Player Matchup

Kuzenbo
Kuzenbo
DERSistheWORD
Kuzenbo
Level 128
God Stats
4W - 6L
1,265 SR
Queue Stats
391W - 365L
1,436 Elo+
Party 2
Zeus
Zeus
Haloshot88
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
JstBradyy
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 1
Hercules
Hercules
Schmidt623
Hercules
Level 157
God Stats
2W - 0L
1,823 SR
Queue Stats
94W - 48L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
TheLastFolk
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,454 Elo+

VS

Team Averages
Level 88
1,541 SR
1,525 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlphaEndymion43
Kukulkan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 64L
1,510 Elo+
Solo
Medusa
Medusa
DirtyDanDen1
Medusa
Level 91
God Stats
1W - 2L
1,715 SR
Queue Stats
234W - 225L
1,577 Elo+
Party 3
Ymir
Ymir
Jarrathan
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,536 Elo+
Party 3
Eset
Eset
Misrupt
Eset
Level 110
God Stats
3W - 4L
1,487 SR
Queue Stats
203W - 216L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 3 / 10
6,783
969
3,245
7,037
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 0 / 5
7,806
1,115
9,496
2,938
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JstBradyy
Neith
12
3 / 2 / 3
6,829
976
3,621
4,653
1,443
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Schmidt623
Hercules
12
2 / 3 / 8
6,516
931
5,671
9,293
7,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TheLastFolk
Baron Samedi
10
1 / 2 / 5
6,093
870
3,111
4,559
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 1 / 3
5,430
776
1,900
4,190
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
12
1 / 1 / 5
6,326
904
5,388
4,617
1,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
4 / 4 / 5
7,210
1,030
7,080
6,777
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 4 / 3
6,108
873
2,840
11,249
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Misrupt
Eset
12
4 / 4 / 2
6,945
992
5,375
5,288
1,700
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
14
Kills
10
10
Deaths
14
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
3
1.5
L
Kukulkan
1
1
5
3.5
W
Kuzenbo
1
3
10
2
L
Medusa
4
4
5
1.63
W
7
0
5
9.5
L
Ymir
1
4
3
0.63
W
Neith
JstBradyy
Neith
3
2
3
2.25
L
Eset
Misrupt
Eset
4
4
2
1.25
W
Hercules
Schmidt623
Hercules
2
3
8
2
W
Baron Samedi
TheLastFolk
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,144
Damage
22,583
28,480
Taken
32,121
20,563
Mitigated
15,121
11,273
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,900
220
500
1,264
4,190
2,820
0
2,109
2,081
0
6,068
L
Kukulkan
5,388
176
710
788
4,617
1,575
0
3,087
1,530
18,298
0
W
Kuzenbo
3,245
843
330
832
7,037
8,236
0
2,497
4,502
5,403
902
L
Medusa
7,080
2,411
455
214
6,777
2,526
0
3,902
2,875
0
18,187
W
9,496
127
332
1,180
2,938
811
280
1,203
1,735
18,957
0
L
Ymir
2,840
142
85
2,537
11,249
6,500
0
3,915
7,334
2,478
378
W
Neith
JstBradyy
Neith
3,621
347
279
1,737
4,653
1,443
564
2,241
2,246
0
11,675
L
Eset
Misrupt
Eset
5,375
370
219
346
5,288
1,700
0
2,527
2,761
9,848
406
W
Hercules
Schmidt623
Hercules
5,671
704
632
3,440
9,293
7,907
0
4,923
4,245
0
9,330
W
Baron Samedi
TheLastFolk
Baron Samedi
3,111
234
1,234
1,277
4,559
2,166
0
1,892
2,629
10,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
32,019
72
Minions Killed
74
0
Camps Cleared
0
632,061
Distance Traveled
630,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,430
776
10
1
0
73,066
0
L
Kukulkan
6,326
904
21
3
0
146,463
0
W
Kuzenbo
6,783
969
3
0
0
114,658
0
L
Medusa
7,210
1,030
27
4
0
146,154
0
W
Zeus
7,806
1,115
23
3
0
139,524
0
L
Ymir
6,108
873
1
0
0
129,172
0
W
Neith
6,829
976
18
3
0
134,248
0
L
Eset
6,945
992
15
2
0
136,075
0
W
Hercules
6,516
931
6
1
0
140,362
0
W
Baron Samedi
6,093
870
22
3
0
103,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role