Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
FlawskYy
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,554 Elo+
Solo
Anubis
Anubis
GoblinBoyfriend
Anubis
Level 148
God Stats
8W - 7L
1,515 SR
Queue Stats
126W - 106L
1,580 Elo+
Solo
Hercules
Hercules
Happyaku
Hercules
Level 126
God Stats
1W - 0L
1,762 SR
Queue Stats
11W - 3L
1,695 Elo+
Party 1
Bacchus
Bacchus
mexamericanmoose
Bacchus
Level 153
God Stats
2W - 4L
1,133 SR
Queue Stats
99W - 86L
1,529 Elo+
Solo
Team Averages
Level 147
1,482 SR
1,572 Elo+

VS

Team Averages
Level 131
1,503 SR
1,600 Elo+
Baron Samedi
Baron Samedi
FireIce1414
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 148L
1,552 Elo+
Party 2
Anhur
Anhur
GrandAdmiralFonz
Anhur
Level 89
God Stats
0W - 1L
1,728 SR
Queue Stats
43W - 31L
1,591 Elo+
Party 3
Hel
Hel
M4tty1ce
Hel
Level 134
God Stats
0W - 1L
1,298 SR
Queue Stats
49W - 37L
1,586 Elo+
Party 3
Hercules
Hercules
PRETH02
Hercules
Level 159
God Stats
16W - 13L
1,682 SR
Queue Stats
197W - 143L
1,639 Elo+
Party 2
Horus
Horus
Rukkingaround
Horus
Level 184
God Stats
0W - 3L
1,307 SR
Queue Stats
256W - 251L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 2
7,907
659
5,288
5,600
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
FlawskYy
Camazotz
14
4 / 1 / 2
7,766
647
11,299
11,872
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 3 / 6
7,763
647
8,024
7,651
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Happyaku
Hercules
14
9 / 1 / 5
7,659
638
10,352
11,247
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 10
6,546
546
5,730
8,923
7,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FireIce1414
Baron Samedi
9
2 / 5 / 3
6,445
537
4,619
11,825
7,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
6,389
532
1,954
7,323
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 2
6,936
578
4,468
9,644
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
PRETH02
Hercules
11
1 / 4 / 0
6,470
539
7,695
16,151
17,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 5 / 4
6,396
533
5,331
12,782
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
8
8
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
2
2
L
Baron Samedi
FireIce1414
Baron Samedi
2
5
3
0.7
W
Camazotz
FlawskYy
Camazotz
4
1
2
5
W
6
3
6
3
L
1
3
1
0.5
W
Hercules
Happyaku
Hercules
9
1
5
11.5
L
3
6
2
0.67
L
Hercules
PRETH02
Hercules
1
4
0
0.25
L
1
5
4
0.6
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
24,067
45,293
Taken
57,725
23,536
Mitigated
34,468
16,588
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,288
3,575
0
1,474
5,600
1,736
0
1,079
4,521
0
66,918
L
Baron Samedi
FireIce1414
Baron Samedi
4,619
504
795
3,276
11,825
7,216
0
4,072
7,753
19,243
0
W
Camazotz
FlawskYy
Camazotz
11,299
2,903
0
7,222
11,872
5,345
0
231
11,641
0
57,734
W
8,024
523
0
3,504
7,651
3,548
0
3,461
4,190
59,375
0
L
1,954
1,134
0
2,131
7,323
2,135
0
1,527
5,796
0
44,055
W
Hercules
Happyaku
Hercules
10,352
4,958
0
2,271
11,247
5,487
0
1,996
9,251
0
51,230
L
4,468
409
278
2,584
9,644
2,451
0
6,173
3,471
27,577
625
L
Hercules
PRETH02
Hercules
7,695
4,053
0
7,164
16,151
17,817
0
0
15,033
137
43,459
L
5,331
2,847
202
4,900
12,782
4,849
0
1,428
11,306
0
44,556
W
5,730
881
0
2,117
8,923
7,420
0
2,389
6,534
18,017
5,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
32,636
426
Minions Killed
330
0
Camps Cleared
0
1,371,978
Distance Traveled
1,226,649
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,907
659
124
10
0
256,508
0
L
Baron Samedi
6,445
537
34
3
0
234,966
2
W
Camazotz
7,766
647
98
8
0
280,379
1
W
Anubis
7,763
647
95
8
0
220,727
2
L
Anhur
6,389
532
81
7
0
255,629
4
W
Hercules
7,659
638
76
6
0
335,133
0
L
Hel
6,936
578
59
5
0
232,363
0
L
Hercules
6,470
539
66
6
0
238,004
0
L
Horus
6,396
533
90
8
0
265,687
1
W
Bacchus
6,546
546
33
3
0
279,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role