Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JamminJelly
The Morrigan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,572 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LUISFELIPE22
Maman Brigitte
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 105L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Pepeguy
Amaterasu
Level 17
God Stats
1W - 5L
1,346 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 2
Terra
Terra
ShneakyNB
Terra
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 68L
1,568 Elo+
Party 2
Team Averages
Level 79
1,469 SR
1,523 Elo+

VS

Team Averages
Level 132
1,425 SR
1,434 Elo+
Sol
Sol
Exiledhunter6
Sol
Level 168
God Stats
2W - 1L
1,428 SR
Queue Stats
17W - 19L
1,473 Elo+
Solo
Chaac
Chaac
Snakex222
Chaac
Level 107
God Stats
1W - 2L
1,307 SR
Queue Stats
18W - 30L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
WAHDUHEK
Nu Wa
Level 128
God Stats
9W - 11L
1,565 SR
Queue Stats
56W - 56L
1,495 Elo+
Solo
Odin
Odin
dar1nchan
Odin
Level 149
God Stats
1W - 1L
1,327 SR
Queue Stats
20W - 35L
1,400 Elo+
Party 1
Scylla
Scylla
majiinbuuna
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 1
5,536
1,107
3,309
4,684
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
JamminJelly
The Morrigan
10
1 / 2 / 2
5,830
1,166
4,358
3,515
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
LUISFELIPE22
Maman Brigitte
9
0 / 0 / 0
4,844
969
0
239
76
Amaterasu
Pepeguy
Amaterasu
10
2 / 1 / 1
5,988
1,198
2,025
6,453
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
ShneakyNB
Terra
10
0 / 2 / 3
5,947
1,189
3,107
6,699
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

369

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,085
1,217
4,357
3,473
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Snakex222
Chaac
10
0 / 1 / 3
6,052
1,210
2,225
4,636
3,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nu Wa
WAHDUHEK
Nu Wa
10
1 / 1 / 3
5,620
1,124
4,526
1,675
440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
10
2 / 0 / 3
6,088
1,218
4,354
2,829
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
0 / 0 / 5
5,684
1,137
4,067
1,354
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
3
Kills
5
5
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
1
0.5
W
2
1
1
2.5
L
The Morrigan
JamminJelly
The Morrigan
1
2
2
1
L
Maman Brigitte
LUISFELIPE22
Maman Brigitte
0
0
0
0
L
Amaterasu
Pepeguy
Amaterasu
2
1
1
2.5
L
Terra
ShneakyNB
Terra
0
2
3
0.75
W
Chaac
Snakex222
Chaac
0
1
3
1.5
W
Nu Wa
WAHDUHEK
Nu Wa
1
1
3
2.5
W
Odin
2
0
3
3.5
W
Scylla
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
19,529
21,590
Taken
13,967
12,300
Mitigated
7,328
3,348
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,309
1,623
0
1,476
4,684
1,430
0
2,948
1,621
0
18,255
W
4,357
1,825
0
908
3,473
1,027
0
1,777
1,668
20,609
3,217
L
The Morrigan
JamminJelly
The Morrigan
4,358
535
0
418
3,515
1,221
0
1,440
1,986
22,294
3,925
L
Maman Brigitte
LUISFELIPE22
Maman Brigitte
0
0
0
0
239
76
0
239
0
0
0
L
Amaterasu
Pepeguy
Amaterasu
2,025
393
0
522
6,453
4,572
0
3,829
2,464
0
5,808
L
Terra
ShneakyNB
Terra
3,107
0
97
835
6,699
5,001
0
4,625
1,951
6,874
0
W
Chaac
Snakex222
Chaac
2,225
217
0
1,129
4,636
3,257
0
2,529
1,977
0
10,309
W
Nu Wa
WAHDUHEK
Nu Wa
4,526
1,584
0
0
1,675
440
0
338
1,337
9,618
0
W
Odin
4,354
618
0
338
2,829
2,224
0
1,130
1,661
547
10,473
W
Scylla
4,067
146
0
0
1,354
380
0
568
786
12,892
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
29,529
106
Minions Killed
112
3
Camps Cleared
6
380,987
Distance Traveled
501,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,536
1,107
47
9
1
81,185
0
W
Sol
6,085
1,217
35
7
3
99,597
0
L
The Morrigan
5,830
1,166
43
9
0
93,746
0
L
Maman Brigitte
4,844
969
0
0
0
0
0
L
Amaterasu
5,988
1,198
10
2
1
95,732
0
L
Terra
5,947
1,189
6
1
1
110,324
0
W
Chaac
6,052
1,210
15
3
0
104,129
0
W
Nu Wa
5,620
1,124
20
4
1
94,206
0
W
Odin
6,088
1,218
21
4
2
103,445
0
W
Scylla
5,684
1,137
21
4
0
100,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role