Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PlsDontReportMe
Chronos
Level 66
God Stats
1W - 6L
1,500 SR
Queue Stats
145W - 141L
1,466 Elo+
Party 1
Hachiman
Hachiman
TheRealLiont
Hachiman
Level 86
God Stats
4W - 8L
1,569 SR
Queue Stats
187W - 182L
1,538 Elo+
Party 1
Ra
Ra
Zibaladjo
Ra
Level 59
God Stats
10W - 5L
1,632 SR
Queue Stats
349W - 366L
1,494 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,499 Elo+

VS

Team Averages
Level 76
1,453 SR
1,440 Elo+
Ix Chel
Ix Chel
Jamesmoregamez
Ix Chel
Level 66
God Stats
4W - 6L
1,507 SR
Queue Stats
62W - 79L
1,431 Elo+
Party 2
Olorun
Olorun
Naitakal
Olorun
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,290 Elo+
Solo
Nu Wa
Nu Wa
Sanjitan
Nu Wa
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,460 Elo+
Party 3
Yu Huang
Yu Huang
WubblesJunior
Yu Huang
Level 63
God Stats
2W - 2L
1,275 SR
Queue Stats
52W - 51L
1,490 Elo+
Party 2
Charon
Charon
guillaume_db
Charon
Level 123
God Stats
4W - 0L
1,483 SR
Queue Stats
70W - 65L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 2
6,685
1,337
3,846
5,738
2,743
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
10
0 / 0 / 0
5,207
1,041
0
553
202
10
0 / 4 / 3
5,822
1,164
5,145
6,703
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
TheRealLiont
Hachiman
11
3 / 2 / 2
6,699
1,340
5,927
7,467
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 2
6,132
1,226
3,405
6,822
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

318

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,056
1,411
5,813
3,444
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Naitakal
Olorun
11
1 / 3 / 4
6,184
1,237
3,171
5,637
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Sanjitan
Nu Wa
11
2 / 1 / 5
6,525
1,305
7,308
3,657
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
WubblesJunior
Yu Huang
12
0 / 1 / 7
6,230
1,246
3,386
3,836
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
5 / 0 / 2
7,949
1,590
4,885
4,705
5,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
11
11
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Da Ji
 
Da Ji
0
0
0
0
W
3
0
4
5
W
Olorun
Naitakal
Olorun
1
3
4
1
L
0
4
3
0.38
W
Nu Wa
Sanjitan
Nu Wa
2
1
5
4.5
L
Hachiman
TheRealLiont
Hachiman
3
2
2
2
W
Yu Huang
WubblesJunior
Yu Huang
0
1
7
3.5
L
0
3
2
0.33
W
Charon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
24,563
27,283
Taken
21,279
12,061
Mitigated
12,265
1,736
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,846
241
0
200
5,738
2,743
0
4,778
960
20,417
0
L
Da Ji
 
Da Ji
0
0
0
0
553
202
0
553
0
0
0
W
5,813
676
536
1,089
3,444
1,411
0
2,261
1,124
18,164
138
W
Olorun
Naitakal
Olorun
3,171
1,675
745
923
5,637
2,539
0
3,133
2,504
8,355
0
L
5,145
1,346
0
131
6,703
1,844
0
6,186
517
11,601
194
W
Nu Wa
Sanjitan
Nu Wa
7,308
2,447
0
250
3,657
1,361
0
1,750
1,865
18,398
0
L
Hachiman
TheRealLiont
Hachiman
5,927
4,280
0
284
7,467
2,213
0
6,980
487
0
16,178
W
Yu Huang
WubblesJunior
Yu Huang
3,386
346
0
500
3,836
1,518
0
1,730
2,106
11,274
0
L
3,405
126
329
792
6,822
5,059
0
5,590
1,232
22,470
0
W
Charon
4,885
1,066
0
1,038
4,705
5,436
0
3,379
1,326
9,234
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
33,944
114
Minions Killed
99
3
Camps Cleared
4
417,459
Distance Traveled
519,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,685
1,337
40
8
1
90,859
0
L
Da Ji
5,207
1,041
0
0
0
176
0
W
Ix Chel
7,056
1,411
33
7
2
118,346
0
W
Olorun
6,184
1,237
11
2
0
80,113
0
L
Chronos
5,822
1,164
14
3
1
112,709
0
W
Nu Wa
6,525
1,305
26
5
0
103,450
0
L
Hachiman
6,699
1,340
19
4
1
99,022
0
W
Yu Huang
6,230
1,246
20
4
1
108,410
0
L
Ra
6,132
1,226
41
8
0
114,693
0
W
Charon
7,949
1,590
9
2
1
109,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role