Player Matchup

Nemesis
Nemesis
Lisaaa91
Nemesis
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
104W - 107L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
craig1989cw
Kukulkan
Level 83
God Stats
5W - 9L
1,332 SR
Queue Stats
19W - 23L
1,403 Elo+
Party 1
Medusa
Medusa
defrow2k8
Medusa
Level 106
God Stats
3W - 1L
1,859 SR
Queue Stats
106W - 111L
1,472 Elo+
Party 1
Team Averages
Level 92
1,490 SR
1,450 Elo+

VS

Team Averages
Level 126
1,515 SR
1,601 Elo+
Odin
Odin
GHOST675455
Odin
Level 116
God Stats
4W - 4L
1,351 SR
Queue Stats
69W - 69L
1,494 Elo+
Party 2
Chang'e
Chang'e
HP_Say18405
Chang'e
Level 153
God Stats
2W - 1L
1,324 SR
Queue Stats
61W - 74L
1,432 Elo+
Party 2
Serqet
Serqet
xXThanLongXx
Serqet
Level 108
God Stats
3W - 0L
1,869 SR
Queue Stats
129W - 72L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lisaaa91
Nemesis
15
1 / 3 / 0
9,163
655
6,881
12,603
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
craig1989cw
Kukulkan
12
0 / 5 / 0
8,067
576
5,184
7,184
2,559
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
defrow2k8
Medusa
13
0 / 7 / 1
8,406
600
9,363
12,479
4,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
10,605
758
6,711
14,973
10,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
HP_Say18405
Chang'e
18
7 / 0 / 8
11,599
829
10,198
8,894
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
16
7 / 1 / 4
10,949
782
11,962
12,715
5,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Chang'e
HP_Say18405
Chang'e
7
0
8
11
L
Nemesis
Lisaaa91
Nemesis
1
3
0
0.33
L
Kukulkan
craig1989cw
Kukulkan
0
5
0
0
L
Medusa
defrow2k8
Medusa
0
7
1
0.07
W
Serqet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
28,871
32,266
Taken
36,582
16,829
Mitigated
19,650
3,229
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,711
684
0
4,336
14,973
10,538
44
2,833
11,711
0
43,933
W
Chang'e
HP_Say18405
Chang'e
10,198
835
5,034
6,725
8,894
3,204
1,811
1,607
7,029
55,069
1,040
L
Nemesis
Lisaaa91
Nemesis
6,881
952
0
2,180
12,603
9,990
0
3,488
8,033
0
19,275
L
Kukulkan
craig1989cw
Kukulkan
5,184
425
0
210
7,184
2,559
0
3,362
3,717
24,620
0
L
Medusa
defrow2k8
Medusa
9,363
3,147
0
839
12,479
4,280
0
3,264
9,017
0
33,264
W
Serqet
11,962
2,627
0
2,041
12,715
5,908
247
799
11,388
0
48,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
33,153
130
Minions Killed
211
0
Camps Cleared
0
742,873
Distance Traveled
904,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,605
758
72
5
0
299,392
0
W
Chang'e
11,599
829
94
7
0
296,665
2
L
Nemesis
9,163
655
23
2
0
283,477
0
L
Kukulkan
8,067
576
41
3
0
219,869
0
L
Medusa
8,406
600
66
5
0
239,527
0
W
Serqet
10,949
782
45
3
0
308,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role