Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ChickenManPhil
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,431 Elo+
Solo
Ix Chel
Ix Chel
MeggsandHam
Ix Chel
Level 63
God Stats
4W - 9L
1,274 SR
Queue Stats
121W - 170L
1,479 Elo+
Solo
Rama
Rama
Mihawk3010
Rama
Level 66
God Stats
3W - 9L
1,381 SR
Queue Stats
112W - 102L
1,573 Elo+
Party 2
King Arthur
King Arthur
ShadowvVortex
King Arthur
Level 108
God Stats
2W - 3L
1,475 SR
Queue Stats
12W - 20L
1,425 Elo+
Solo
Team Averages
Level 93
1,426 SR
1,482 Elo+

VS

Team Averages
Level 141
1,438 SR
1,486 Elo+
Eset
Eset
 
Eset
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ABRUJO
Cupid
Level 204
God Stats
1W - 1L
1,269 SR
Queue Stats
13W - 19L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Ali-A-WINS
Cthulhu
Level 146
God Stats
2W - 0L
1,295 SR
Queue Stats
40W - 32L
1,585 Elo+
Solo
Serqet
Serqet
MileAmanda
Serqet
Level 155
God Stats
3W - 0L
1,740 SR
Queue Stats
6W - 6L
1,371 Elo+
Party 1
Hercules
Hercules
PALUTEN5511
Hercules
Level 122
God Stats
3W - 3L
1,385 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 3
7,659
1,277
4,471
7,954
3,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ChickenManPhil
Danzaburou
12
4 / 3 / 1
7,972
1,329
6,141
5,923
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
MeggsandHam
Ix Chel
12
0 / 4 / 6
7,113
1,186
5,170
8,748
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 3
6,815
1,136
3,436
4,865
1,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ShadowvVortex
King Arthur
12
0 / 4 / 4
6,873
1,146
7,456
12,019
10,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

277

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 1 / 11
7,953
1,326
8,706
4,077
1,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
ABRUJO
Cupid
13
2 / 2 / 9
7,730
1,288
7,592
4,674
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ali-A-WINS
Cthulhu
13
5 / 0 / 6
8,375
1,396
10,742
7,618
8,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
MileAmanda
Serqet
13
2 / 3 / 6
7,358
1,226
3,895
6,630
2,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hercules
PALUTEN5511
Hercules
13
4 / 1 / 7
7,857
1,310
5,169
8,221
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
7
Kills
13
13
Deaths
7
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
3
2.25
W
Eset
 
Eset
0
1
11
5.5
W
Cupid
ABRUJO
Cupid
2
2
9
3.25
W
Cthulhu
Ali-A-WINS
Cthulhu
5
0
6
8
L
Danzaburou
ChickenManPhil
Danzaburou
4
3
1
1.5
L
Ix Chel
MeggsandHam
Ix Chel
0
4
6
0.75
L
0
0
3
1.5
W
Serqet
MileAmanda
Serqet
2
3
6
1.67
W
Hercules
PALUTEN5511
Hercules
4
1
7
7.5
L
King Arthur
ShadowvVortex
King Arthur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
36,104
39,509
Taken
31,220
21,039
Mitigated
21,696
6,829
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,471
1,298
0
2,126
7,954
3,144
0
4,424
3,375
0
10,833
W
Eset
 
Eset
8,706
226
217
486
4,077
1,697
0
1,111
2,886
14,822
0
W
Cupid
ABRUJO
Cupid
7,592
3,896
1,486
1,027
4,674
1,447
0
917
3,716
0
27,317
W
Cthulhu
Ali-A-WINS
Cthulhu
10,742
412
0
1,280
7,618
8,345
0
820
6,680
17,118
439
L
Danzaburou
ChickenManPhil
Danzaburou
6,141
1,652
0
588
5,923
2,629
0
3,333
2,385
0
8,958
L
Ix Chel
MeggsandHam
Ix Chel
5,170
378
1,452
1,170
8,748
3,319
0
4,483
4,182
19,510
0
L
3,436
2,961
0
806
4,865
1,787
0
3,011
1,806
0
16,268
W
Serqet
MileAmanda
Serqet
3,895
1,115
0
62
6,630
2,920
0
1,754
4,792
0
10,506
W
Hercules
PALUTEN5511
Hercules
5,169
1,274
0
1,716
8,221
7,287
0
2,322
5,857
0
8,940
L
King Arthur
ShadowvVortex
King Arthur
7,456
744
0
687
12,019
10,160
0
3,868
7,786
2,892
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
39,273
88
Minions Killed
114
5
Camps Cleared
3
631,266
Distance Traveled
690,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,659
1,277
10
2
2
144,221
0
W
Eset
7,953
1,326
13
2
1
139,445
0
W
Cupid
7,730
1,288
45
8
1
123,203
0
W
Cthulhu
8,375
1,396
31
5
1
146,924
0
L
Danzaburou
7,972
1,329
3
1
0
101,393
0
L
Ix Chel
7,113
1,186
26
4
1
129,280
0
L
Rama
6,815
1,136
24
4
1
120,621
0
W
Serqet
7,358
1,226
16
3
0
136,776
0
W
Hercules
7,857
1,310
9
2
0
143,929
0
L
King Arthur
6,873
1,146
25
4
1
135,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role