Player Matchup

Izanami
Izanami
JeanGrylls
Izanami
Level 75
God Stats
8W - 8L
1,657 SR
Queue Stats
172W - 172L
1,515 Elo+
Solo
Arachne
Arachne
Lets_Do_Poppers
Arachne
Level 108
God Stats
13W - 12L
1,546 SR
Queue Stats
71W - 69L
1,470 Elo+
Party 1
Odin
Odin
Ssampoc
Odin
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 74L
1,516 Elo+
Solo
Achilles
Achilles
capta1nbird
Achilles
Level 85
God Stats
1W - 5L
1,227 SR
Queue Stats
280W - 267L
1,473 Elo+
Solo
Persephone
Persephone
chris-styan
Persephone
Level 120
God Stats
1W - 3L
1,620 SR
Queue Stats
22W - 28L
1,488 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,492 Elo+

VS

Team Averages
Level 108
1,492 SR
1,501 Elo+
Neith
Neith
Apidron
Neith
Level 122
God Stats
8W - 9L
1,500 SR
Queue Stats
255W - 236L
1,470 Elo+
Solo
Bacchus
Bacchus
EL XiiMii
Bacchus
Level 69
God Stats
8W - 6L
1,767 SR
Queue Stats
26W - 33L
1,472 Elo+
Solo
Apollo
Apollo
Mootja
Apollo
Level 86
God Stats
2W - 3L
1,436 SR
Queue Stats
847W - 817L
1,497 Elo+
Solo
Janus
Janus
RainOver
Janus
Level 159
God Stats
9W - 12L
1,170 SR
Queue Stats
709W - 668L
1,555 Elo+
Solo
Loki
Loki
marsleno
Loki
Level 105
God Stats
205W - 191L
1,585 SR
Queue Stats
246W - 242L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JeanGrylls
Izanami
8
0 / 1 / 0
4,627
514
2,366
3,987
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,026
447
1,573
6,373
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
Ssampoc
Odin
8
0 / 0 / 0
4,634
515
1,693
4,317
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
capta1nbird
Achilles
7
2 / 2 / 0
4,578
509
3,129
4,508
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
chris-styan
Persephone
8
0 / 4 / 0
4,695
522
1,039
4,800
1,097
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apidron
Neith
8
1 / 1 / 1
4,944
549
2,726
3,547
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
EL XiiMii
Bacchus
8
0 / 0 / 2
4,754
528
1,599
3,697
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Mootja
Apollo
11
2 / 2 / 0
6,013
668
2,656
5,359
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
RainOver
Janus
11
2 / 0 / 3
6,180
687
2,089
2,665
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
4 / 0 / 3
6,076
675
4,149
4,873
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Apidron
Neith
1
1
1
1.5
W
Bacchus
EL XiiMii
Bacchus
0
0
2
1
L
Izanami
JeanGrylls
Izanami
0
1
0
0
L
0
2
0
0
W
Apollo
Mootja
Apollo
2
2
0
1
W
Janus
RainOver
Janus
2
0
3
3.5
L
Odin
Ssampoc
Odin
0
0
0
0
L
Achilles
capta1nbird
Achilles
2
2
0
1
L
Persephone
chris-styan
Persephone
0
4
0
0
W
Loki
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,800
Damage
13,219
23,985
Taken
20,141
9,064
Mitigated
7,478
6,647
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Apidron
Neith
2,726
884
0
1,973
3,547
947
0
0
3,547
0
33,906
W
Bacchus
EL XiiMii
Bacchus
1,599
45
0
2,369
3,697
3,128
0
0
3,697
7,241
0
L
Izanami
JeanGrylls
Izanami
2,366
1,749
0
1,524
3,987
1,063
0
92
3,895
0
34,030
L
1,573
1,269
0
1,443
6,373
2,087
0
564
5,809
0
17,992
W
Apollo
Mootja
Apollo
2,656
1,556
0
2,593
5,359
1,334
0
0
4,976
0
35,280
W
Janus
RainOver
Janus
2,089
0
0
828
2,665
761
0
726
1,939
36,471
0
L
Odin
Ssampoc
Odin
1,693
361
0
2,037
4,317
2,427
0
1,096
3,221
0
11,732
L
Achilles
capta1nbird
Achilles
3,129
290
0
1,001
4,508
2,390
0
0
4,508
0
13,368
L
Persephone
chris-styan
Persephone
1,039
0
0
642
4,800
1,097
0
1,647
2,858
25,704
693
W
Loki
4,149
1,033
0
3,531
4,873
1,308
0
293
4,580
0
42,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,560
Gold Earned
27,967
201
Minions Killed
311
0
Camps Cleared
0
787,531
Distance Traveled
880,925
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,944
549
56
6
0
166,758
0
W
Bacchus
4,754
528
24
3
0
183,231
3
L
Izanami
4,627
514
72
8
0
155,293
2
L
Arachne
4,026
447
34
4
0
191,386
0
W
Apollo
6,013
668
68
8
0
151,551
0
W
Janus
6,180
687
75
8
0
179,591
6
L
Odin
4,634
515
23
3
0
181,642
1
L
Achilles
4,578
509
22
2
0
110,899
0
L
Persephone
4,695
522
50
6
0
148,311
0
W
Loki
6,076
675
88
10
0
199,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role