Player Matchup

Discordia
Discordia
Cha0tiiQ
Discordia
Level 127
God Stats
12W - 5L
1,438 SR
Queue Stats
144W - 148L
1,410 Elo+
Party 1
Bacchus
Bacchus
Opalite1262
Bacchus
Level 68
God Stats
12W - 16L
1,408 SR
Queue Stats
60W - 64L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Tjopperr
Danzaburou
Level 48
God Stats
8W - 7L
1,414 SR
Queue Stats
57W - 58L
1,355 Elo+
Party 1
Team Averages
Level 81
1,420 SR
1,385 Elo+

VS

Team Averages
Level 51
1,459 SR
1,417 Elo+
Anhur
Anhur
msjfs
Anhur
Level 61
God Stats
2W - 4L
1,376 SR
Queue Stats
53W - 45L
1,444 Elo+
Party 2
Anubis
Anubis
mvp_jh87
Anubis
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 32L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
rea__eXe
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cha0tiiQ
Discordia
19
15 / 1 / 5
13,862
866
21,600
8,357
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Opalite1262
Bacchus
17
1 / 2 / 19
11,340
709
8,936
14,317
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tjopperr
Danzaburou
19
5 / 1 / 14
13,192
825
11,245
13,064
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
msjfs
Anhur
15
1 / 6 / 2
9,746
609
6,349
16,200
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
mvp_jh87
Anubis
15
1 / 8 / 2
10,036
627
8,299
12,058
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
rea__eXe
Cthulhu
15
1 / 7 / 2
9,822
614
10,572
16,458
16,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
3
4
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cha0tiiQ
Discordia
15
1
5
17.5
W
Bacchus
Opalite1262
Bacchus
1
2
19
5.25
W
Danzaburou
Tjopperr
Danzaburou
5
1
14
12
L
Anhur
msjfs
Anhur
1
6
2
0.33
L
Anubis
mvp_jh87
Anubis
1
8
2
0.25
L
Cthulhu
rea__eXe
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,781
Damage
25,220
35,738
Taken
44,716
25,797
Mitigated
24,136
9,486
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cha0tiiQ
Discordia
21,600
172
0
775
8,357
2,866
762
3,759
4,565
81,431
564
W
Bacchus
Opalite1262
Bacchus
8,936
491
0
1,956
14,317
17,611
34
6,584
7,683
15,120
2,798
W
Danzaburou
Tjopperr
Danzaburou
11,245
4,060
0
6,755
13,064
5,320
1,388
8,250
4,032
0
73,282
L
Anhur
msjfs
Anhur
6,349
1,985
0
3,354
16,200
4,100
0
10,413
5,200
0
34,479
L
Anubis
mvp_jh87
Anubis
8,299
392
0
1,712
12,058
3,811
0
9,239
2,035
39,903
0
L
Cthulhu
rea__eXe
Cthulhu
10,572
202
132
2,285
16,458
16,225
0
7,666
8,236
28,254
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
29,604
248
Minions Killed
170
0
Camps Cleared
0
960,240
Distance Traveled
751,613
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,862
866
95
6
0
321,844
0
W
Bacchus
11,340
709
23
1
0
326,954
0
W
Danzaburou
13,192
825
130
8
0
311,442
0
L
Anhur
9,746
609
74
5
0
248,879
1
L
Anubis
10,036
627
68
4
0
241,164
0
L
Cthulhu
9,822
614
28
2
0
261,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role