Player Matchup

Ganesha
Ganesha
Platinum IV
Cheesemonster98
Ganesha
Platinum IV
Level 158
God Stats
22W - 32L
1,528 SR
Queue Stats
121W - 120L
1,633 MMR
Solo
Achilles
Achilles
Platinum IV
Hcpeful
Achilles
Platinum IV
Level 129
God Stats
7W - 7L
1,255 SR
Queue Stats
147W - 139L
1,733 MMR
Solo
Medusa
Medusa
Platinum V
Tempperr
Medusa
Platinum V
Level 123
God Stats
2W - 1L
1,874 SR
Queue Stats
72W - 64L
1,719 MMR
Solo
Fenrir
Fenrir
Platinum IV
ib2laizy
Fenrir
Platinum IV
Level 108
God Stats
17W - 14L
1,696 SR
Queue Stats
521W - 514L
1,763 MMR
Solo
Chang'e
Chang'e
Platinum V
youwouldgiveup
Chang'e
Platinum V
Level 120
God Stats
12W - 8L
1,871 SR
Queue Stats
95W - 88L
1,818 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,645 SR
1,733 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,607 SR
1,713 MMR
Skadi
Skadi
Bronze III
ImSoMoisst
Skadi
Bronze III
Level 124
God Stats
19W - 11L
1,695 SR
Queue Stats
82W - 80L
1,500 MMR
Party 2
Bastet
Bastet
Platinum V
ItsQ
Bastet
Platinum V
Level 136
God Stats
14W - 13L
1,567 SR
Queue Stats
230W - 214L
1,773 MMR
Solo
Nu Wa
Nu Wa
Platinum III
RAWR Rias
Nu Wa
Platinum III
Level 157
God Stats
23W - 11L
1,690 SR
Queue Stats
53W - 45L
1,863 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
Ringtailedcat65
Xing Tian
Platinum IV
Level 161
God Stats
34W - 18L
1,552 SR
Queue Stats
360W - 355L
1,748 MMR
Party 1
Chronos
Chronos
Platinum V
xLightsOut2x
Chronos
Platinum V
Level 132
God Stats
2W - 2L
1,531 SR
Queue Stats
251W - 253L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,571
508
765
5,264
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Hcpeful
Achilles
9
1 / 3 / 1
5,541
616
5,658
7,431
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Tempperr
Medusa
10
2 / 2 / 1
5,428
603
4,923
7,304
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ib2laizy
Fenrir
10
1 / 1 / 0
5,116
568
1,252
6,477
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
5,417
602
2,466
6,714
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JanusThorApolloTsukuyomi

VS

Bans
ThanatosJormungandrMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 3 / 1
5,661
629
5,012
4,890
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
ItsQ
Bastet
12
4 / 0 / 1
6,373
708
4,675
5,365
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RAWR Rias
Nu Wa
12
3 / 0 / 3
6,905
767
4,035
2,078
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Ringtailedcat65
Xing Tian
9
1 / 0 / 3
5,706
634
2,521
6,523
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
xLightsOut2x
Chronos
11
2 / 2 / 1
6,257
695
2,818
7,963
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Achilles
Hcpeful
Achilles
1
3
1
0.5
W
Skadi
1
3
1
0.5
W
Bastet
ItsQ
Bastet
4
0
1
4.5
W
Nu Wa
RAWR Rias
Nu Wa
3
0
3
4.5
W
Xing Tian
Ringtailedcat65
Xing Tian
1
0
3
2.5
L
Medusa
Tempperr
Medusa
2
2
1
1.25
L
Fenrir
ib2laizy
Fenrir
1
1
0
1
W
Chronos
xLightsOut2x
Chronos
2
2
1
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
19,061
33,190
Taken
26,819
11,395
Mitigated
9,996
11,827
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
765
29
0
1,705
5,264
2,229
0
937
4,249
7,699
0
L
Achilles
Hcpeful
Achilles
5,658
1,051
0
1,782
7,431
3,489
0
3,179
4,174
0
27,283
W
Skadi
5,012
2,267
0
714
4,890
1,395
0
824
4,026
0
47,619
W
Bastet
ItsQ
Bastet
4,675
1,855
0
1,514
5,365
1,888
0
285
5,016
0
41,724
W
Nu Wa
RAWR Rias
Nu Wa
4,035
653
0
750
2,078
564
277
1,081
795
48,798
2,181
W
Xing Tian
Ringtailedcat65
Xing Tian
2,521
273
0
2,047
6,523
4,134
0
715
5,788
9,977
1,492
L
Medusa
Tempperr
Medusa
4,923
2,821
0
2,563
7,304
1,869
0
1,613
5,613
0
38,779
L
Fenrir
ib2laizy
Fenrir
1,252
667
0
3,437
6,477
2,102
0
794
5,576
0
34,419
W
Chronos
xLightsOut2x
Chronos
2,818
1,129
0
3,601
7,963
2,015
0
0
7,379
37,384
0
L
2,466
82
160
2,180
6,714
1,706
0
2,091
4,484
37,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
30,902
300
Minions Killed
336
0
Camps Cleared
0
930,355
Distance Traveled
1,018,485
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,571
508
0
0
0
111,230
0
L
Achilles
5,541
616
61
7
0
185,436
2
W
Skadi
5,661
629
89
10
0
172,339
1
W
Bastet
6,373
708
71
8
0
244,344
0
W
Nu Wa
6,905
767
104
12
0
200,608
0
W
Xing Tian
5,706
634
11
1
0
221,214
2
L
Medusa
5,428
603
86
10
0
192,944
0
L
Fenrir
5,116
568
76
8
0
228,461
0
W
Chronos
6,257
695
61
7
0
179,980
2
L
Chang'e
5,417
602
77
9
0
212,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role