Player Matchup

Xing Tian
Xing Tian
BossSantos700
Xing Tian
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 211L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
ViciousLoafKitty
Baron Samedi
Level 156
God Stats
0W - 2L
1,273 SR
Queue Stats
21W - 21L
1,423 Elo+
Party 1
Loki
Loki
VooDooSamurai03
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,260 Elo+
Solo
Team Averages
Level 82
1,424 SR
1,310 Elo+

VS

Team Averages
Level 39
1,540 SR
1,336 Elo+
Sobek
Sobek
Noob2hire
Sobek
Level 51
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 5L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
Sirdieslot
Amaterasu
Level 29
God Stats
1W - 0L
1,501 SR
Queue Stats
5W - 4L
1,339 Elo+
Party 2
Charybdis
Charybdis
lesbosbean717
Charybdis
Level 37
God Stats
25W - 14L
1,425 SR
Queue Stats
81W - 69L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BossSantos700
Xing Tian
14
2 / 3 / 4
9,584
599
8,702
18,975
20,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
ViciousLoafKitty
Baron Samedi
15
6 / 5 / 2
11,047
690
18,370
13,714
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 7
9,937
621
7,528
9,331
3,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Noob2hire
Sobek
17
6 / 1 / 6
11,633
727
12,361
18,450
18,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Sirdieslot
Amaterasu
16
2 / 5 / 9
10,972
686
9,018
19,035
13,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
lesbosbean717
Charybdis
16
5 / 3 / 5
11,403
713
10,107
9,128
3,087
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
13
13
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BossSantos700
Xing Tian
2
3
4
1.33
W
Sobek
Noob2hire
Sobek
6
1
6
9
W
Amaterasu
Sirdieslot
Amaterasu
2
5
9
1.3
L
Baron Samedi
ViciousLoafKitty
Baron Samedi
6
5
2
1.4
L
0
5
7
0.7
W
Charybdis
lesbosbean717
Charybdis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
31,486
42,020
Taken
46,613
31,425
Mitigated
35,776
9,441
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BossSantos700
Xing Tian
8,702
200
0
1,929
18,975
20,312
420
4,155
14,785
20,436
0
W
Sobek
Noob2hire
Sobek
12,361
1,061
0
5,308
18,450
18,717
363
9,741
8,709
26,694
3,395
W
Amaterasu
Sirdieslot
Amaterasu
9,018
3,528
0
3,036
19,035
13,972
1,544
10,857
8,178
0
37,000
L
Baron Samedi
ViciousLoafKitty
Baron Samedi
18,370
882
2,843
4,669
13,714
7,468
918
5,080
8,634
48,190
875
L
7,528
1,354
0
0
9,331
3,645
1,039
2,172
7,159
0
27,558
W
Charybdis
lesbosbean717
Charybdis
10,107
6,162
0
1,931
9,128
3,087
633
5,966
3,162
0
49,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
34,008
118
Minions Killed
168
0
Camps Cleared
0
773,621
Distance Traveled
815,127
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,584
599
21
1
0
275,126
0
W
Sobek
11,633
727
32
2
0
298,956
0
W
Amaterasu
10,972
686
58
4
0
275,439
0
L
Baron Samedi
11,047
690
62
4
0
232,507
1
L
Loki
9,937
621
35
2
0
265,988
2
W
Charybdis
11,403
713
78
5
0
240,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role