Player Matchup

Baba Yaga
Baba Yaga
BagStaff6692
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 136L
1,460 Elo+
Party 2
Da Ji
Da Ji
Bxd Iuck
Da Ji
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 224L
1,521 Elo+
Party 2
Yemoja
Yemoja
Liam_LFC2014
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Ravana
Ravana
Revo Notorious
Ravana
Level 113
God Stats
4W - 6L
1,573 SR
Queue Stats
116W - 131L
1,494 Elo+
Party 3
King Arthur
King Arthur
mastajay
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,455 Elo+
Party 3
Team Averages
Level 86
1,515 SR
1,511 Elo+

VS

Team Averages
Level 133
1,387 SR
1,477 Elo+
Hera
Hera
Diamond_stabil
Hera
Level 108
God Stats
14W - 10L
1,440 SR
Queue Stats
795W - 770L
1,489 Elo+
Party 1
Athena
Athena
MrsAverrnity
Athena
Level 128
God Stats
1W - 0L
1,292 SR
Queue Stats
20W - 25L
1,374 Elo+
Solo
Cernunnos
Cernunnos
SkiLLIce
Cernunnos
Level 123
God Stats
2W - 4L
1,222 SR
Queue Stats
164W - 142L
1,519 Elo+
Solo
Hel
Hel
StoryBloom
Hel
Level 125
God Stats
1W - 3L
1,172 SR
Queue Stats
101W - 91L
1,502 Elo+
Solo
Chaac
Chaac
styax_
Chaac
Level 179
God Stats
6W - 5L
1,810 SR
Queue Stats
635W - 663L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BagStaff6692
Baba Yaga
13
0 / 1 / 4
6,368
637
7,766
6,633
3,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Bxd Iuck
Da Ji
12
1 / 3 / 2
7,015
702
8,493
9,697
7,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
13
0 / 2 / 3
6,801
680
4,775
9,205
5,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
2 / 4 / 2
6,748
675
6,794
11,543
7,176
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
mastajay
King Arthur
13
2 / 7 / 2
7,471
747
5,482
13,231
12,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,045
805
7,763
6,349
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
0 / 0 / 12
7,541
754
5,159
10,392
9,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
SkiLLIce
Cernunnos
15
8 / 2 / 4
9,249
925
17,193
12,695
4,773
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 0 / 10
7,677
768
1,687
3,946
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
styax_
Chaac
15
5 / 2 / 10
9,177
918
13,835
17,204
17,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
5
Kills
17
17
Deaths
5
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BagStaff6692
Baba Yaga
0
1
4
2
L
Da Ji
Bxd Iuck
Da Ji
1
3
2
0.67
W
3
1
10
8
L
Yemoja
0
2
3
0.75
W
Athena
0
0
12
6
L
2
4
2
0.75
W
Cernunnos
SkiLLIce
Cernunnos
8
2
4
5
W
1
0
10
6
L
King Arthur
mastajay
King Arthur
2
7
2
0.43
W
Chaac
styax_
Chaac
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
45,637
50,309
Taken
50,586
35,812
Mitigated
35,676
14,194
Healing
29,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BagStaff6692
Baba Yaga
7,766
362
587
1,272
6,633
3,014
0
1,817
4,816
20,519
0
L
Da Ji
Bxd Iuck
Da Ji
8,493
1,281
636
2,168
9,697
7,073
0
2,233
7,464
0
12,477
W
7,763
1,764
114
888
6,349
2,116
437
1,216
4,999
19,547
0
L
Yemoja
4,775
1,023
3,280
1,674
9,205
5,673
0
3,104
6,101
11,141
256
W
Athena
5,159
1,067
93
703
10,392
9,322
184
3,168
7,044
8,010
1,652
L
6,794
1,112
919
2,125
11,543
7,176
0
4,060
7,483
472
13,874
W
Cernunnos
SkiLLIce
Cernunnos
17,193
7,558
188
2,055
12,695
4,773
285
2,987
9,575
0
31,536
W
1,687
143
15,918
3,435
3,946
1,534
533
1,335
2,611
3,229
0
L
King Arthur
mastajay
King Arthur
5,482
316
983
550
13,231
12,876
0
4,495
8,736
0
9,076
W
Chaac
styax_
Chaac
13,835
1,061
849
5,089
17,204
17,931
73
4,284
12,630
2,121
28,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
41,689
54
Minions Killed
114
0
Camps Cleared
0
971,293
Distance Traveled
1,029,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,368
637
20
2
0
225,518
0
L
Da Ji
7,015
702
7
1
0
196,509
0
W
Hera
8,045
805
23
2
0
194,884
0
L
Yemoja
6,801
680
10
1
0
184,856
0
W
Athena
7,541
754
11
1
0
213,149
0
L
Ravana
6,748
675
11
1
0
188,947
0
W
Cernunnos
9,249
925
29
3
0
188,993
0
W
Hel
7,677
768
9
1
0
226,646
0
L
King Arthur
7,471
747
6
1
0
175,463
0
W
Chaac
9,177
918
42
4
0
206,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role