,763
18,895
0
W
6,794
475
1,425
1,043
7,477
2,665
332
5,259
2,134
14,944
245
L
Kuzenbo
Guipascolat
Kuzenbo
6,434
2,276
1,819
4,124
9,859
6,299
50
5,400
4,459
11,985
198
W
Ne Zha
K1X0T
Ne Zha
7,627
1,433
402
2,301
8,772
3,432
502
6,105
2,463
0
14,034
W
Ao Kuang
Phillllll
Ao Kuang
2,101
137
245
382
5,446
3,105
273
2,334
3,049
3,561
0
W
Neith
WarnninG
Neith
11,589
1,776
567
4,013
12,051
4,405
527
8,410
3,088
0
30,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
35,518
115
Minions Killed
89
0
Camps Cleared
0
917,488
Distance Traveled
791,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,431
929
29
4
0
203,638
0
L
Jormungandr
7,534
942
30
4
0
185,955
0
L
Mulan
6,618
827
10
1
0
167,929
0
L
Eset
6,233
779
17
2
0
106,615
0
L
Sol
7,101
888
23
3
0
139,869
0
W
Eset
7,553
944
21
3
0
182,105
0
L
Kuzenbo
8,032
1,004
9
1
0
191,279
0
W
Ne Zha
6,963
870
17
2
0
186,805
0
W
Ao Kuang
6,165
771
4
1
0
170,576
0
W
Neith
8,002
1,000
44
6
0
174,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role