Player Matchup

Kukulkan
Kukulkan
DeadVoltageTv
Kukulkan
Level 74
God Stats
2W - 2L
1,354 SR
Queue Stats
161W - 148L
1,418 Elo+
Party 1
Mulan
Mulan
Killercapibara
Mulan
Level 122
God Stats
120W - 119L
1,570 SR
Queue Stats
1,019W - 995L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
LuckyLuchyTv
Danzaburou
Level 57
God Stats
19W - 10L
1,604 SR
Queue Stats
130W - 128L
1,395 Elo+
Party 1
Lancelot
Lancelot
SpartanMist1991
Lancelot
Level 143
God Stats
21W - 24L
1,559 SR
Queue Stats
783W - 742L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
mwallgwoth
Aphrodite
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 26L
1,328 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,420 Elo+

VS

Team Averages
Level 92
1,606 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
BallsOnTheFler
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 125L
1,477 Elo+
Solo
Vulcan
Vulcan
LilHangryHippie
Vulcan
Level 105
God Stats
11W - 11L
1,608 SR
Queue Stats
133W - 136L
1,482 Elo+
Solo
Nike
Nike
Upper_Third
Nike
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,267 Elo+
Solo
Ah Puch
Ah Puch
isabelissima
Ah Puch
Level 89
God Stats
3W - 1L
1,854 SR
Queue Stats
63W - 73L
1,409 Elo+
Solo
Ravana
Ravana
paleozealot26
Ravana
Level 117
God Stats
8W - 9L
1,568 SR
Queue Stats
81W - 90L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadVoltageTv
Kukulkan
15
5 / 0 / 7
9,723
486
11,143
8,670
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 5
11,762
588
13,488
16,147
16,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LuckyLuchyTv
Danzaburou
13
2 / 5 / 8
8,646
432
7,536
14,989
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
16
8 / 4 / 4
10,365
518
12,431
17,557
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
mwallgwoth
Aphrodite
13
0 / 4 / 10
8,963
448
3,635
17,943
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BallsOnTheFler
Ah Muzen Cab
15
5 / 3 / 6
9,378
469
12,184
14,302
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 6
8,997
450
19,035
10,732
3,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 1
8,703
435
4,497
14,698
5,840
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
isabelissima
Ah Puch
13
0 / 4 / 7
8,727
436
13,576
10,598
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 6 / 3
8,627
431
5,101
15,060
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
22
Kills
12
13
Deaths
22
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BallsOnTheFler
Ah Muzen Cab
5
3
6
2.67
W
Kukulkan
DeadVoltageTv
Kukulkan
5
0
7
8.5
W
7
0
5
9.5
L
3
2
6
3
W
Danzaburou
LuckyLuchyTv
Danzaburou
2
5
8
1.2
W
Lancelot
8
4
4
2.5
L
0
7
1
0.07
L
Ah Puch
isabelissima
Ah Puch
0
4
7
0.88
W
Aphrodite
mwallgwoth
Aphrodite
0
4
10
1.25
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
54,393
75,306
Taken
65,390
45,957
Mitigated
23,689
28,088
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BallsOnTheFler
Ah Muzen Cab
12,184
2,929
0
3,576
14,302
5,117
421
3,209
11,093
0
62,490
W
Kukulkan
DeadVoltageTv
Kukulkan
11,143
740
0
1,523
8,670
3,264
0
5,061
3,609
57,754
0
W
13,488
1,317
0
5,206
16,147
16,384
893
3,723
12,011
405
94,602
L
19,035
338
332
3,736
10,732
3,623
198
1,905
8,827
81,984
0
W
Danzaburou
LuckyLuchyTv
Danzaburou
7,536
1,376
300
2,627
14,989
4,922
0
8,810
6,179
0
37,173
W
Lancelot
12,431
2,943
317
4,446
17,557
8,245
70
6,161
11,310
0
82,217
L
4,497
773
75
1,023
14,698
5,840
1,718
1,834
12,864
0
47,505
L
Ah Puch
isabelissima
Ah Puch
13,576
587
241
3,884
10,598
3,274
0
3,840
6,758
53,733
2,442
W
Aphrodite
mwallgwoth
Aphrodite
3,635
666
5,992
7,677
17,943
13,142
0
8,726
9,217
35,160
0
L
5,101
646
0
1,198
15,060
5,835
0
4,395
10,665
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
44,432
495
Minions Killed
434
0
Camps Cleared
0
1,966,103
Distance Traveled
1,895,092
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,378
469
91
5
0
387,868
0
W
Kukulkan
9,723
486
132
7
0
387,074
2
W
Mulan
11,762
588
139
7
0
374,050
2
L
Vulcan
8,997
450
91
5
0
416,330
0
W
Danzaburou
8,646
432
59
3
0
353,340
4
W
Lancelot
10,365
518
104
5
0
476,698
1
L
Nike
8,703
435
92
5
0
375,837
0
L
Ah Puch
8,727
436
97
5
0
326,276
6
W
Aphrodite
8,963
448
61
3
0
374,941
2
L
Ravana
8,627
431
63
3
0
388,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role