Player Matchup

Sylvanus
Sylvanus
Platinum V
Fander7
Sylvanus
Platinum V
Level 159
God Stats
4W - 4L
1,747 SR
Queue Stats
163W - 160L
1,770 MMR
Solo
Hou Yi
Hou Yi
Gold I
FlacidBooberang
Hou Yi
Gold I
Level 63
God Stats
12W - 14L
1,517 SR
Queue Stats
208W - 202L
1,773 MMR
Solo
Mercury
Mercury
Gold I
KraKusGoW
Mercury
Gold I
Level 126
God Stats
0W - 2L
1,519 SR
Queue Stats
96W - 96L
1,742 MMR
Solo
Mulan
Mulan
Platinum IV
XxFranciscoxX
Mulan
Platinum IV
Level 208
God Stats
0W - 1L
1,453 SR
Queue Stats
124W - 114L
1,737 MMR
Solo
Vulcan
Vulcan
Platinum III
ZeroTw02
Vulcan
Platinum III
Level 140
God Stats
56W - 43L
1,654 SR
Queue Stats
175W - 167L
1,782 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,578 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,654 SR
1,761 MMR
Atlas
Atlas
Platinum II
BelowMyEgo
Atlas
Platinum II
Level 238
God Stats
15W - 10L
1,675 SR
Queue Stats
408W - 412L
1,763 MMR
Solo
Chiron
Chiron
Platinum II
Kruciphy
Chiron
Platinum II
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
304W - 301L
1,782 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
SlipxAqua
Cu Chulainn
Gold I
Level 192
God Stats
1W - 2L
1,844 SR
Queue Stats
144W - 142L
1,653 MMR
Party 1
Ra
Ra
Gold III
StarMorning23
Ra
Gold III
Level 123
God Stats
1W - 0L
1,749 SR
Queue Stats
16W - 8L
1,784 MMR
Solo
Bakasura
Bakasura
Platinum IV
toadlyoko
Bakasura
Platinum IV
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 123L
1,820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fander7
Sylvanus
10
2 / 2 / 1
5,814
485
4,433
11,437
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 0
5,798
483
5,573
8,736
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KraKusGoW
Mercury
10
0 / 2 / 1
5,571
464
1,465
8,287
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 5 / 0
6,922
577
5,076
12,065
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
ZeroTw02
Vulcan
12
0 / 2 / 1
6,445
537
2,883
5,386
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesSun WukongAthena

VS

Bans
JanusLancelotAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
4 / 1 / 3
7,558
630
7,037
13,495
9,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
Kruciphy
Chiron
11
1 / 2 / 0
6,437
536
6,210
6,979
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
SlipxAqua
Cu Chulainn
13
4 / 0 / 2
7,586
632
8,451
11,114
6,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 5
7,946
662
3,524
2,897
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
toadlyoko
Bakasura
14
6 / 1 / 3
8,092
674
6,015
8,505
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
1
3
5.5
L
Sylvanus
Fander7
Sylvanus
2
2
1
1.25
L
2
4
0
0.5
L
Mercury
KraKusGoW
Mercury
0
2
1
0.25
W
Chiron
Kruciphy
Chiron
1
2
0
0.5
W
Cu Chulainn
SlipxAqua
Cu Chulainn
4
0
2
5
W
0
1
5
2.5
L
1
5
0
0.2
L
Vulcan
ZeroTw02
Vulcan
0
2
1
0.25
W
Bakasura
toadlyoko
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
31,237
45,911
Taken
42,990
19,295
Mitigated
22,818
11,582
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,037
2,202
0
2,168
13,495
9,536
0
2,791
10,615
26,894
2,739
L
Sylvanus
Fander7
Sylvanus
4,433
1,234
767
3,888
11,437
7,449
0
3,921
7,278
19,075
491
L
5,573
2,652
0
1,474
8,736
2,765
0
2,772
5,692
0
28,581
L
Mercury
KraKusGoW
Mercury
1,465
463
0
1,319
8,287
2,860
0
1,007
6,779
0
38,189
W
Chiron
Kruciphy
Chiron
6,210
2,700
279
2,215
6,979
2,001
209
1,954
5,025
0
52,114
W
Cu Chulainn
SlipxAqua
Cu Chulainn
8,451
1,857
0
1,807
11,114
6,226
0
1,565
9,498
0
51,606
W
3,524
333
408
1,173
2,897
1,086
0
664
2,170
61,204
818
L
5,076
572
0
3,396
12,065
4,596
0
0
11,845
0
47,992
L
Vulcan
ZeroTw02
Vulcan
2,883
124
0
738
5,386
1,625
0
1,912
3,032
50,650
942
W
Bakasura
toadlyoko
Bakasura
6,015
4,174
0
3,276
8,505
3,969
0
657
7,752
0
50,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
37,619
363
Minions Killed
460
0
Camps Cleared
0
1,188,521
Distance Traveled
1,283,069
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,558
630
41
3
0
246,574
1
L
Sylvanus
5,814
485
26
2
0
215,087
5
L
Hou Yi
5,798
483
48
4
0
194,686
2
L
Mercury
5,571
464
70
6
0
292,577
0
W
Chiron
6,437
536
84
7
0
206,911
2
W
Cu Chulainn
7,586
632
92
8
0
224,191
0
W
Ra
7,946
662
149
12
0
281,544
0
L
Mulan
6,922
577
102
9
0
228,401
2
L
Vulcan
6,445
537
117
10
0
257,770
0
W
Bakasura
8,092
674
94
8
0
323,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role