Player Matchup

Zhong Kui
Zhong Kui
MAJESTAD-D-XS
Zhong Kui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,361 Elo+
Solo
Ra
Ra
Mau0mx
Ra
Level 146
God Stats
0W - 2L
1,536 SR
Queue Stats
18W - 19L
1,480 Elo+
Solo
Ares
Ares
finger_men37
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 111L
1,500 Elo+
Party 1
Arachne
Arachne
lapé
Arachne
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Izanami
Izanami
stinxmeaner
Izanami
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,482 Elo+
Solo
Team Averages
Level 75
1,507 SR
1,465 Elo+

VS

Team Averages
Level 96
1,494 SR
1,425 Elo+
Jormungandr
Jormungandr
Cmurda0885
Jormungandr
Level 157
God Stats
19W - 13L
1,349 SR
Queue Stats
612W - 631L
1,483 Elo+
Party 2
Medusa
Medusa
Sxlent8013
Medusa
Level 89
God Stats
1W - 0L
1,485 SR
Queue Stats
65W - 50L
1,489 Elo+
Solo
Ra
Ra
jo3ker420198
Ra
Level 85
God Stats
13W - 3L
1,861 SR
Queue Stats
445W - 450L
1,385 Elo+
Solo
Hera
Hera
kxng_oftheunderw
Hera
Level 43
God Stats
13W - 8L
1,507 SR
Queue Stats
312W - 347L
1,333 Elo+
Solo
Baba Yaga
Baba Yaga
xKarelessKrakenx
Baba Yaga
Level 105
God Stats
15W - 12L
1,269 SR
Queue Stats
395W - 377L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MAJESTAD-D-XS
Zhong Kui
14
3 / 11 / 7
9,036
753
10,776
16,673
13,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
15
2 / 6 / 8
8,603
717
6,399
13,602
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 15
8,327
694
7,034
25,275
20,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
lapé
Arachne
17
6 / 3 / 11
9,589
799
7,989
13,967
13,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
stinxmeaner
Izanami
18
8 / 4 / 4
10,547
879
14,507
13,737
5,347
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cmurda0885
Jormungandr
16
3 / 4 / 18
9,963
830
11,335
17,151
18,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Sxlent8013
Medusa
18
9 / 3 / 11
11,104
925
20,012
13,799
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 4 / 14
10,385
865
14,014
11,803
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 14
11,220
935
17,620
10,349
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
18
6 / 3 / 19
10,604
884
15,938
13,091
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
19
Kills
30
30
Deaths
20
45
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cmurda0885
Jormungandr
3
4
18
3
L
Zhong Kui
MAJESTAD-D-XS
Zhong Kui
3
11
7
0.59
L
Ra
2
6
8
1
W
Medusa
Sxlent8013
Medusa
9
3
11
4.83
L
0
6
15
1.25
W
4
4
14
2.75
W
8
6
14
2.5
L
Arachne
lapé
Arachne
6
3
11
3.83
L
Izanami
stinxmeaner
Izanami
8
4
4
2.5
W
Baba Yaga
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
78,919
83,254
Taken
66,193
57,263
Mitigated
38,874
30,254
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cmurda0885
Jormungandr
11,335
2,291
731
2,734
17,151
18,033
159
4,894
12,074
28,971
934
L
Zhong Kui
MAJESTAD-D-XS
Zhong Kui
10,776
156
663
1,545
16,673
13,207
0
9,843
6,611
20,642
114
L
Ra
6,399
100
6,471
5,687
13,602
5,295
0
10,528
2,873
11,788
0
W
Medusa
Sxlent8013
Medusa
20,012
11,605
354
1,870
13,799
5,641
1,377
5,611
8,115
0
44,783
L
7,034
834
1,100
5,917
25,275
20,338
0
14,034
10,409
11,348
268
W
14,014
482
9,947
4,510
11,803
4,762
1,039
4,637
6,965
37,885
0
W
17,620
4,027
559
890
10,349
4,337
516
4,164
6,068
26,926
0
L
Arachne
lapé
Arachne
7,989
6,198
767
3,508
13,967
13,076
0
10,835
2,575
0
11,094
L
Izanami
stinxmeaner
Izanami
14,507
8,980
1,465
3,131
13,737
5,347
1,236
10,612
2,764
0
50,357
W
Baba Yaga
15,938
1,300
1,516
4,021
13,091
6,101
290
4,332
8,701
27,543
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
53,276
122
Minions Killed
208
0
Camps Cleared
0
1,068,901
Distance Traveled
1,144,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,963
830
40
3
0
221,843
0
L
Zhong Kui
9,036
753
26
2
0
180,705
0
L
Ra
8,603
717
10
1
0
226,481
0
W
Medusa
11,104
925
60
5
0
243,459
0
L
Ares
8,327
694
6
1
0
212,167
0
W
Ra
10,385
865
52
4
0
235,336
0
W
Hera
11,220
935
23
2
0
197,680
0
L
Arachne
9,589
799
7
1
0
260,235
0
L
Izanami
10,547
879
73
6
0
189,313
0
W
Baba Yaga
10,604
884
33
3
0
246,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role