Player Matchup

Anhur
Anhur
CamoufIage
Anhur
Level 143
God Stats
8W - 9L
1,646 SR
Queue Stats
274W - 248L
1,537 Elo+
Solo
Mulan
Mulan
KyleFromCasuals
Mulan
Level 140
God Stats
4W - 1L
1,701 SR
Queue Stats
338W - 169L
1,750 Elo+
Party 1
Raijin
Raijin
LuckyDan
Raijin
Level 214
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 192L
1,652 Elo+
Party 1
Bacchus
Bacchus
Niikõ
Bacchus
Level 176
God Stats
2W - 2L
1,464 SR
Queue Stats
200W - 93L
1,688 Elo+
Party 1
Geb
Geb
NoneBar
Geb
Level 188
God Stats
3W - 0L
1,742 SR
Queue Stats
687W - 303L
1,721 Elo+
Party 1
Team Averages
Level 172
1,610 SR
1,670 Elo+

VS

Team Averages
Level 154
1,548 SR
1,537 Elo+
Yu Huang
Yu Huang
Augustus42069
Yu Huang
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,542 Elo+
Solo
Xing Tian
Xing Tian
BlackestThorns
Xing Tian
Level 151
God Stats
3W - 3L
1,630 SR
Queue Stats
201W - 180L
1,475 Elo+
Party 2
Hercules
Hercules
ClemKaiser
Hercules
Level 186
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 235L
1,560 Elo+
Solo
Susano
Susano
M4M4Klutch
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,555 Elo+
Party 2
Skadi
Skadi
Praach
Skadi
Level 126
God Stats
6W - 4L
1,609 SR
Queue Stats
148W - 121L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 1 / 0
5,899
590
3,825
5,188
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 1 / 1
6,903
690
9,280
10,462
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
LuckyDan
Raijin
11
0 / 1 / 2
5,921
592
3,471
3,042
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Niikõ
Bacchus
11
5 / 0 / 5
6,509
651
5,821
6,358
5,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
11
3 / 2 / 3
5,584
558
4,111
6,919
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Augustus42069
Yu Huang
12
1 / 2 / 1
6,151
615
3,612
4,943
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
BlackestThorns
Xing Tian
8
0 / 2 / 0
4,653
465
2,271
9,264
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ClemKaiser
Hercules
9
3 / 5 / 0
5,431
543
4,971
12,200
10,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
M4M4Klutch
Susano
10
1 / 4 / 3
5,159
516
4,445
8,094
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Praach
Skadi
10
0 / 2 / 1
5,350
535
3,248
3,712
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Augustus42069
Yu Huang
1
2
1
0.75
L
Xing Tian
BlackestThorns
Xing Tian
0
2
0
0
W
Anhur
2
1
0
2
L
Hercules
ClemKaiser
Hercules
3
5
0
0.6
W
5
1
1
5.5
W
Raijin
LuckyDan
Raijin
0
1
2
1
L
Susano
M4M4Klutch
Susano
1
4
3
0.63
W
Bacchus
Niikõ
Bacchus
5
0
5
7.5
W
Geb
3
2
3
2.25
L
Skadi
Praach
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
18,547
31,969
Taken
38,213
15,557
Mitigated
18,550
13,852
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Augustus42069
Yu Huang
3,612
624
0
980
4,943
1,561
0
2,873
1,966
54,885
0
L
Xing Tian
BlackestThorns
Xing Tian
2,271
187
0
1,501
9,264
3,764
0
4,777
4,335
13,158
0
W
Anhur
3,825
1,995
0
2,170
5,188
1,442
0
889
4,299
0
43,875
L
Hercules
ClemKaiser
Hercules
4,971
2,611
0
5,057
12,200
10,321
0
1,316
10,884
0
24,445
W
9,280
2,319
0
5,129
10,462
5,709
0
360
10,062
0
42,035
W
Raijin
LuckyDan
Raijin
3,471
756
0
500
3,042
801
0
1,706
1,252
46,564
765
L
Susano
M4M4Klutch
Susano
4,445
1,145
0
2,866
8,094
2,212
0
3,590
4,436
0
25,875
W
Bacchus
Niikõ
Bacchus
5,821
1,104
0
2,523
6,358
5,113
0
1,838
4,408
21,990
2,414
W
Geb
4,111
1,194
0
3,530
6,919
2,492
0
782
6,065
34,444
0
L
Skadi
Praach
Skadi
3,248
1,141
0
623
3,712
692
0
445
3,267
0
39,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
26,744
358
Minions Killed
329
0
Camps Cleared
0
1,045,819
Distance Traveled
1,000,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,151
615
132
13
0
202,727
1
L
Xing Tian
4,653
465
22
2
0
206,235
0
W
Anhur
5,899
590
79
8
0
186,075
0
L
Hercules
5,431
543
48
5
0
179,386
0
W
Mulan
6,903
690
73
7
0
195,481
1
W
Raijin
5,921
592
117
12
0
202,457
0
L
Susano
5,159
516
40
4
0
220,541
0
W
Bacchus
6,509
651
28
3
0
223,524
4
W
Geb
5,584
558
61
6
0
238,282
0
L
Skadi
5,350
535
87
9
0
191,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role