Player Matchup

Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DemonCreation
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,299 Elo+
Solo
Merlin
Merlin
ulvavothan
Merlin
Level 89
God Stats
2W - 2L
1,683 SR
Queue Stats
27W - 30L
1,383 Elo+
Solo
Team Averages
Level 77
1,561 SR
1,394 Elo+

VS

Team Averages
Level 52
1,565 SR
1,401 Elo+
Bacchus
Bacchus
Air Diors
Bacchus
Level 62
God Stats
36W - 26L
1,665 SR
Queue Stats
61W - 70L
1,459 Elo+
Solo
Chaac
Chaac
lilhansolo
Chaac
Level 12
God Stats
5W - 8L
1,375 SR
Queue Stats
5W - 9L
1,257 Elo+
Party 1
Discordia
Discordia
vnqel
Discordia
Level 83
God Stats
66W - 37L
1,654 SR
Queue Stats
412W - 408L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 2 / 2
6,999
700
4,864
4,571
1,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 7 / 3
6,524
652
467
8,756
2,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ulvavothan
Merlin
12
2 / 4 / 3
7,146
715
6,079
6,854
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Air Diors
Bacchus
13
5 / 4 / 5
8,313
831
5,614
8,964
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
12
0 / 1 / 8
7,225
723
1,450
8,112
3,581
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
vnqel
Discordia
15
8 / 0 / 5
9,161
916
10,348
3,661
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
13
13
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
2
1.5
W
Bacchus
Air Diors
Bacchus
5
4
5
1.88
L
0
7
3
0.21
W
Chaac
0
1
8
4
L
Merlin
ulvavothan
Merlin
2
4
3
0.88
W
Discordia
vnqel
Discordia
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,410
Damage
17,412
20,181
Taken
20,737
5,824
Mitigated
12,831
1,408
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,864
298
162
889
4,571
1,663
0
3,148
1,341
8,899
766
W
Bacchus
Air Diors
Bacchus
5,614
612
13
772
8,964
8,132
456
3,100
5,569
14,200
1,943
L
467
233
0
232
8,756
2,533
0
5,832
2,631
0
9,804
W
Chaac
1,450
177
0
915
8,112
3,581
144
4,345
3,305
0
11,547
L
Merlin
ulvavothan
Merlin
6,079
93
0
125
6,854
1,628
0
6,262
503
22,740
0
W
Discordia
vnqel
Discordia
10,348
73
0
906
3,661
1,118
844
2,191
1,204
42,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,669
Gold Earned
24,699
73
Minions Killed
107
0
Camps Cleared
0
424,035
Distance Traveled
574,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,999
700
12
1
0
118,400
0
W
Bacchus
8,313
831
15
2
0
180,619
0
L
Ullr
6,524
652
19
2
0
135,223
0
W
Chaac
7,225
723
24
2
0
177,223
0
L
Merlin
7,146
715
42
4
0
170,412
0
W
Discordia
9,161
916
68
7
0
216,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role