Player Matchup

Merlin
Merlin
Bronze III
Acnologia80
Merlin
Bronze III
Level 95
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 5L
1,400 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
KthunderM
Danzaburou
Bronze III
Level 65
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 5L
1,400 MMR
Party 1
Charon
Charon
Bronze III
aKuriboh
Charon
Bronze III
Level 31
God Stats
0W - 1L
1,492 SR
Queue Stats
5W - 5L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,578 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,604 SR
1,417 MMR
Geb
Geb
Gold IV
Pelo_29011
Geb
Gold IV
Level 118
God Stats
28W - 24L
1,622 SR
Queue Stats
108W - 131L
1,368 MMR
Party 2
Nu Wa
Nu Wa
Silver I
jesu_Malaga07
Nu Wa
Silver I
Level 105
God Stats
8W - 7L
1,573 SR
Queue Stats
38W - 44L
1,432 MMR
Party 2
Medusa
Medusa
Bronze III
nagarlo
Medusa
Bronze III
Level 89
God Stats
2W - 0L
1,616 SR
Queue Stats
2W - 1L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 4 / 6
8,152
679
8,655
6,823
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
KthunderM
Danzaburou
14
6 / 3 / 0
9,523
794
6,468
9,975
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
aKuriboh
Charon
13
1 / 2 / 5
8,028
669
5,825
11,632
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeBellonaChang'eHeimdallrVulcan

VS

Bans
Ah Muzen CabAresBacchusBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,650
721
8,783
12,313
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 3
9,934
828
7,944
7,941
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
nagarlo
Medusa
16
4 / 1 / 3
9,837
820
7,674
6,002
2,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
9
9
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
6
0.75
L
Danzaburou
KthunderM
Danzaburou
6
3
0
2
W
2
3
3
1.17
L
Charon
aKuriboh
Charon
1
2
5
1.75
W
3
3
3
1.5
W
Medusa
nagarlo
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
24,401
28,430
Taken
26,256
13,878
Mitigated
14,021
3,651
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,655
495
0
281
6,823
2,081
140
3,780
2,815
38,843
0
L
Danzaburou
KthunderM
Danzaburou
6,468
2,028
0
2,188
9,975
3,288
0
4,141
5,414
0
26,907
W
8,783
106
0
1,947
12,313
9,346
290
5,805
5,674
24,074
810
L
Charon
aKuriboh
Charon
5,825
187
0
1,182
11,632
8,509
46
7,124
4,095
20,202
1,652
W
7,944
2,776
0
2,220
7,941
2,569
791
4,198
3,359
41,516
277
W
Medusa
nagarlo
Medusa
7,674
2,358
0
2,173
6,002
2,106
1,866
2,723
2,972
0
46,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
28,421
150
Minions Killed
176
0
Camps Cleared
0
657,882
Distance Traveled
722,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,152
679
65
5
0
200,458
0
L
Danzaburou
9,523
794
60
5
0
218,248
0
W
Geb
8,650
721
24
2
0
241,250
2
L
Charon
8,028
669
25
2
0
239,176
0
W
Nu Wa
9,934
828
74
6
0
220,277
0
W
Medusa
9,837
820
78
7
0
260,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role