Player Matchup

Medusa
Medusa
Gamer1497
Medusa
Level 48
God Stats
2W - 3L
1,288 SR
Queue Stats
65W - 68L
1,420 Elo+
Solo
Surtr
Surtr
Gingersithis
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,664 Elo+
Party 1
Poseidon
Poseidon
SCRAPYT2617
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,226 Elo+
Party 3
Loki
Loki
Tessier2124
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,240 Elo+
Party 3
Charon
Charon
Vourci
Charon
Level 31
God Stats
0W - 4L
1,299 SR
Queue Stats
22W - 26L
1,506 Elo+
Party 1
Team Averages
Level 41
1,417 SR
1,411 Elo+

VS

Team Averages
Level 72
1,541 SR
1,446 Elo+
Cu Chulainn
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
Level 127
God Stats
11W - 5L
1,807 SR
Queue Stats
103W - 116L
1,440 Elo+
Party 4
Maui
Maui
Centenar
Maui
Level 122
God Stats
17W - 19L
1,524 SR
Queue Stats
39W - 45L
1,460 Elo+
Party 2
Nemesis
Nemesis
FDB559
Nemesis
Level 43
God Stats
7W - 9L
1,304 SR
Queue Stats
79W - 93L
1,346 Elo+
Solo
Artemis
Artemis
MeekDaMilkMan
Artemis
Level 39
God Stats
22W - 17L
1,571 SR
Queue Stats
27W - 24L
1,490 Elo+
Party 4
Ix Chel
Ix Chel
josiegrosie
Ix Chel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 60L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gamer1497
Medusa
16
2 / 4 / 2
9,308
490
10,960
15,387
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 8 / 0
7,707
406
2,761
19,105
10,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
SCRAPYT2617
Poseidon
14
0 / 5 / 0
8,007
421
2,834
8,556
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 2
8,968
472
4,800
16,859
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Vourci
Charon
14
3 / 1 / 4
9,243
486
9,195
12,321
9,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
18
11 / 0 / 3
12,178
641
18,462
13,144
14,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Maui
15
1 / 3 / 11
9,555
503
4,420
12,411
8,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
FDB559
Nemesis
16
4 / 2 / 8
9,597
505
5,999
13,518
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
16
1 / 3 / 2
9,250
487
7,356
10,402
3,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
josiegrosie
Ix Chel
18
7 / 0 / 5
11,266
593
13,274
8,409
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
24
24
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
11
0
3
12.5
W
Maui
1
3
11
2.17
W
Nemesis
FDB559
Nemesis
4
2
8
4
L
Medusa
Gamer1497
Medusa
2
4
2
0.75
L
0
8
0
0
W
Artemis
1
3
2
0.67
L
Poseidon
SCRAPYT2617
Poseidon
0
5
0
0
L
3
6
2
0.67
L
Charon
Vourci
Charon
3
1
4
5
W
Ix Chel
josiegrosie
Ix Chel
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
49,511
72,228
Taken
57,884
34,845
Mitigated
35,862
15,266
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
18,462
2,244
0
3,915
13,144
14,928
47
1,997
11,147
8,280
92,202
W
Maui
4,420
1,138
0
1,424
12,411
8,283
67
2,462
9,949
30,845
0
W
Nemesis
FDB559
Nemesis
5,999
1,528
0
1,160
13,518
5,425
38
2,221
11,297
0
70,366
L
Medusa
Gamer1497
Medusa
10,960
3,594
0
3,164
15,387
6,356
193
1,787
13,436
0
75,292
L
2,761
1,113
10
3,476
19,105
10,341
0
3,922
14,253
710
39,252
W
Artemis
7,356
3,184
0
2,827
10,402
3,792
362
1,095
9,307
0
68,795
L
Poseidon
SCRAPYT2617
Poseidon
2,834
54
0
1,250
8,556
2,611
0
4,342
3,699
37,791
314
L
4,800
1,497
0
6,212
16,859
5,912
0
4,357
12,133
0
75,278
L
Charon
Vourci
Charon
9,195
1,098
0
1,154
12,321
9,625
23
4,227
7,688
41,703
0
W
Ix Chel
josiegrosie
Ix Chel
13,274
1,659
1,090
3,766
8,409
3,434
279
4,282
4,127
75,182
869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
51,846
436
Minions Killed
566
0
Camps Cleared
0
1,762,936
Distance Traveled
1,898,968
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,178
641
172
9
0
350,980
2
W
Maui
9,555
503
38
2
0
379,345
5
W
Nemesis
9,597
505
87
5
0
447,198
0
L
Medusa
9,308
490
130
7
0
321,791
3
L
Surtr
7,707
406
80
4
0
333,829
0
W
Artemis
9,250
487
113
6
0
334,528
0
L
Poseidon
8,007
421
59
3
0
335,139
0
L
Loki
8,968
472
127
7
0
392,400
0
L
Charon
9,243
486
40
2
0
379,777
0
W
Ix Chel
11,266
593
156
8
0
386,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role