Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlphaxFr
Neith
Level 17
God Stats
0W - 1L
1,353 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 1
Hun Batz
Hun Batz
Czokolungma
Hun Batz
Level 47
God Stats
1W - 1L
1,791 SR
Queue Stats
76W - 58L
1,679 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VirtualPL
Kumbhakarna
Level 108
God Stats
46W - 32L
1,480 SR
Queue Stats
59W - 47L
1,453 Elo+
Party 1
Tyr
Tyr
kwiler
Tyr
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 124L
1,572 Elo+
Party 2
Team Averages
Level 83
1,525 SR
1,508 Elo+

VS

Team Averages
Level 103
1,469 SR
1,493 Elo+
Nu Wa
Nu Wa
Elyseaons
Nu Wa
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 71L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
MichoMacho
Cthulhu
Level 64
God Stats
15W - 17L
1,575 SR
Queue Stats
479W - 464L
1,501 Elo+
Solo
Da Ji
Da Ji
Poisonblade97
Da Ji
Level 170
God Stats
42W - 27L
1,680 SR
Queue Stats
368W - 341L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiennou41
Tsukuyomi
Level 120
God Stats
1W - 4L
1,073 SR
Queue Stats
108W - 118L
1,479 Elo+
Party 3
Xbalanque
Xbalanque
jaggarajuggara
Xbalanque
Level 129
God Stats
5W - 1L
1,515 SR
Queue Stats
369W - 336L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 3 / 1
8,386
493
5,330
8,429
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
AlphaxFr
Neith
10
2 / 7 / 1
6,979
411
3,940
9,823
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Czokolungma
Hun Batz
13
1 / 4 / 3
7,537
443
5,271
12,174
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
VirtualPL
Kumbhakarna
12
1 / 1 / 4
7,778
458
3,383
13,762
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyr
kwiler
Tyr
13
2 / 5 / 1
8,297
488
8,373
22,244
21,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elyseaons
Nu Wa
16
2 / 1 / 6
9,467
557
6,151
5,365
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MichoMacho
Cthulhu
14
4 / 3 / 7
9,323
548
9,508
13,107
10,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 4
10,886
640
15,966
12,203
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Tiennou41
Tsukuyomi
15
3 / 2 / 4
8,554
503
6,160
8,349
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
jaggarajuggara
Xbalanque
16
4 / 2 / 3
8,872
522
11,375
10,910
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
20
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Neith
AlphaxFr
Neith
2
7
1
0.36
L
Hun Batz
Czokolungma
Hun Batz
1
4
3
0.63
W
Nu Wa
Elyseaons
Nu Wa
2
1
6
5
W
Cthulhu
MichoMacho
Cthulhu
4
3
7
2.5
W
7
0
4
9
W
Tsukuyomi
Tiennou41
Tsukuyomi
3
2
4
2.5
L
Kumbhakarna
VirtualPL
Kumbhakarna
1
1
4
3
W
Xbalanque
jaggarajuggara
Xbalanque
4
2
3
2.75
L
Tyr
kwiler
Tyr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
49,160
66,432
Taken
49,934
43,466
Mitigated
28,404
10,525
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,330
272
688
1,938
8,429
3,843
0
1,992
6,437
74,093
401
L
Neith
AlphaxFr
Neith
3,940
1,216
0
1,177
9,823
2,870
0
3,455
6,368
0
29,818
L
Hun Batz
Czokolungma
Hun Batz
5,271
1,378
0
799
12,174
4,872
0
2,010
10,164
0
56,591
W
Nu Wa
Elyseaons
Nu Wa
6,151
1,111
0
401
5,365
1,775
0
1,960
3,065
65,576
1,431
W
Cthulhu
MichoMacho
Cthulhu
9,508
498
1,978
2,502
13,107
10,568
72
1,483
11,588
44,972
1,635
W
15,966
3,390
0
4,589
12,203
8,837
546
689
11,480
0
80,886
W
Tsukuyomi
Tiennou41
Tsukuyomi
6,160
712
0
3,238
8,349
3,094
0
1,312
6,885
0
60,146
L
Kumbhakarna
VirtualPL
Kumbhakarna
3,383
111
0
2,273
13,762
10,002
0
5,237
8,525
17,962
1,296
W
Xbalanque
jaggarajuggara
Xbalanque
11,375
7,777
0
3,230
10,910
4,130
2,142
2,376
8,416
0
61,615
L
Tyr
kwiler
Tyr
8,373
797
0
3,650
22,244
21,879
0
2,708
19,536
916
54,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
47,102
421
Minions Killed
503
0
Camps Cleared
0
1,713,352
Distance Traveled
1,708,903
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,386
493
139
8
0
350,617
2
L
Neith
6,979
411
57
3
0
301,190
0
L
Hun Batz
7,537
443
105
6
0
363,211
1
W
Nu Wa
9,467
557
139
8
0
320,880
0
W
Cthulhu
9,323
548
65
4
0
306,026
4
W
Da Ji
10,886
640
122
7
0
343,019
2
W
Tsukuyomi
8,554
503
89
5
0
419,779
2
L
Kumbhakarna
7,778
458
22
1
0
372,416
0
W
Xbalanque
8,872
522
88
5
0
319,199
0
L
Tyr
8,297
488
98
6
0
325,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role