Player Matchup

Cerberus
Cerberus
BentStaple
Cerberus
Level 89
God Stats
17W - 15L
1,695 SR
Queue Stats
268W - 258L
1,529 Elo+
Party 1
Loki
Loki
BigT 12B
Loki
Level 103
God Stats
4W - 2L
1,552 SR
Queue Stats
34W - 40L
1,452 Elo+
Party 1
Janus
Janus
Foxtrot21
Janus
Level 198
God Stats
2W - 2L
1,481 SR
Queue Stats
154W - 161L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Johnny blaze744
Danzaburou
Level 88
God Stats
7W - 3L
1,630 SR
Queue Stats
48W - 51L
1,499 Elo+
Solo
Cthulhu
Cthulhu
TheFubu_69
Cthulhu
Level 165
God Stats
9W - 2L
1,390 SR
Queue Stats
36W - 33L
1,497 Elo+
Solo
Team Averages
Level 129
1,550 SR
1,503 Elo+

VS

Team Averages
Level 119
1,476 SR
1,491 Elo+
Kukulkan
Kukulkan
CobaltDevil8716
Kukulkan
Level 148
God Stats
1W - 2L
1,357 SR
Queue Stats
209W - 257L
1,470 Elo+
Solo
Charybdis
Charybdis
Cubanpete26
Charybdis
Level 116
God Stats
8W - 4L
1,500 SR
Queue Stats
146W - 128L
1,469 Elo+
Party 2
Ganesha
Ganesha
HeavenMasquerade
Ganesha
Level 156
God Stats
4W - 1L
1,723 SR
Queue Stats
60W - 45L
1,574 Elo+
Solo
Neith
Neith
PanchoGaming
Neith
Level 109
God Stats
10W - 20L
1,301 SR
Queue Stats
207W - 189L
1,488 Elo+
Party 2
King Arthur
King Arthur
Stalezor
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BentStaple
Cerberus
14
4 / 2 / 3
8,641
617
8,277
13,087
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
2 / 0 / 5
7,940
567
4,572
8,356
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Foxtrot21
Janus
14
2 / 0 / 1
8,180
584
4,246
8,015
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Johnny blaze744
Danzaburou
15
5 / 2 / 2
8,442
603
7,675
8,788
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
TheFubu_69
Cthulhu
11
3 / 3 / 3
7,810
558
5,197
11,122
5,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 4 / 1
6,797
486
4,347
5,812
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
Cubanpete26
Charybdis
13
1 / 4 / 3
6,788
485
4,322
7,989
2,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 1 / 2
5,455
390
1,685
6,194
2,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 2 / 2
7,409
529
10,928
10,450
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Stalezor
King Arthur
11
2 / 5 / 1
7,097
507
8,777
14,052
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
7
7
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BentStaple
Cerberus
4
2
3
2.75
W
Loki
2
0
5
4.5
L
Kukulkan
0
4
1
0.13
L
Charybdis
Cubanpete26
Charybdis
1
4
3
0.63
W
Janus
Foxtrot21
Janus
2
0
1
2.5
L
0
1
2
1
W
Danzaburou
Johnny blaze744
Danzaburou
5
2
2
3
L
4
2
2
2.5
L
King Arthur
Stalezor
King Arthur
2
5
1
0.5
W
Cthulhu
TheFubu_69
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
30,059
49,368
Taken
44,497
26,762
Mitigated
16,337
19,777
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BentStaple
Cerberus
8,277
805
0
5,028
13,087
13,089
0
0
13,087
50,488
2,282
W
Loki
4,572
786
0
5,502
8,356
2,761
0
1,169
7,017
0
60,771
L
Kukulkan
4,347
323
0
288
5,812
1,962
0
2,984
2,777
43,888
0
L
Charybdis
Cubanpete26
Charybdis
4,322
2,066
0
1,589
7,989
2,621
0
1,885
6,104
0
49,536
W
Janus
Foxtrot21
Janus
4,246
121
75
2,898
8,015
2,361
1,195
2,346
5,371
61,192
720
L
1,685
201
0
2,001
6,194
2,844
0
1,420
4,774
10,270
0
W
Danzaburou
Johnny blaze744
Danzaburou
7,675
3,753
0
3,413
8,788
2,824
2,215
956
7,792
0
59,571
L
10,928
3,589
0
3,686
10,450
3,231
0
2,505
7,900
0
63,528
L
King Arthur
Stalezor
King Arthur
8,777
2,261
0
844
14,052
5,679
0
7,629
5,759
0
43,972
W
Cthulhu
TheFubu_69
Cthulhu
5,197
498
1,098
1,763
11,122
5,727
369
1,053
10,069
27,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
33,546
509
Minions Killed
380
0
Camps Cleared
0
1,403,613
Distance Traveled
1,153,896
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,641
617
148
11
0
257,484
0
W
Loki
7,940
567
105
8
0
345,611
0
L
Kukulkan
6,797
486
96
7
0
242,595
0
L
Charybdis
6,788
485
102
7
0
254,411
0
W
Janus
8,180
584
114
8
0
270,889
0
L
Ganesha
5,455
390
2
0
0
133,918
1
W
Danzaburou
8,442
603
99
7
0
249,480
0
L
Neith
7,409
529
100
7
0
271,581
0
L
King Arthur
7,097
507
80
6
0
251,391
0
W
Cthulhu
7,810
558
43
3
0
280,149
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role