Player Matchup

Anubis
Anubis
D4rkCh4rm
Anubis
Level 44
God Stats
18W - 17L
1,516 SR
Queue Stats
50W - 54L
1,433 Elo+
Solo
Amaterasu
Amaterasu
ElectricDemon74
Amaterasu
Level 41
God Stats
3W - 4L
1,509 SR
Queue Stats
69W - 56L
1,483 Elo+
Solo
Hachiman
Hachiman
JoemacNcheese
Hachiman
Level 37
God Stats
15W - 32L
1,318 SR
Queue Stats
17W - 42L
1,315 Elo+
Solo
Da Ji
Da Ji
Kanuuty
Da Ji
Level 26
God Stats
1W - 1L
1,190 SR
Queue Stats
10W - 12L
1,123 Elo+
Party 1
Baron Samedi
Baron Samedi
phYahiko
Baron Samedi
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,247 Elo+
Party 1
Team Averages
Level 51
1,406 SR
1,320 Elo+

VS

Team Averages
Level 77
1,594 SR
1,456 Elo+
Cupid
Cupid
Bunnyiff
Cupid
Level 40
God Stats
15W - 17L
1,515 SR
Queue Stats
115W - 128L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
D0Ak1ckfl1p
Danzaburou
Level 80
God Stats
9W - 3L
1,663 SR
Queue Stats
110W - 107L
1,456 Elo+
Solo
Xing Tian
Xing Tian
RatH3ro
Xing Tian
Level 81
God Stats
2W - 1L
1,834 SR
Queue Stats
17W - 24L
1,386 Elo+
Solo
Anubis
Anubis
RolloTheWalker
Anubis
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 169L
1,515 Elo+
Solo
Ravana
Ravana
ZirraWolf
Ravana
Level 95
God Stats
2W - 5L
1,457 SR
Queue Stats
120W - 134L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D4rkCh4rm
Anubis
16
8 / 5 / 16
9,857
1,408
13,008
10,359
4,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amaterasu
ElectricDemon74
Amaterasu
15
1 / 2 / 19
8,473
1,210
7,527
7,609
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
JoemacNcheese
Hachiman
15
7 / 1 / 19
10,066
1,438
14,554
7,113
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Da Ji
Kanuuty
Da Ji
14
6 / 1 / 9
8,768
1,253
5,179
6,070
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
phYahiko
Baron Samedi
15
6 / 2 / 11
9,302
1,329
6,767
5,077
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bunnyiff
Cupid
14
5 / 7 / 6
9,302
1,329
7,848
11,068
3,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
D0Ak1ckfl1p
Danzaburou
13
2 / 5 / 9
8,780
1,254
10,072
11,921
9,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
RatH3ro
Xing Tian
13
3 / 1 / 8
8,478
1,211
5,745
8,469
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 5 / 8
7,384
1,055
2,826
5,998
2,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ravana
ZirraWolf
Ravana
13
1 / 10 / 9
7,986
1,141
5,769
12,916
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
28
Kills
11
11
Deaths
28
74
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bunnyiff
Cupid
5
7
6
1.14
L
Danzaburou
D0Ak1ckfl1p
Danzaburou
2
5
9
1.3
W
Anubis
D4rkCh4rm
Anubis
8
5
16
3.2
W
Amaterasu
ElectricDemon74
Amaterasu
1
2
19
5.25
W
Hachiman
JoemacNcheese
Hachiman
7
1
19
16.5
W
Da Ji
Kanuuty
Da Ji
6
1
9
10.5
L
Xing Tian
RatH3ro
Xing Tian
3
1
8
7
L
0
5
8
0.8
L
Ravana
ZirraWolf
Ravana
1
10
9
0.55
W
Baron Samedi
phYahiko
Baron Samedi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
32,260
36,228
Taken
50,372
16,894
Mitigated
28,022
10,748
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bunnyiff
Cupid
7,848
3,661
464
383
11,068
3,592
0
4,443
6,581
0
23,617
L
Danzaburou
D0Ak1ckfl1p
Danzaburou
10,072
3,379
0
1,823
11,921
9,122
0
4,910
6,839
0
26,050
W
Anubis
D4rkCh4rm
Anubis
13,008
809
345
3,274
10,359
4,970
0
1,891
8,254
36,351
831
W
Amaterasu
ElectricDemon74
Amaterasu
7,527
1,685
0
2,918
7,609
3,882
0
2,592
4,812
0
11,635
W
Hachiman
JoemacNcheese
Hachiman
14,554
9,223
0
2,221
7,113
2,507
0
1,673
5,398
0
31,255
W
Da Ji
Kanuuty
Da Ji
5,179
609
0
210
6,070
3,229
0
1,165
4,770
0
8,703
L
Xing Tian
RatH3ro
Xing Tian
5,745
177
0
492
8,469
8,848
0
2,934
5,265
13,139
0
L
2,826
0
120
635
5,998
2,329
0
2,541
3,410
20,219
0
L
Ravana
ZirraWolf
Ravana
5,769
2,187
0
376
12,916
4,131
0
4,363
8,273
0
15,344
W
Baron Samedi
phYahiko
Baron Samedi
6,767
386
1,219
561
5,077
2,306
0
631
4,423
16,010
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
41,930
144
Minions Killed
140
3
Camps Cleared
9
691,786
Distance Traveled
623,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,302
1,329
30
4
4
117,401
0
L
Danzaburou
8,780
1,254
33
5
0
134,438
0
W
Anubis
9,857
1,408
52
7
0
125,305
0
W
Amaterasu
8,473
1,210
20
3
0
152,771
0
W
Hachiman
10,066
1,438
37
5
2
136,834
0
W
Da Ji
8,768
1,253
8
1
1
157,458
0
L
Xing Tian
8,478
1,211
13
2
0
156,731
0
L
Anubis
7,384
1,055
48
7
1
95,939
0
L
Ravana
7,986
1,141
16
2
4
118,904
0
W
Baron Samedi
9,302
1,329
27
4
0
119,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role