Player Matchup

Hel
Hel
Raxxtus
Hel
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,880 Elo+
Party 1
Bastet
Bastet
Speoke
Bastet
Level 129
God Stats
2W - 0L
1,949 SR
Queue Stats
32W - 12L
1,817 Elo+
Party 1
Bacchus
Bacchus
TheLegendGuccii
Bacchus
Level 156
God Stats
17W - 1L
2,012 SR
Queue Stats
44W - 17L
1,823 Elo+
Party 1
Team Averages
Level 146
1,820 SR
1,840 Elo+

VS

Team Averages
Level 76
1,569 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
l EAT RABBIT
Cu Chulainn
Level 57
God Stats
2W - 8L
1,767 SR
Queue Stats
73W - 74L
1,575 Elo+
Party 2
Freya
Freya
l eat baboon
Freya
Level 48
God Stats
13W - 8L
1,563 SR
Queue Stats
34W - 40L
1,324 Elo+
Party 2
Merlin
Merlin
lG--88
Merlin
Level 124
God Stats
4W - 8L
1,377 SR
Queue Stats
59W - 59L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
6 / 1 / 9
8,806
881
8,140
4,810
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Speoke
Bastet
14
4 / 0 / 11
8,211
821
9,199
7,120
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
6 / 0 / 9
8,437
844
5,755
7,255
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
l EAT RABBIT
Cu Chulainn
11
0 / 5 / 1
6,297
630
2,569
10,886
4,436
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 0
6,919
692
2,333
10,106
2,873
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Merlin
lG--88
Merlin
12
0 / 3 / 1
7,011
701
3,650
5,555
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
6
1
9
10.5
W
Bastet
Speoke
Bastet
4
0
11
9.5
W
6
0
9
10.5
L
Cu Chulainn
l EAT RABBIT
Cu Chulainn
0
5
1
0.1
L
1
8
0
0.13
L
Merlin
lG--88
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
8,552
19,185
Taken
26,547
11,741
Mitigated
8,953
7,428
Healing
1,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
8,140
270
2,666
2,335
4,810
1,825
532
2,491
2,319
40,624
756
W
Bastet
Speoke
Bastet
9,199
2,322
0
1,600
7,120
2,366
231
2,454
4,655
0
33,422
W
5,755
510
0
827
7,255
7,550
28
823
6,412
18,861
207
L
Cu Chulainn
l EAT RABBIT
Cu Chulainn
2,569
315
0
584
10,886
4,436
0
4,504
6,100
0
11,370
L
2,333
595
0
1,020
10,106
2,873
0
5,396
4,415
9,919
257
L
Merlin
lG--88
Merlin
3,650
0
0
30
5,555
1,644
0
2,906
2,516
31,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
20,227
148
Minions Killed
122
0
Camps Cleared
0
641,731
Distance Traveled
481,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,806
881
86
9
0
193,793
0
W
Bastet
8,211
821
44
4
0
245,523
0
W
Bacchus
8,437
844
18
2
0
202,415
0
L
Cu Chulainn
6,297
630
24
2
0
167,730
0
L
Freya
6,919
692
21
2
0
154,160
0
L
Merlin
7,011
701
77
8
0
159,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role