Player Matchup

Medusa
Medusa
Masters
mi74chael
Medusa
Masters
Level 186
God Stats
95W - 12L
2,206 SR
Queue Stats
974W - 130L
2,874 MMR
Party 2
Osiris
Osiris
Grandmaster
pandanorte
Osiris
Grandmaster
Level 156
God Stats
8W - 0L
1,500 SR
Queue Stats
188W - 15L
3,424 MMR
Party 2
Sobek
Sobek
Grandmaster
Сhаd
Sobek
Grandmaster
Level 177
God Stats
8W - 0L
1,917 SR
Queue Stats
243W - 13L
3,185 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 173
1,874 SR
3,161 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,672 SR
2,301 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Masters
BlakeWhite
Terra
Masters
Level 219
God Stats
3W - 2L
1,616 SR
Queue Stats
414W - 135L
2,489 MMR
Party 1
Martichoras
Martichoras
Masters
ṉnewthṉ
Martichoras
Masters
Level 114
God Stats
19W - 1L
1,900 SR
Queue Stats
98W - 8L
2,914 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
mi74chael
Medusa
16
5 / 0 / 4
9,676
806
10,954
5,663
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Osiris
pandanorte
Osiris
15
3 / 1 / 6
9,083
757
12,220
11,925
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Сhаd
Sobek
13
1 / 2 / 7
8,237
686
7,784
12,601
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bans
CharonFafnirBacchusNe ZhaCthulhu

VS

Bans
KuzenboCabrakanAchillesCerberusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 4 / 3
7,216
601
4,794
12,114
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Terra
13
1 / 3 / 2
7,724
644
7,379
11,427
11,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
ṉnewthṉ
Martichoras
14
2 / 2 / 1
8,465
705
9,071
10,551
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
L
Terra
1
3
2
0.67
W
Medusa
mi74chael
Medusa
5
0
4
7
W
Osiris
pandanorte
Osiris
3
1
6
6
W
Sobek
Сhаd
Sobek
1
2
7
2.25
L
Martichoras
ṉnewthṉ
Martichoras
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
21,244
30,189
Taken
34,092
24,686
Mitigated
26,673
11,744
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,794
1,499
0
848
12,114
9,972
0
2,106
9,221
224
12,752
L
Terra
7,379
771
673
3,488
11,427
11,367
0
2,275
8,577
13,659
1,154
W
Medusa
mi74chael
Medusa
10,954
3,789
0
2,252
5,663
1,997
1,895
1,978
3,578
0
63,233
W
Osiris
pandanorte
Osiris
12,220
3,140
0
4,701
11,925
11,574
614
2,394
8,977
0
23,797
W
Sobek
Сhаd
Sobek
7,784
413
0
4,791
12,601
11,115
160
2,423
9,827
20,868
2,018
L
Martichoras
ṉnewthṉ
Martichoras
9,071
2,718
0
1,680
10,551
5,334
0
2,175
7,847
0
60,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
23,405
152
Minions Killed
146
0
Camps Cleared
0
698,132
Distance Traveled
684,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,216
601
18
2
0
227,546
0
L
Terra
7,724
644
24
2
0
227,896
0
W
Medusa
9,676
806
106
9
0
233,965
0
W
Osiris
9,083
757
21
2
0
244,953
0
W
Sobek
8,237
686
25
2
0
219,214
0
L
Martichoras
8,465
705
104
9
0
229,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role