Player Matchup

Cernunnos
Cernunnos
Gansburg
Cernunnos
Level 47
God Stats
22W - 26L
1,528 SR
Queue Stats
161W - 179L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
GordRamsay
Sylvanus
Level 107
God Stats
11W - 8L
1,650 SR
Queue Stats
86W - 78L
1,514 Elo+
Party 1
Chaac
Chaac
Modak666
Chaac
Level 32
God Stats
6W - 4L
1,541 SR
Queue Stats
54W - 63L
1,425 Elo+
Party 3
Mercury
Mercury
RogueCaribou152
Mercury
Level 41
God Stats
3W - 11L
1,013 SR
Queue Stats
58W - 64L
1,427 Elo+
Solo
Nu Wa
Nu Wa
SENPAI x117x
Nu Wa
Level 88
God Stats
39W - 35L
1,594 SR
Queue Stats
385W - 393L
1,522 Elo+
Party 3
Team Averages
Level 63
1,465 SR
1,465 Elo+

VS

Team Averages
Level 52
1,513 SR
1,406 Elo+
Sobek
Sobek
Tiburoncin1478
Sobek
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,302 Elo+
Solo
Hou Yi
Hou Yi
ViruZzShoTzZ
Hou Yi
Level 23
God Stats
3W - 1L
1,937 SR
Queue Stats
63W - 71L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
Zorankk
Kukulkan
Level 84
God Stats
2W - 4L
1,284 SR
Queue Stats
131W - 150L
1,421 Elo+
Party 2
Thanatos
Thanatos
ground_gon
Thanatos
Level 52
God Stats
1W - 3L
1,344 SR
Queue Stats
32W - 39L
1,445 Elo+
Party 2
Chaac
Chaac
viSHOOTOVERYOUx
Chaac
Level 66
God Stats
26W - 28L
1,499 SR
Queue Stats
98W - 107L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gansburg
Cernunnos
10
2 / 1 / 5
5,401
540
4,838
5,916
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GordRamsay
Sylvanus
10
2 / 1 / 4
5,865
587
3,854
6,162
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Modak666
Chaac
7
0 / 3 / 1
4,404
440
1,902
6,720
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
5 / 2 / 1
5,951
595
1,468
5,112
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,870
587
5,173
4,000
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
4,837
484
2,831
8,446
6,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
9
2 / 2 / 1
5,260
526
4,031
5,063
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zorankk
Kukulkan
11
2 / 0 / 0
5,933
593
2,970
3,771
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ground_gon
Thanatos
10
0 / 2 / 0
5,138
514
1,121
8,999
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,689
669
4,987
6,887
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
7
7
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Gansburg
Cernunnos
2
1
5
4.5
L
Sylvanus
GordRamsay
Sylvanus
2
1
4
4
L
Chaac
Modak666
Chaac
0
3
1
0.17
L
5
2
1
2.75
L
0
0
2
1
W
1
4
2
0.5
W
Hou Yi
2
2
1
1.25
W
Kukulkan
Zorankk
Kukulkan
2
0
0
2
W
Thanatos
ground_gon
Thanatos
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
15,940
27,910
Taken
33,166
12,345
Mitigated
15,282
8,860
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Gansburg
Cernunnos
4,838
2,825
201
2,567
5,916
2,022
328
1,332
4,584
0
30,631
L
Sylvanus
GordRamsay
Sylvanus
3,854
1,739
871
2,544
6,162
4,045
108
1,241
4,921
20,524
0
L
Chaac
Modak666
Chaac
1,902
474
0
1,386
6,720
3,406
0
108
6,612
0
12,666
L
1,468
661
0
501
5,112
1,830
125
937
4,175
0
27,874
L
5,173
1,203
0
790
4,000
1,042
0
2,183
1,817
36,837
1,478
W
2,831
196
0
3,186
8,446
6,091
0
2,567
5,879
15,936
0
W
Hou Yi
4,031
1,249
0
1,619
5,063
1,216
0
1,861
3,202
0
30,783
W
Kukulkan
Zorankk
Kukulkan
2,970
45
0
1,123
3,771
1,101
0
2,419
1,352
35,015
706
W
Thanatos
ground_gon
Thanatos
1,121
427
0
7,760
8,999
2,537
0
1,758
7,241
0
35,700
W
4,987
630
0
2,175
6,887
4,337
428
408
6,479
0
45,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
27,857
245
Minions Killed
296
0
Camps Cleared
0
875,168
Distance Traveled
923,036
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,401
540
54
5
0
172,532
5
L
Sylvanus
5,865
587
32
3
0
154,735
3
L
Chaac
4,404
440
24
2
0
135,390
0
L
Mercury
5,951
595
48
5
0
226,764
0
L
Nu Wa
5,870
587
87
9
0
185,747
0
W
Sobek
4,837
484
23
2
0
189,082
0
W
Hou Yi
5,260
526
54
5
0
187,220
6
W
Kukulkan
5,933
593
73
7
0
187,433
2
W
Thanatos
5,138
514
69
7
0
191,357
0
W
Chaac
6,689
669
77
8
0
167,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role