Player Matchup

Eset
Eset
 
Eset
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CypressCity
Anubis
Level 108
God Stats
13W - 9L
1,663 SR
Queue Stats
58W - 61L
1,531 Elo+
Party 2
Mulan
Mulan
M1m111
Mulan
Level 142
God Stats
105W - 104L
1,544 SR
Queue Stats
273W - 302L
1,510 Elo+
Party 2
Rama
Rama
Xilho
Rama
Level 147
God Stats
22W - 20L
1,519 SR
Queue Stats
61W - 55L
1,527 Elo+
Solo
Cthulhu
Cthulhu
ezz22
Cthulhu
Level 82
God Stats
48W - 44L
1,552 SR
Queue Stats
360W - 383L
1,540 Elo+
Party 2
Team Averages
Level 135
1,556 SR
1,521 Elo+

VS

Team Averages
Level 92
1,511 SR
1,515 Elo+
Zhong Kui
Zhong Kui
FoleyLFC
Zhong Kui
Level 159
God Stats
46W - 30L
1,660 SR
Queue Stats
320W - 296L
1,573 Elo+
Party 1
Mulan
Mulan
HSleroy
Mulan
Level 86
God Stats
6W - 11L
1,357 SR
Queue Stats
311W - 293L
1,496 Elo+
Solo
Bacchus
Bacchus
LosgannFrog
Bacchus
Level 45
God Stats
1W - 1L
1,402 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo
Hel
Hel
Seasele
Hel
Level 43
God Stats
11W - 13L
1,420 SR
Queue Stats
207W - 212L
1,513 Elo+
Party 1
Medusa
Medusa
Skandaluur101
Medusa
Level 127
God Stats
11W - 3L
1,716 SR
Queue Stats
65W - 49L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 8 / 3
8,504
945
9,490
13,110
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
14
0 / 6 / 5
8,815
979
6,614
8,201
4,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
M1m111
Mulan
14
2 / 5 / 1
8,591
955
8,995
11,133
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rama
Xilho
Rama
14
2 / 2 / 2
9,453
1,050
6,645
8,354
2,547
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ezz22
Cthulhu
15
2 / 6 / 4
9,472
1,052
16,490
27,499
31,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

119

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FoleyLFC
Zhong Kui
16
7 / 1 / 14
10,950
1,217
11,944
11,623
11,109
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
HSleroy
Mulan
16
7 / 0 / 14
10,374
1,153
12,666
12,088
14,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
LosgannFrog
Bacchus
16
2 / 2 / 19
9,530
1,059
11,074
12,461
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
16
1 / 3 / 18
9,337
1,037
5,927
10,581
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 15
12,785
1,421
21,763
8,526
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
6
Kills
27
27
Deaths
6
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
8
3
0.19
L
Anubis
0
6
5
0.42
W
Zhong Kui
FoleyLFC
Zhong Kui
7
1
14
14
W
Mulan
HSleroy
Mulan
7
0
14
14
W
Bacchus
LosgannFrog
Bacchus
2
2
19
5.75
L
Mulan
M1m111
Mulan
2
5
1
0.5
W
Hel
1
3
18
3.33
W
10
0
15
17.5
L
Rama
Xilho
Rama
2
2
2
1.5
L
Cthulhu
ezz22
Cthulhu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
63,374
68,297
Taken
55,279
48,855
Mitigated
41,107
2,898
Healing
20,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,490
159
77
165
13,110
4,335
0
7,610
5,358
24,996
0
L
Anubis
6,614
101
0
924
8,201
4,086
0
3,719
4,297
20,948
0
W
Zhong Kui
FoleyLFC
Zhong Kui
11,944
1,360
0
2,178
11,623
11,109
0
6,216
5,016
21,239
925
W
Mulan
HSleroy
Mulan
12,666
1,280
0
2,163
12,088
14,335
0
6,332
5,323
0
18,419
W
Bacchus
LosgannFrog
Bacchus
11,074
1,048
0
1,245
12,461
7,826
0
6,082
5,772
17,569
0
L
Mulan
M1m111
Mulan
8,995
985
0
777
11,133
6,470
0
5,048
5,922
109
12,281
W
Hel
5,927
1,094
8,116
5,186
10,581
4,258
0
6,698
3,514
18,398
669
W
21,763
9,244
0
1,649
8,526
3,579
0
4,527
3,794
0
66,531
L
Rama
Xilho
Rama
6,645
5,286
0
0
8,354
2,547
0
2,664
5,690
0
21,977
L
Cthulhu
ezz22
Cthulhu
16,490
364
261
694
27,499
31,417
0
9,272
17,414
36,607
1,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
52,976
175
Minions Killed
209
6
Camps Cleared
6
730,528
Distance Traveled
914,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,504
945
50
6
0
171,846
0
L
Anubis
8,815
979
41
5
0
118,496
0
W
Zhong Kui
10,950
1,217
38
4
1
158,801
0
W
Mulan
10,374
1,153
14
2
2
195,521
0
W
Bacchus
9,530
1,059
9
1
2
193,701
0
L
Mulan
8,591
955
8
1
0
101,788
0
W
Hel
9,337
1,037
33
4
0
164,970
0
W
Medusa
12,785
1,421
115
13
1
201,962
0
L
Rama
9,453
1,050
24
3
4
151,579
0
L
Cthulhu
9,472
1,052
52
6
2
186,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role