Player Matchup

Skadi
Skadi
 
Skadi
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Lancelot
He Bo
Level 159
God Stats
27W - 30L
1,509 SR
Queue Stats
419W - 317L
1,612 Elo+
Solo
Amaterasu
Amaterasu
MortemRemains
Amaterasu
Level 102
God Stats
9W - 6L
1,683 SR
Queue Stats
80W - 74L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
TheTaxingDead
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,607 Elo+
Party 1
Geb
Geb
xhollsxmxh
Geb
Level 28
God Stats
31W - 27L
1,623 SR
Queue Stats
118W - 110L
1,600 Elo+
Party 2
Team Averages
Level 120
1,563 SR
1,582 Elo+

VS

Team Averages
Level 144
1,594 SR
1,569 Elo+
Danzaburou
Danzaburou
Foxypyre
Danzaburou
Level 128
God Stats
13W - 14L
1,507 SR
Queue Stats
136W - 122L
1,536 Elo+
Solo
Thoth
Thoth
InaneBurrito79
Thoth
Level 159
God Stats
7W - 7L
1,741 SR
Queue Stats
51W - 52L
1,592 Elo+
Solo
Cthulhu
Cthulhu
Nadzbadz123
Cthulhu
Level 146
God Stats
7W - 11L
1,523 SR
Queue Stats
726W - 599L
1,651 Elo+
Solo
Nike
Nike
SireniaX
Nike
Level 162
God Stats
4W - 4L
1,612 SR
Queue Stats
663W - 691L
1,517 Elo+
Solo
Loki
Loki
xXYoloYeeterXx
Loki
Level 127
God Stats
77W - 54L
1,585 SR
Queue Stats
241W - 236L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 0 / 3
6,565
1,313
3,165
4,617
1,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Lancelot
He Bo
11
2 / 2 / 1
6,367
1,273
4,748
4,498
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MortemRemains
Amaterasu
11
2 / 0 / 4
6,604
1,321
3,652
3,951
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
TheTaxingDead
Kukulkan
11
0 / 0 / 3
5,758
1,152
2,416
1,045
319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 4
6,720
1,344
3,031
2,868
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

382

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foxypyre
Danzaburou
10
1 / 2 / 0
6,150
1,230
1,855
4,256
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
5,846
1,169
4,289
2,712
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nadzbadz123
Cthulhu
10
0 / 0 / 0
5,369
1,074
198
1,247
723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
11
0 / 2 / 1
6,619
1,324
4,151
7,753
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 1
6,204
1,241
4,180
3,249
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
6
Kills
2
2
Deaths
6
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
L
Danzaburou
Foxypyre
Danzaburou
1
2
0
0.5
L
0
2
0
0
W
He Bo
Lancelot
He Bo
2
2
1
1.25
W
Amaterasu
MortemRemains
Amaterasu
2
0
4
4
L
Cthulhu
Nadzbadz123
Cthulhu
0
0
0
0
L
Nike
0
2
1
0.25
W
Kukulkan
TheTaxingDead
Kukulkan
0
0
3
1.5
L
1
0
1
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
14,673
16,979
Taken
19,217
7,685
Mitigated
9,002
2,141
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,165
1,601
0
810
4,617
1,356
0
1,234
3,308
0
24,546
L
Danzaburou
Foxypyre
Danzaburou
1,855
588
0
85
4,256
1,433
0
2,696
1,560
0
11,526
L
4,289
111
0
141
2,712
807
0
1,188
1,524
19,283
0
W
He Bo
Lancelot
He Bo
4,748
125
0
0
4,498
1,125
0
428
4,070
11,242
0
W
Amaterasu
MortemRemains
Amaterasu
3,652
699
0
776
3,951
2,736
0
1,066
2,885
0
7,107
L
Cthulhu
Nadzbadz123
Cthulhu
198
0
0
75
1,247
723
0
562
685
2,591
97
L
Nike
4,151
98
0
2,600
7,753
5,277
0
3,282
4,471
0
7,529
W
Kukulkan
TheTaxingDead
Kukulkan
2,416
0
0
0
1,045
319
0
358
687
12,804
0
L
4,180
525
0
1,164
3,249
762
0
2,467
782
0
12,702
W
3,031
184
0
555
2,868
2,149
0
1,302
1,566
7,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
30,188
112
Minions Killed
98
8
Camps Cleared
3
634,893
Distance Traveled
531,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,565
1,313
48
10
7
111,099
0
L
Danzaburou
6,150
1,230
41
8
2
105,304
0
L
Thoth
5,846
1,169
34
7
0
107,540
0
W
He Bo
6,367
1,273
17
3
0
127,701
0
W
Amaterasu
6,604
1,321
9
2
0
135,011
0
L
Cthulhu
5,369
1,074
2
0
0
45,773
0
L
Nike
6,619
1,324
6
1
0
131,073
0
W
Kukulkan
5,758
1,152
26
5
0
122,839
0
L
Loki
6,204
1,241
15
3
1
141,364
0
W
Geb
6,720
1,344
12
2
1
138,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role