Player Matchup

Baron Samedi
Baron Samedi
ASAP FaRLoPa421
Baron Samedi
Level 161
God Stats
3W - 4L
1,549 SR
Queue Stats
16W - 26L
1,445 Elo+
Solo
Ganesha
Ganesha
Dtemmie609
Ganesha
Level 124
God Stats
10W - 10L
1,479 SR
Queue Stats
80W - 80L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
Ithuriel15
Ao Kuang
Level 123
God Stats
4W - 9L
1,767 SR
Queue Stats
69W - 80L
1,466 Elo+
Solo
Awilix
Awilix
Musiclovingnerd
Awilix
Level 89
God Stats
1W - 6L
1,177 SR
Queue Stats
10W - 17L
1,306 Elo+
Solo
Skadi
Skadi
teatheskelly
Skadi
Level 17
God Stats
3W - 2L
1,743 SR
Queue Stats
3W - 5L
1,405 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,417 Elo+

VS

Team Averages
Level 64
1,519 SR
1,447 Elo+
Yemoja
Yemoja
ArcLIfe701
Yemoja
Level 49
God Stats
4W - 4L
1,473 SR
Queue Stats
137W - 147L
1,428 Elo+
Solo
Anubis
Anubis
Chacho500
Anubis
Level 61
God Stats
58W - 39L
1,591 SR
Queue Stats
294W - 322L
1,423 Elo+
Solo
Xbalanque
Xbalanque
Eelyaknavi
Xbalanque
Level 86
God Stats
34W - 25L
1,379 SR
Queue Stats
818W - 877L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
NoireSora
Nu Wa
Level 59
God Stats
6W - 4L
1,641 SR
Queue Stats
82W - 92L
1,509 Elo+
Solo
Bastet
Bastet
eelyaknavillus
Bastet
Level 63
God Stats
217W - 211L
1,510 SR
Queue Stats
263W - 283L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASAP FaRLoPa421
Baron Samedi
13
2 / 2 / 1
9,064
1,007
5,121
7,503
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Dtemmie609
Ganesha
15
0 / 5 / 2
9,015
1,002
7,629
21,410
25,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Ithuriel15
Ao Kuang
14
1 / 1 / 3
9,092
1,010
3,110
9,084
3,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 0 / 0
7,770
863
0
849
189
14
1 / 5 / 2
8,845
983
9,046
12,997
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

199

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArcLIfe701
Yemoja
16
1 / 0 / 8
9,642
1,071
5,560
3,939
1,961
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Chacho500
Anubis
14
2 / 4 / 5
9,388
1,043
9,863
7,701
3,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Eelyaknavi
Xbalanque
15
2 / 0 / 7
9,503
1,056
12,567
10,475
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
NoireSora
Nu Wa
17
8 / 0 / 3
12,087
1,343
18,706
5,990
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 0
7,770
863
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
13
13
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ASAP FaRLoPa421
Baron Samedi
2
2
1
1.25
W
Yemoja
ArcLIfe701
Yemoja
1
0
8
5
W
Anubis
Chacho500
Anubis
2
4
5
1.13
L
Ganesha
Dtemmie609
Ganesha
0
5
2
0.2
W
Xbalanque
Eelyaknavi
Xbalanque
2
0
7
5.5
L
Ao Kuang
Ithuriel15
Ao Kuang
1
1
3
2.5
L
0
0
0
0
W
Nu Wa
NoireSora
Nu Wa
8
0
3
9.5
W
0
0
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
46,696
51,843
Taken
28,105
34,251
Mitigated
11,688
5,185
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ASAP FaRLoPa421
Baron Samedi
5,121
254
657
1,611
7,503
2,002
0
5,450
1,877
21,386
0
W
Yemoja
ArcLIfe701
Yemoja
5,560
1,074
820
288
3,939
1,961
0
2,663
1,276
14,296
101
W
Anubis
Chacho500
Anubis
9,863
1,344
0
2,496
7,701
3,711
0
3,667
4,034
21,580
0
L
Ganesha
Dtemmie609
Ganesha
7,629
743
79
475
21,410
25,510
0
12,381
8,568
35,473
0
W
Xbalanque
Eelyaknavi
Xbalanque
12,567
4,363
0
0
10,475
3,829
0
6,095
4,380
0
24,024
L
Ao Kuang
Ithuriel15
Ao Kuang
3,110
883
81
1,939
9,084
3,311
0
5,005
3,932
17,109
0
L
0
0
0
0
849
189
0
767
0
0
0
W
Nu Wa
NoireSora
Nu Wa
18,706
7,057
58
781
5,990
2,187
0
3,435
2,555
51,195
2,450
W
0
0
0
0
0
0
0
0
0
0
0
L
9,046
3,917
0
343
12,997
3,239
0
8,598
4,091
0
21,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
48,390
155
Minions Killed
170
3
Camps Cleared
5
540,126
Distance Traveled
628,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,064
1,007
65
7
0
94,062
0
W
Yemoja
9,642
1,071
12
1
1
145,582
0
W
Anubis
9,388
1,043
35
4
2
121,148
0
L
Ganesha
9,015
1,002
4
0
0
146,708
0
W
Xbalanque
9,503
1,056
15
2
1
182,575
0
L
Ao Kuang
9,092
1,010
41
5
2
155,171
0
L
Awilix
7,770
863
0
0
0
0
0
W
Nu Wa
12,087
1,343
108
12
1
179,194
0
W
Bastet
7,770
863
0
0
0
0
0
L
Skadi
8,845
983
45
5
1
144,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role